Player Matchup

Zhong Kui
Zhong Kui
ALEXR3TD
Zhong Kui
Level 149
God Stats
20W - 6L
1,731 SR
Queue Stats
184W - 167L
1,612 Elo+
Party 1
Fafnir
Fafnir
ImCollided
Fafnir
Level 39
God Stats
7W - 2L
1,522 SR
Queue Stats
129W - 77L
1,641 Elo+
Party 1
Chernobog
Chernobog
Mercccc
Chernobog
Level 103
God Stats
26W - 18L
1,575 SR
Queue Stats
225W - 220L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Papalingo
Sun Wukong
Level 136
God Stats
6W - 3L
1,778 SR
Queue Stats
278W - 221L
1,613 Elo+
Party 1
Arachne
Arachne
xJUSxLEGENDARY
Arachne
Level 88
God Stats
67W - 64L
1,561 SR
Queue Stats
444W - 411L
1,538 Elo+
Party 1
Team Averages
Level 103
1,633 SR
1,586 Elo+

VS

Team Averages
Level 71
1,700 SR
1,546 Elo+
Yemoja
Yemoja
DKOMoonman
Yemoja
Level 106
God Stats
9W - 9L
1,598 SR
Queue Stats
108W - 149L
1,513 Elo+
Party 2
Tiamat
Tiamat
GeorgeNeir
Tiamat
Level 38
God Stats
0W - 1L
1,688 SR
Queue Stats
123W - 138L
1,571 Elo+
Solo
Arachne
Arachne
NBGfishy
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RakuWu
Hou Yi
Level 121
God Stats
0W - 1L
1,749 SR
Queue Stats
284W - 305L
1,515 Elo+
Party 2
Kukulkan
Kukulkan
Wadre
Kukulkan
Level 23
God Stats
6W - 9L
1,965 SR
Queue Stats
10W - 13L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ALEXR3TD
Zhong Kui
14
5 / 1 / 3
8,705
580
11,139
10,935
7,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
ImCollided
Fafnir
12
1 / 1 / 5
8,106
540
3,760
9,854
9,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Mercccc
Chernobog
16
2 / 0 / 3
9,171
611
5,047
4,700
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Papalingo
Sun Wukong
16
4 / 1 / 1
10,153
677
7,553
9,264
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 2
8,285
552
5,657
8,526
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DKOMoonman
Yemoja
10
0 / 2 / 1
6,285
419
2,253
9,026
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
GeorgeNeir
Tiamat
13
1 / 4 / 1
7,137
476
3,722
8,402
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
NBGfishy
Arachne
12
2 / 3 / 2
7,382
492
5,973
12,745
5,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
RakuWu
Hou Yi
13
0 / 2 / 0
7,032
469
3,136
7,244
2,343
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Wadre
Kukulkan
11
1 / 6 / 0
6,817
454
5,471
9,027
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
4
4
Deaths
17
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ALEXR3TD
Zhong Kui
5
1
3
6.5
L
Yemoja
DKOMoonman
Yemoja
0
2
1
0.25
L
Tiamat
GeorgeNeir
Tiamat
1
4
1
0.38
W
Fafnir
ImCollided
Fafnir
1
1
5
3.5
W
Chernobog
Mercccc
Chernobog
2
0
3
3.5
L
Arachne
NBGfishy
Arachne
2
3
2
1
W
Sun Wukong
Papalingo
Sun Wukong
4
1
1
4.5
L
Hou Yi
RakuWu
Hou Yi
0
2
0
0
L
Kukulkan
Wadre
Kukulkan
1
6
0
0.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
20,555
43,279
Taken
46,444
28,995
Mitigated
20,995
16,728
Healing
16,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ALEXR3TD
Zhong Kui
11,139
665
0
5,897
10,935
7,775
3,067
4,909
5,946
55,096
0
L
Yemoja
DKOMoonman
Yemoja
2,253
420
1,367
3,110
9,026
4,522
0
3,959
5,067
15,453
0
L
Tiamat
GeorgeNeir
Tiamat
3,722
376
0
2,568
8,402
4,539
0
199
8,203
31,430
0
W
Fafnir
ImCollided
Fafnir
3,760
599
0
2,915
9,854
9,412
247
2,771
7,043
19,287
0
W
Chernobog
Mercccc
Chernobog
5,047
3,012
0
2,972
4,700
2,050
449
510
4,158
0
68,295
L
Arachne
NBGfishy
Arachne
5,973
4,106
0
6,408
12,745
5,903
0
3,528
9,217
0
42,952
W
Sun Wukong
Papalingo
Sun Wukong
7,553
1,940
0
1,809
9,264
5,389
26
2,278
6,652
0
67,618
L
Hou Yi
RakuWu
Hou Yi
3,136
1,233
0
1,797
7,244
2,343
440
256
6,988
0
53,943
L
Kukulkan
Wadre
Kukulkan
5,471
435
0
883
9,027
3,688
0
6,957
2,070
38,199
0
W
5,657
4,274
0
3,135
8,526
4,369
0
422
8,034
0
45,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
34,653
509
Minions Killed
362
0
Camps Cleared
0
1,524,064
Distance Traveled
1,372,771
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,705
580
114
8
0
283,217
2
L
Yemoja
6,285
419
28
2
0
255,056
3
L
Tiamat
7,137
476
70
5
0
266,701
2
W
Fafnir
8,106
540
15
1
0
301,530
7
W
Chernobog
9,171
611
139
9
0
288,524
5
L
Arachne
7,382
492
87
6
0
340,653
2
W
Sun Wukong
10,153
677
149
10
0
323,702
4
L
Hou Yi
7,032
469
104
7
0
245,880
3
L
Kukulkan
6,817
454
73
5
0
264,481
3
W
Arachne
8,285
552
92
6
0
327,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role