Player Matchup

Hel
Hel
CALLMESCRIPTER
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,389 Elo+
Party 1
Hachiman
Hachiman
Jusherwood
Hachiman
Level 29
God Stats
19W - 15L
1,700 SR
Queue Stats
66W - 65L
1,447 Elo+
Solo
He Bo
He Bo
Kagdush
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,516 Elo+
Party 1
Ares
Ares
halfKorian
Ares
Level 28
God Stats
1W - 1L
1,287 SR
Queue Stats
18W - 13L
1,486 Elo+
Party 1
Horus
Horus
m0schuu
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,428 Elo+
Solo
Team Averages
Level 25
1,497 SR
1,453 Elo+

VS

Team Averages
Level 36
1,535 SR
1,486 Elo+
Da Ji
Da Ji
Dyziek1
Da Ji
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
JoeriNL
Hades
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 31L
1,470 Elo+
Party 2
Apollo
Apollo
SmiteLax
Apollo
Level 97
God Stats
8W - 4L
1,403 SR
Queue Stats
150W - 130L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
TSM8
Cthulhu
Level 18
God Stats
64W - 58L
1,412 SR
Queue Stats
241W - 227L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
squidsRderpiest
Sun Wukong
Level 27
God Stats
25W - 12L
1,860 SR
Queue Stats
195W - 160L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 18
14,227
395
12,259
24,486
21,718
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Jusherwood
Hachiman
20
15 / 5 / 17
19,489
541
59,883
35,431
18,727
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Kagdush
He Bo
20
17 / 11 / 8
18,909
525
42,715
28,956
15,310
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 7 / 12
17,700
492
20,756
28,309
42,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
m0schuu
Horus
20
7 / 5 / 14
17,540
487
18,937
33,948
24,147
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dyziek1
Da Ji
20
9 / 10 / 9
16,694
464
24,132
36,086
19,915
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
JoeriNL
Hades
20
7 / 10 / 10
16,297
453
24,041
39,670
28,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
SmiteLax
Apollo
20
2 / 8 / 5
14,019
389
10,433
25,446
12,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
TSM8
Cthulhu
20
3 / 11 / 9
13,966
388
19,409
37,197
48,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
squidsRderpiest
Sun Wukong
20
12 / 6 / 10
18,126
504
32,646
50,700
63,556
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
76
44
Kills
33
33
Deaths
45
69
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
5
18
2.2
L
Da Ji
Dyziek1
Da Ji
9
10
9
1.35
L
Hades
JoeriNL
Hades
7
10
10
1.2
W
Hachiman
Jusherwood
Hachiman
15
5
17
4.7
W
He Bo
Kagdush
He Bo
17
11
8
1.91
L
Apollo
SmiteLax
Apollo
2
8
5
0.56
L
Cthulhu
TSM8
Cthulhu
3
11
9
0.68
W
3
7
12
1.29
W
Horus
m0schuu
Horus
7
5
14
2.8
L
Sun Wukong
squidsRderpiest
Sun Wukong
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,550
Damage
110,661
151,130
Taken
189,099
122,016
Mitigated
173,618
60,833
Healing
51,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,259
1,371
10,433
12,261
24,486
21,718
444
7,333
17,153
55,870
0
L
Da Ji
Dyziek1
Da Ji
24,132
7,081
0
11,094
36,086
19,915
0
11,813
24,073
0
125,576
L
Hades
JoeriNL
Hades
24,041
5,067
1,532
12,683
39,670
28,727
708
21,668
17,592
72,888
0
W
Hachiman
Jusherwood
Hachiman
59,883
45,334
0
17,307
35,431
18,727
3,876
11,159
24,272
0
192,845
W
He Bo
Kagdush
He Bo
42,715
1,775
856
6,201
28,956
15,310
929
7,187
21,769
119,651
0
L
Apollo
SmiteLax
Apollo
10,433
4,798
0
5,379
25,446
12,487
2,198
7,716
17,682
0
83,331
L
Cthulhu
TSM8
Cthulhu
19,409
387
3,017
2,755
37,197
48,933
0
9,767
27,285
74,778
0
W
20,756
989
0
3,522
28,309
42,114
516
8,215
20,094
109,224
0
W
Horus
m0schuu
Horus
18,937
11,696
3,787
6,466
33,948
24,147
2,769
9,556
24,392
0
169,493
L
Sun Wukong
squidsRderpiest
Sun Wukong
32,646
6,140
0
15,377
50,700
63,556
100
23,547
26,737
0
121,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,865
Gold Earned
79,102
819
Minions Killed
669
0
Camps Cleared
0
3,237,305
Distance Traveled
2,971,753
10
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,227
395
89
2
0
639,109
2
L
Da Ji
16,694
464
143
4
0
588,630
8
L
Hades
16,297
453
102
3
0
495,286
5
W
Hachiman
19,489
541
220
6
0
604,807
1
W
He Bo
18,909
525
129
4
0
625,594
4
L
Apollo
14,019
389
121
3
0
590,315
9
L
Cthulhu
13,966
388
86
2
0
658,772
4
W
Ares
17,700
492
191
5
0
651,041
3
W
Horus
17,540
487
190
5
0
716,754
0
L
Sun Wukong
18,126
504
217
6
0
638,750
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role