Player Matchup

Cerberus
Cerberus
Ciroc999
Cerberus
Level 149
God Stats
9W - 7L
1,760 SR
Queue Stats
408W - 248L
1,680 Elo+
Party 3
King Arthur
King Arthur
Dank_Magician-27
King Arthur
Level 49
God Stats
49W - 55L
1,593 SR
Queue Stats
421W - 418L
1,561 Elo+
Solo
Poseidon
Poseidon
Póóp
Poseidon
Level 110
God Stats
8W - 3L
1,415 SR
Queue Stats
431W - 284L
1,565 Elo+
Party 3
Neith
Neith
WhiteAlphaChad
Neith
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
210W - 29L
1,745 Elo+
Party 3
Apollo
Apollo
YodakBlack
Apollo
Level 159
God Stats
9W - 8L
1,585 SR
Queue Stats
152W - 112L
1,666 Elo+
Party 3
Team Averages
Level 97
1,571 SR
1,644 Elo+

VS

Team Averages
Level 64
1,521 SR
1,678 Elo+
Achilles
Achilles
Emandaninja
Achilles
Level 69
God Stats
14W - 13L
1,578 SR
Queue Stats
224W - 171L
1,628 Elo+
Party 2
Bacchus
Bacchus
LarsAlter
Bacchus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,751 Elo+
Party 1
Merlin
Merlin
NoSoulGinger189
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,623 Elo+
Party 1
Pele
Pele
T1GERspark
Pele
Level 29
God Stats
27W - 14L
1,522 SR
Queue Stats
230W - 169L
1,605 Elo+
Party 2
Anhur
Anhur
Šett
Anhur
Level 65
God Stats
7W - 2L
1,505 SR
Queue Stats
123W - 60L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ciroc999
Cerberus
11
2 / 5 / 3
7,591
542
5,697
11,005
6,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Dank_Magician-27
King Arthur
11
1 / 9 / 0
6,361
454
4,967
13,571
5,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Póóp
Poseidon
13
3 / 4 / 1
7,461
533
6,694
6,783
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 2
8,286
592
9,135
12,537
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
YodakBlack
Apollo
14
7 / 2 / 1
8,187
585
9,111
11,172
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Emandaninja
Achilles
15
9 / 2 / 3
9,058
647
10,553
11,411
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
LarsAlter
Bacchus
12
3 / 2 / 6
7,505
536
5,506
9,423
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 4 / 3
7,533
538
3,625
7,183
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 6
7,629
545
4,973
11,423
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
Šett
Anhur
16
7 / 2 / 0
9,316
665
14,329
15,408
5,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
15
Kills
23
24
Deaths
15
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ciroc999
Cerberus
2
5
3
0.7
L
King Arthur
Dank_Magician-27
King Arthur
1
9
0
0.11
W
Achilles
Emandaninja
Achilles
9
2
3
5.25
W
Bacchus
LarsAlter
Bacchus
3
2
6
3
W
2
4
3
0.88
L
Poseidon
Póóp
Poseidon
3
4
1
0.88
W
2
5
6
1
L
2
4
2
0.75
L
Apollo
YodakBlack
Apollo
7
2
1
3.75
W
Anhur
Šett
Anhur
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,604
Damage
38,986
55,068
Taken
54,848
19,773
Mitigated
27,648
14,823
Healing
21,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ciroc999
Cerberus
5,697
437
0
2,482
11,005
6,270
0
3,866
6,960
19,074
0
L
King Arthur
Dank_Magician-27
King Arthur
4,967
222
0
1,495
13,571
5,511
336
848
12,181
0
31,716
W
Achilles
Emandaninja
Achilles
10,553
3,103
0
4,736
11,411
8,458
495
1,204
10,197
0
44,628
W
Bacchus
LarsAlter
Bacchus
5,506
1,128
0
2,221
9,423
7,662
202
2,921
6,439
16,210
0
W
3,625
198
0
2,152
7,183
2,497
1,083
3,980
3,094
46,586
0
L
Poseidon
Póóp
Poseidon
6,694
1,074
0
828
6,783
1,896
0
2,652
4,010
52,612
0
W
4,973
1,190
0
2,941
11,423
3,713
877
2,104
9,245
0
43,326
L
9,135
6,401
0
5,368
12,537
2,621
0
540
11,997
0
58,052
L
Apollo
YodakBlack
Apollo
9,111
5,470
0
4,650
11,172
3,475
0
865
10,135
0
51,610
W
Anhur
Šett
Anhur
14,329
10,237
0
9,324
15,408
5,318
0
1,880
13,482
0
70,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,886
Gold Earned
41,041
424
Minions Killed
412
0
Camps Cleared
0
1,270,551
Distance Traveled
1,335,829
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,591
542
29
2
0
267,982
4
L
King Arthur
6,361
454
66
5
0
234,906
0
W
Achilles
9,058
647
80
6
0
286,894
2
W
Bacchus
7,505
536
8
1
0
284,797
3
W
Merlin
7,533
538
108
8
0
242,153
3
L
Poseidon
7,461
533
113
8
0
240,430
1
W
Pele
7,629
545
84
6
0
282,620
2
L
Neith
8,286
592
111
8
0
217,982
4
L
Apollo
8,187
585
105
8
0
309,251
6
W
Anhur
9,316
665
132
9
0
239,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role