Player Matchup

Gilgamesh
Gilgamesh
Coolkid8274826
Gilgamesh
Level 15
God Stats
5W - 2L
1,296 SR
Queue Stats
14W - 13L
1,387 Elo+
Solo
Janus
Janus
LikeCircle23658
Janus
Level 29
God Stats
6W - 5L
1,486 SR
Queue Stats
128W - 146L
1,407 Elo+
Party 3
Jing Wei
Jing Wei
Superior_Death28
Jing Wei
Level 29
God Stats
4W - 1L
1,549 SR
Queue Stats
163W - 181L
1,378 Elo+
Solo
Cabrakan
Cabrakan
adanMPLVT
Cabrakan
Level 27
God Stats
2W - 1L
1,276 SR
Queue Stats
322W - 328L
1,394 Elo+
Party 3
Loki
Loki
jhdioses
Loki
Level 29
God Stats
4W - 3L
1,239 SR
Queue Stats
35W - 49L
1,380 Elo+
Solo
Team Averages
Level 26
1,369 SR
1,389 Elo+

VS

Team Averages
Level 46
1,459 SR
1,356 Elo+
Baron Samedi
Baron Samedi
EMMIRZA27
Baron Samedi
Level 6
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,062 Elo+
Solo
Ymir
Ymir
PerreoPaLasNenas
Ymir
Level 7
God Stats
1W - 3L
1,524 SR
Queue Stats
1W - 3L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
TheBlackBoss007
Gilgamesh
Level 124
God Stats
27W - 31L
1,468 SR
Queue Stats
60W - 70L
1,394 Elo+
Party 2
Vulcan
Vulcan
YungTugInDaCut
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,475 Elo+
Party 2
Anhur
Anhur
juanmrtroll
Anhur
Level 87
God Stats
3W - 3L
1,530 SR
Queue Stats
165W - 152L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coolkid8274826
Gilgamesh
13
3 / 6 / 2
7,933
441
4,215
13,560
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 6 / 4
9,263
515
12,669
8,460
2,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 4 / 2
9,582
532
5,079
10,445
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
adanMPLVT
Cabrakan
15
5 / 4 / 7
9,253
514
9,350
19,398
19,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
5 / 3 / 7
9,624
535
7,927
11,572
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EMMIRZA27
Baron Samedi
5
0 / 6 / 2
5,515
306
195
5,314
1,520
12
1 / 5 / 6
7,822
435
5,412
15,784
8,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
TheBlackBoss007
Gilgamesh
15
10 / 3 / 2
9,766
543
11,022
15,383
8,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
3 / 4 / 5
8,816
490
10,851
7,434
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 6 / 2
9,441
525
14,151
13,591
4,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
40
24
Kills
23
23
Deaths
24
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Coolkid8274826
Gilgamesh
3
6
2
0.67
L
Baron Samedi
EMMIRZA27
Baron Samedi
0
6
2
0.17
W
5
6
4
1.17
L
1
5
6
0.8
W
6
4
2
1.75
L
Gilgamesh
TheBlackBoss007
Gilgamesh
10
3
2
3.67
L
3
4
5
1.38
W
Cabrakan
adanMPLVT
Cabrakan
5
4
7
2.13
W
Loki
5
3
7
2.83
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
41,631
63,435
Taken
57,506
35,298
Mitigated
26,258
15,456
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Coolkid8274826
Gilgamesh
4,215
1,122
111
1,948
13,560
5,392
755
840
12,720
0
35,381
L
Baron Samedi
EMMIRZA27
Baron Samedi
195
85
0
0
5,314
1,520
0
1,273
4,041
5,221
0
W
12,669
1,002
0
1,194
8,460
2,792
374
2,574
5,761
65,194
0
L
5,412
1,452
0
3,150
15,784
8,900
120
6,597
9,187
25,594
0
W
5,079
2,999
0
3,762
10,445
3,309
424
4,694
5,652
0
51,461
L
Gilgamesh
TheBlackBoss007
Gilgamesh
11,022
3,064
414
4,189
15,383
8,528
650
4,598
10,785
0
57,836
L
10,851
6,501
0
380
7,434
2,705
388
3,157
4,277
43,948
0
W
Cabrakan
adanMPLVT
Cabrakan
9,350
1,400
416
4,072
19,398
19,735
33
4,236
15,103
36,460
0
W
Loki
7,927
1,761
0
3,953
11,572
4,070
0
3,732
7,741
0
50,074
L
14,151
7,843
0
3,470
13,591
4,605
108
6,394
7,197
0
55,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
41,360
416
Minions Killed
331
0
Camps Cleared
0
1,670,189
Distance Traveled
1,434,836
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,933
441
64
4
0
324,083
7
L
Baron Samedi
5,515
306
3
0
0
183,651
0
W
Janus
9,263
515
98
5
0
326,766
1
L
Ymir
7,822
435
49
3
0
302,061
0
W
Jing Wei
9,582
532
110
6
0
339,333
2
L
Gilgamesh
9,766
543
105
6
0
353,593
0
L
Vulcan
8,816
490
89
5
0
318,013
0
W
Cabrakan
9,253
514
48
3
0
330,853
3
W
Loki
9,624
535
96
5
0
349,154
4
L
Anhur
9,441
525
85
5
0
277,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role