Player Matchup

Fenrir
Fenrir
CoffeeRiver
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,617 Elo+
Party 1
Eset
Eset
Prosfora
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,653 Elo+
Solo
Cupid
Cupid
Ruby69me
Cupid
Level 18
God Stats
3W - 2L
1,854 SR
Queue Stats
53W - 51L
1,717 Elo+
Solo
Artio
Artio
Shundori
Artio
Level 24
God Stats
31W - 25L
2,091 SR
Queue Stats
323W - 234L
1,653 Elo+
Solo
King Arthur
King Arthur
ggunit666
King Arthur
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
101W - 48L
1,729 Elo+
Party 1
Team Averages
Level 20
1,689 SR
1,674 Elo+

VS

Team Averages
Level 19
1,515 SR
1,667 Elo+
Anhur
Anhur
Beantο
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,765 Elo+
Party 2
Ymir
Ymir
Munch715
Ymir
Level 8
God Stats
2W - 3L
1,722 SR
Queue Stats
105W - 73L
1,361 Elo+
Party 2
Apollo
Apollo
PurplePangolin14
Apollo
Level 21
God Stats
6W - 2L
1,308 SR
Queue Stats
225W - 80L
1,819 Elo+
Solo
Ra
Ra
iBotixz05
Ra
Level 23
God Stats
1W - 0L
1,831 SR
Queue Stats
30W - 17L
1,738 Elo+
Solo
Kukulkan
Kukulkan
wishfeggshell
Kukulkan
Level 28
God Stats
1W - 2L
1,217 SR
Queue Stats
47W - 27L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 1 / 1
7,385
434
7,116
13,937
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
11
0 / 7 / 1
6,438
379
6,832
11,541
4,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Ruby69me
Cupid
14
1 / 6 / 0
8,251
485
8,460
11,587
3,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Shundori
Artio
12
1 / 2 / 3
7,868
463
8,338
14,419
14,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
ggunit666
King Arthur
14
0 / 2 / 1
7,618
448
7,222
15,679
11,524
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beantο
Anhur
17
7 / 0 / 3
10,660
627
10,784
10,957
4,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
0 / 2 / 5
8,129
478
4,690
12,932
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
3 / 1 / 1
10,962
645
14,703
16,380
7,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 3
9,256
544
11,569
13,666
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
wishfeggshell
Kukulkan
17
5 / 0 / 5
10,278
605
7,134
8,847
3,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
Beantο
Anhur
7
0
3
8.5
L
Fenrir
3
1
1
3.5
W
Ymir
0
2
5
1.25
L
Eset
0
7
1
0.07
W
3
1
1
3.5
L
Cupid
Ruby69me
Cupid
1
6
0
0.17
L
Artio
Shundori
Artio
1
2
3
1.25
L
King Arthur
ggunit666
King Arthur
0
2
1
0.25
W
3
2
3
2.25
W
Kukulkan
wishfeggshell
Kukulkan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,968
Damage
48,880
67,163
Taken
62,782
39,356
Mitigated
31,201
17,097
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Beantο
Anhur
10,784
6,442
0
5,161
10,957
4,364
704
2,607
8,350
0
69,947
L
Fenrir
7,116
1,841
0
3,410
13,937
5,716
0
5,980
7,957
0
31,713
W
Ymir
4,690
716
0
3,704
12,932
9,625
0
4,839
8,093
22,461
0
L
Eset
6,832
382
869
851
11,541
4,563
0
7,358
4,183
35,874
0
W
14,703
10,539
0
12,012
16,380
7,692
3,290
1,383
14,997
0
94,094
L
Cupid
Ruby69me
Cupid
8,460
3,813
76
1,906
11,587
3,245
0
2,032
9,555
0
61,535
L
Artio
Shundori
Artio
8,338
1,354
753
4,752
14,419
14,308
0
6,960
7,459
22,015
0
L
King Arthur
ggunit666
King Arthur
7,222
681
0
4,480
15,679
11,524
0
1,063
14,616
0
50,707
W
11,569
1,459
2,095
5,348
13,666
5,545
931
4,347
9,319
70,718
0
W
Kukulkan
wishfeggshell
Kukulkan
7,134
720
0
3,986
8,847
3,975
558
1,994
6,853
74,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
49,285
332
Minions Killed
596
0
Camps Cleared
0
1,565,484
Distance Traveled
1,594,784
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,660
627
122
7
0
325,221
2
L
Fenrir
7,385
434
69
4
0
349,475
5
W
Ymir
8,129
478
32
2
0
316,465
0
L
Eset
6,438
379
53
3
0
292,412
6
W
Apollo
10,962
645
167
10
0
313,364
3
L
Cupid
8,251
485
112
7
0
272,236
4
L
Artio
7,868
463
13
1
0
328,891
5
L
King Arthur
7,618
448
85
5
0
322,470
0
W
Ra
9,256
544
123
7
0
307,986
2
W
Kukulkan
10,278
605
152
9
0
331,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role