Player Matchup

Anubis
Anubis
Blackgrl_Smasher
Anubis
Level 27
God Stats
11W - 7L
1,639 SR
Queue Stats
24W - 23L
1,374 Elo+
Solo
Ymir
Ymir
SaddestRaccoon
Ymir
Level 62
God Stats
2W - 4L
1,552 SR
Queue Stats
116W - 183L
1,325 Elo+
Solo
Izanami
Izanami
yogi18789
Izanami
Level 26
God Stats
14W - 12L
1,553 SR
Queue Stats
40W - 53L
1,241 Elo+
Solo
Team Averages
Level 38
1,581 SR
1,313 Elo+

VS

Team Averages
Level 58
1,655 SR
1,381 Elo+
Vamana
Vamana
ColdSniperOps
Vamana
Level 117
God Stats
9W - 4L
1,626 SR
Queue Stats
138W - 127L
1,582 Elo+
Solo
Mercury
Mercury
Income kill 94
Mercury
Level 32
God Stats
4W - 6L
1,633 SR
Queue Stats
7W - 10L
1,202 Elo+
Solo
Ah Puch
Ah Puch
akaJakesy
Ah Puch
Level 26
God Stats
2W - 0L
1,706 SR
Queue Stats
84W - 109L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
12,794
711
18,823
18,428
10,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 7 / 7
12,737
708
13,507
22,750
28,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
yogi18789
Izanami
14
2 / 9 / 5
11,113
617
10,223
17,421
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 10
14,382
799
19,296
24,661
24,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
8 / 6 / 6
12,678
704
14,642
14,576
5,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
akaJakesy
Ah Puch
17
3 / 6 / 11
12,624
701
17,892
16,465
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
14
Kills
24
24
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
8
7
1.19
W
13
2
10
9
W
8
6
6
1.83
L
6
7
7
1.36
W
Ah Puch
akaJakesy
Ah Puch
3
6
11
1.42
L
Izanami
yogi18789
Izanami
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,553
Damage
51,830
58,599
Taken
55,702
46,257
Mitigated
34,665
13,944
Healing
15,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,823
477
0
8,656
18,428
10,255
360
6,047
11,994
58,573
0
W
19,296
10,239
0
7,532
24,661
24,111
346
14,658
10,003
0
72,269
W
14,642
9,577
231
1,966
14,576
5,247
2,792
7,313
7,263
0
42,136
L
13,507
1,985
0
1,370
22,750
28,985
249
6,609
15,645
18,797
0
W
Ah Puch
akaJakesy
Ah Puch
17,892
1,812
382
5,647
16,465
5,307
430
10,578
5,887
67,076
0
L
Izanami
yogi18789
Izanami
10,223
7,010
0
3,918
17,421
7,017
803
4,085
13,062
0
61,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,644
Gold Earned
39,684
229
Minions Killed
208
0
Camps Cleared
0
795,061
Distance Traveled
985,406
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,794
711
84
5
0
278,340
1
W
Vamana
14,382
799
63
4
0
352,560
1
W
Mercury
12,678
704
50
3
0
363,594
0
L
Ymir
12,737
708
21
1
0
268,127
0
W
Ah Puch
12,624
701
95
5
0
269,252
2
L
Izanami
11,113
617
124
7
0
248,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role