Player Matchup

Jing Wei
Jing Wei
Bronze IV
RodrigoSS
Jing Wei
Bronze IV
Level 38
God Stats
0W - 8L
1,147 SR
Queue Stats
18W - 68L
816 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 38
1,147 SR
816 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,533 SR
791 MMR
Izanami
Izanami
Bronze II
Norspang
Izanami
Bronze II
Level 66
God Stats
2W - 1L
1,533 SR
Queue Stats
6W - 26L
791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RodrigoSS
Jing Wei
19
0 / 3 / 0
11,725
733
10,267
17,275
7,370
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisBakasura

VS

Bans
UllrSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Norspang
Izanami
20
3 / 0 / 0
13,158
822
13,674
13,861
7,262
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Norspang
Izanami
3
0
0
3
L
Jing Wei
RodrigoSS
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,267
Damage
13,674
17,275
Taken
13,861
7,370
Mitigated
7,262
4,276
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Norspang
Izanami
13,674
9,078
0
9,565
13,861
7,262
3,062
28
13,833
0
118,474
L
Jing Wei
RodrigoSS
Jing Wei
10,267
7,901
0
4,276
17,275
7,370
0
45
17,230
0
95,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,725
Gold Earned
13,158
156
Minions Killed
198
0
Camps Cleared
0
306,139
Distance Traveled
291,869
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,158
822
198
12
0
291,869
4
L
Jing Wei
11,725
733
156
10
0
306,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role