Player Matchup

Anhur
Anhur
Bronze I
Fr0z3n_Kn1ght_
Anhur
Bronze I
Level 77
God Stats
6W - 8L
1,353 SR
Queue Stats
23W - 39L
1,096 MMR
Party 2
Artemis
Artemis
Silver II
Oniolek
Artemis
Silver II
Level 107
God Stats
7W - 1L
1,604 SR
Queue Stats
104W - 114L
1,097 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
halloss
Ao Kuang
Bronze I
Level 68
God Stats
1W - 1L
1,556 SR
Queue Stats
15W - 27L
1,096 MMR
Party 2
Erlang Shen
Erlang Shen
Silver I
palkolo
Erlang Shen
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
whatsupbiatch
Sobek
Gold V
Level 86
God Stats
1W - 2L
1,367 SR
Queue Stats
132W - 131L
1,059 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,476 SR
1,170 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,614 SR
1,109 MMR
Cu Chulainn
Cu Chulainn
Silver II
Episkiazei
Cu Chulainn
Silver II
Level 128
God Stats
30W - 21L
1,532 SR
Queue Stats
61W - 57L
1,189 MMR
Solo
Thanatos
Thanatos
Gold V
GüneyMertkan
Thanatos
Gold V
Level 123
God Stats
3W - 2L
1,616 SR
Queue Stats
155W - 164L
1,179 MMR
Party 1
Ymir
Ymir
Silver II
SeferBabba
Ymir
Silver II
Level 108
God Stats
32W - 28L
1,734 SR
Queue Stats
833W - 838L
940 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Tonseira
Danzaburou
Silver II
Level 84
God Stats
12W - 5L
1,685 SR
Queue Stats
225W - 240L
1,049 MMR
Solo
Merlin
Merlin
Silver I
ahmadQQQQQ
Merlin
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 155L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 4
11,856
515
10,376
11,303
4,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Oniolek
Artemis
17
7 / 2 / 9
11,529
501
22,036
16,863
7,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
halloss
Ao Kuang
19
8 / 2 / 5
12,252
533
10,893
16,232
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
palkolo
Erlang Shen
20
2 / 3 / 2
12,002
522
9,881
22,514
19,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
3 / 7 / 12
10,222
444
7,208
24,231
23,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetAthenaAphroditeTsukuyomiApollo

VS

Bans
NemesisJanusYemojaScyllaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Episkiazei
Cu Chulainn
19
3 / 0 / 6
12,593
548
20,288
12,873
10,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
GüneyMertkan
Thanatos
13
1 / 9 / 5
9,372
407
8,918
16,310
5,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 7 / 10
9,534
415
5,304
22,186
20,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Tonseira
Danzaburou
18
6 / 5 / 2
12,001
522
14,390
21,298
8,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ahmadQQQQQ
Merlin
18
6 / 7 / 4
12,431
540
16,155
16,164
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
43
27
Kills
16
16
Deaths
28
32
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Episkiazei
Cu Chulainn
3
0
6
6
W
7
2
4
4.5
L
Thanatos
GüneyMertkan
Thanatos
1
9
5
0.39
W
Artemis
Oniolek
Artemis
7
2
9
5.75
L
0
7
10
0.71
L
Danzaburou
Tonseira
Danzaburou
6
5
2
1.4
L
Merlin
ahmadQQQQQ
Merlin
6
7
4
1.14
W
Ao Kuang
halloss
Ao Kuang
8
2
5
5.25
W
Erlang Shen
palkolo
Erlang Shen
2
3
2
1
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,394
Damage
65,055
91,143
Taken
88,831
62,142
Mitigated
52,077
30,574
Healing
29,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Episkiazei
Cu Chulainn
20,288
3,221
0
4,356
12,873
10,263
0
2,555
10,318
10,364
84,198
W
10,376
3,881
0
4,407
11,303
4,190
262
2,288
8,875
0
71,467
L
Thanatos
GüneyMertkan
Thanatos
8,918
2,192
0
9,726
16,310
5,643
0
4,734
11,576
0
49,524
W
Artemis
Oniolek
Artemis
22,036
9,982
0
4,232
16,863
7,451
0
6,038
10,335
0
93,844
L
5,304
583
772
3,786
22,186
20,533
0
3,646
18,540
23,217
0
L
Danzaburou
Tonseira
Danzaburou
14,390
6,923
0
7,868
21,298
8,266
1,114
4,528
16,770
0
92,507
L
Merlin
ahmadQQQQQ
Merlin
16,155
912
0
3,067
16,164
7,372
0
3,138
13,026
84,178
0
W
Ao Kuang
halloss
Ao Kuang
10,893
2,625
0
9,225
16,232
7,322
0
1,976
14,180
84,735
0
W
Erlang Shen
palkolo
Erlang Shen
9,881
3,913
0
8,131
22,514
19,208
1,476
6,566
15,775
346
91,688
W
7,208
660
0
4,579
24,231
23,971
0
7,804
16,180
21,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,861
Gold Earned
55,931
586
Minions Killed
555
0
Camps Cleared
0
2,166,566
Distance Traveled
2,076,783
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,593
548
184
8
0
471,122
6
W
Anhur
11,856
515
130
6
0
400,626
4
L
Thanatos
9,372
407
72
3
0
358,619
8
W
Artemis
11,529
501
125
5
0
398,094
0
L
Ymir
9,534
415
34
1
0
424,906
4
L
Danzaburou
12,001
522
117
5
0
411,496
5
L
Merlin
12,431
540
148
6
0
410,640
11
W
Ao Kuang
12,252
533
141
6
0
465,685
7
W
Erlang Shen
12,002
522
167
7
0
487,933
8
W
Sobek
10,222
444
23
1
0
414,228
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role