Player Matchup

Baron Samedi
Baron Samedi
Diamond III
AceOfGays
Baron Samedi
Diamond III
Level 106
God Stats
4W - 2L
1,534 SR
Queue Stats
365W - 367L
2,258 MMR
Party 2
Terra
Terra
Diamond III
Cowdust
Terra
Diamond III
Level 89
God Stats
1W - 1L
1,837 SR
Queue Stats
123W - 106L
2,257 MMR
Party 1
Set
Set
Diamond II
Cаpo
Set
Diamond II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
2,136 MMR
Party 2
Camazotz
Camazotz
Diamond III
Elder
Camazotz
Diamond III
Level 127
God Stats
8W - 12L
1,633 SR
Queue Stats
158W - 139L
2,249 MMR
Party 1
Rama
Rama
Masters
NezyrKato
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,601 SR
2,080 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 143
1,563 SR
2,186 MMR
Horus
Horus
Masters
Graeka
Horus
Masters
Level 88
God Stats
150W - 141L
1,495 SR
Queue Stats
872W - 846L
2,459 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Hachimïtsu
Danzaburou
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
JamZKarma
Kuzenbo
Diamond IV
Level 160
God Stats
2W - 0L
1,727 SR
Queue Stats
187W - 159L
2,261 MMR
Solo
Chronos
Chronos
Masters
Vainest
Chronos
Masters
Level 160
God Stats
13W - 8L
1,502 SR
Queue Stats
299W - 255L
2,493 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Waterboy321
Ao Kuang
Diamond IV
Level 147
God Stats
30W - 35L
1,594 SR
Queue Stats
768W - 754L
2,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AceOfGays
Baron Samedi
13
1 / 4 / 0
7,287
521
4,243
6,418
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Cowdust
Terra
11
0 / 3 / 1
7,050
504
4,214
9,716
8,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
Cаpo
Set
13
2 / 3 / 2
7,591
542
9,701
11,268
6,542
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
Elder
Camazotz
14
2 / 3 / 0
7,750
554
4,816
10,668
5,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
13
0 / 2 / 1
7,968
569
3,758
7,585
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SobekAthenaTsukuyomiGuan YuAnhur

VS

Bans
TiamatScyllaNemesisPersephoneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Graeka
Horus
11
1 / 0 / 8
7,135
510
3,932
8,012
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Hachimïtsu
Danzaburou
15
5 / 1 / 2
9,749
696
7,310
9,754
4,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
JamZKarma
Kuzenbo
13
2 / 3 / 3
8,122
580
6,789
10,436
10,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Vainest
Chronos
13
0 / 1 / 7
7,772
555
3,890
5,486
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
Waterboy321
Ao Kuang
14
7 / 0 / 2
8,747
625
7,490
12,328
3,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
15
15
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AceOfGays
Baron Samedi
1
4
0
0.25
L
Terra
Cowdust
Terra
0
3
1
0.17
L
Set
Cаpo
Set
2
3
2
1
L
Camazotz
Elder
Camazotz
2
3
0
0.67
W
Horus
Graeka
Horus
1
0
8
5
W
Danzaburou
Hachimïtsu
Danzaburou
5
1
2
6
W
Kuzenbo
JamZKarma
Kuzenbo
2
3
3
1.17
L
Rama
0
2
1
0.25
W
Chronos
Vainest
Chronos
0
1
7
3.5
W
Ao Kuang
Waterboy321
Ao Kuang
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
29,411
45,655
Taken
46,016
24,125
Mitigated
26,695
17,952
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AceOfGays
Baron Samedi
4,243
409
452
1,427
6,418
1,869
0
2,246
4,172
44,964
0
L
Terra
Cowdust
Terra
4,214
600
895
1,439
9,716
8,077
0
2,925
6,791
36,146
0
L
Set
Cаpo
Set
9,701
4,230
0
5,009
11,268
6,542
0
6,193
5,075
0
45,923
L
Camazotz
Elder
Camazotz
4,816
1,447
0
5,898
10,668
5,208
0
3,556
7,112
0
58,569
W
Horus
Graeka
Horus
3,932
1,793
610
2,706
8,012
5,850
0
1,929
6,033
0
11,505
W
Danzaburou
Hachimïtsu
Danzaburou
7,310
4,366
0
5,147
9,754
4,035
0
2,648
7,088
0
70,609
W
Kuzenbo
JamZKarma
Kuzenbo
6,789
1,340
0
3,143
10,436
10,408
210
287
10,149
34,846
0
L
Rama
3,758
3,166
0
2,832
7,585
2,429
1,238
3,095
4,490
0
54,255
W
Chronos
Vainest
Chronos
3,890
1,814
0
1,801
5,486
2,582
1,114
1,323
4,085
49,950
3,394
W
Ao Kuang
Waterboy321
Ao Kuang
7,490
2,152
0
5,921
12,328
3,820
0
1,994
10,204
65,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,646
Gold Earned
41,525
506
Minions Killed
433
0
Camps Cleared
0
1,400,846
Distance Traveled
1,366,221
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,287
521
114
8
0
260,931
5
L
Terra
7,050
504
52
4
0
304,477
6
L
Set
7,591
542
92
7
0
276,307
4
L
Camazotz
7,750
554
113
8
0
302,137
2
W
Horus
7,135
510
15
1
0
297,852
5
W
Danzaburou
9,749
696
138
10
0
255,705
6
W
Kuzenbo
8,122
580
55
4
0
277,272
1
L
Rama
7,968
569
135
10
0
256,994
6
W
Chronos
7,772
555
135
10
0
263,191
3
W
Ao Kuang
8,747
625
90
6
0
272,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role