Player Matchup

Kukulkan
Kukulkan
JavierVilla88
Kukulkan
Level 68
God Stats
62W - 91L
1,465 SR
Queue Stats
344W - 506L
1,336 Elo+
Party 1
Hades
Hades
KateV
Hades
Level 18
God Stats
7W - 13L
1,468 SR
Queue Stats
254W - 393L
1,333 Elo+
Party 1
Ra
Ra
MippyV
Ra
Level 24
God Stats
1W - 4L
1,336 SR
Queue Stats
129W - 245L
1,347 Elo+
Party 1
Ah Puch
Ah Puch
SlappySquiwwel
Ah Puch
Level 28
God Stats
15W - 7L
1,782 SR
Queue Stats
307W - 170L
1,659 Elo+
Solo
Mercury
Mercury
Vanica_Zogratis
Mercury
Level 16
God Stats
1W - 3L
1,393 SR
Queue Stats
38W - 26L
1,587 Elo+
Solo
Team Averages
Level 31
1,489 SR
1,452 Elo+

VS

Team Averages
Level 18
1,533 SR
1,493 Elo+
Tiamat
Tiamat
Blue-voilet
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
Ionic Ronin
Gilgamesh
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Persephone
Persephone
SymmetraMain987
Persephone
Level 28
God Stats
54W - 32L
1,664 SR
Queue Stats
74W - 41L
1,714 Elo+
Solo
Hachiman
Hachiman
TomatoSage
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 109L
1,565 Elo+
Solo
Horus
Horus
Wrathofday
Horus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JavierVilla88
Kukulkan
20
3 / 5 / 13
14,069
938
22,375
16,382
6,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hades
KateV
Hades
19
1 / 8 / 12
12,713
848
8,793
20,245
20,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
20
4 / 12 / 12
13,943
930
10,306
19,429
7,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 6 / 9
16,407
1,094
32,914
21,616
7,993
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 9 / 8
12,904
860
12,480
19,494
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 10 / 6
11,908
794
989
15,848
6,926
Gilgamesh
Ionic Ronin
Gilgamesh
20
4 / 6 / 22
15,723
1,048
18,895
27,543
24,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
SymmetraMain987
Persephone
20
18 / 2 / 15
19,121
1,275
28,763
19,161
6,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
TomatoSage
Hachiman
20
12 / 3 / 13
16,333
1,089
33,373
19,126
6,940
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
19
2 / 4 / 10
12,767
851
2,590
12,737
5,472

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
102
25
Kills
36
40
Deaths
25
54
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
10
6
0.3
W
Gilgamesh
Ionic Ronin
Gilgamesh
4
6
22
2.5
L
Kukulkan
JavierVilla88
Kukulkan
3
5
13
1.9
L
Hades
KateV
Hades
1
8
12
0.88
L
Ra
4
12
12
0.83
L
11
6
9
2.58
W
Persephone
SymmetraMain987
Persephone
18
2
15
12.75
W
Hachiman
TomatoSage
Hachiman
12
3
13
6.17
L
6
9
8
1.11
W
Horus
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,868
Damage
84,610
97,166
Taken
94,415
47,143
Mitigated
50,704
13,538
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
989
231
0
395
15,848
6,926
0
8,371
7,477
3,805
0
W
Gilgamesh
Ionic Ronin
Gilgamesh
18,895
6,718
0
116
27,543
24,699
0
20,144
7,399
0
42,258
L
Kukulkan
JavierVilla88
Kukulkan
22,375
1,954
683
1,725
16,382
6,057
0
4,996
11,386
61,380
0
L
Hades
KateV
Hades
8,793
1,617
96
1,187
20,245
20,455
0
6,646
13,599
13,736
0
L
Ra
10,306
306
1,189
677
19,429
7,271
0
5,747
13,682
23,973
0
L
32,914
837
0
7,981
21,616
7,993
0
7,256
14,360
70,245
0
W
Persephone
SymmetraMain987
Persephone
28,763
1,051
236
2,492
19,161
6,667
0
16,744
2,416
71,071
0
W
Hachiman
TomatoSage
Hachiman
33,373
21,311
0
5,533
19,126
6,940
0
17,266
1,860
0
74,578
L
12,480
8,545
0
0
19,494
5,367
0
5,107
9,021
0
21,165
W
Horus
2,590
819
677
1,450
12,737
5,472
0
11,862
875
0
4,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,036
Gold Earned
75,852
252
Minions Killed
258
7
Camps Cleared
7
1,318,952
Distance Traveled
1,186,929
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,908
794
4
0
0
179,477
0
W
Gilgamesh
15,723
1,048
44
3
4
254,373
1
L
Kukulkan
14,069
938
109
7
0
255,168
0
L
Hades
12,713
848
10
1
0
224,780
0
L
Ra
13,943
930
35
2
0
263,610
0
L
Ah Puch
16,407
1,094
89
6
3
290,049
2
W
Persephone
19,121
1,275
122
8
2
291,067
0
W
Hachiman
16,333
1,089
74
5
1
249,284
0
L
Mercury
12,904
860
9
1
4
285,345
0
W
Horus
12,767
851
14
1
0
212,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role