Player Matchup

Izanami
Izanami
Ateraxxia
Izanami
Level 63
God Stats
6W - 2L
1,297 SR
Queue Stats
111W - 101L
1,623 Elo+
Solo
Chaac
Chaac
Gr8Fire
Chaac
Level 37
God Stats
0W - 1L
1,477 SR
Queue Stats
16W - 29L
1,450 Elo+
Solo
Scylla
Scylla
TeaRose
Scylla
Level 141
God Stats
5W - 2L
1,636 SR
Queue Stats
118W - 111L
1,635 Elo+
Solo
Ra
Ra
insekted
Ra
Level 121
God Stats
3W - 3L
1,297 SR
Queue Stats
79W - 97L
1,643 Elo+
Solo
Team Averages
Level 91
1,427 SR
1,588 Elo+

VS

Team Averages
Level 126
1,635 SR
1,619 Elo+
Tiamat
Tiamat
ALDERKAN
Tiamat
Level 125
God Stats
15W - 15L
1,463 SR
Queue Stats
21W - 23L
1,399 Elo+
Party 1
Cupid
Cupid
Henry_Ranger
Cupid
Level 134
God Stats
4W - 3L
1,634 SR
Queue Stats
27W - 24L
1,391 Elo+
Party 1
Arachne
Arachne
Shinjitsukan
Arachne
Level 89
God Stats
5W - 0L
1,646 SR
Queue Stats
43W - 17L
1,839 Elo+
Party 2
Ymir
Ymir
WKEYWKEY
Ymir
Level 155
God Stats
1W - 0L
1,798 SR
Queue Stats
97W - 59L
1,845 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ateraxxia
Izanami
14
0 / 5 / 3
9,584
639
7,966
12,361
9,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Gr8Fire
Chaac
16
3 / 2 / 3
10,905
727
8,999
13,627
11,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
TeaRose
Scylla
16
1 / 4 / 3
10,470
698
8,721
7,172
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 2
11,566
771
11,771
7,954
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ALDERKAN
Tiamat
15
1 / 3 / 3
10,021
668
3,686
5,223
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 1 / 3
11,754
784
4,473
10,300
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
Shinjitsukan
Arachne
18
10 / 1 / 1
12,582
839
15,909
17,042
8,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
17
1 / 1 / 8
11,177
745
9,489
19,117
15,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
13
13
Deaths
6
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ALDERKAN
Tiamat
1
3
3
0.83
L
Izanami
Ateraxxia
Izanami
0
5
3
0.3
L
Chaac
Gr8Fire
Chaac
3
2
3
2.25
W
1
1
3
2.5
W
Arachne
Shinjitsukan
Arachne
10
1
1
10.5
L
Scylla
TeaRose
Scylla
1
4
3
0.63
W
Ymir
1
1
8
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,457
Damage
33,557
41,114
Taken
51,682
25,862
Mitigated
32,133
8,844
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ALDERKAN
Tiamat
3,686
268
0
578
5,223
3,735
2,981
3,273
1,899
22,594
0
L
Izanami
Ateraxxia
Izanami
7,966
4,345
0
920
12,361
9,091
895
4,533
7,828
0
24,149
L
Chaac
Gr8Fire
Chaac
8,999
2,855
0
4,187
13,627
11,438
595
5,586
8,041
0
34,895
W
4,473
2,138
740
4,630
10,300
4,309
3,867
4,334
5,905
0
52,644
W
Arachne
Shinjitsukan
Arachne
15,909
11,217
0
10,812
17,042
8,734
55
5,359
11,567
0
49,704
L
Scylla
TeaRose
Scylla
8,721
845
0
0
7,172
1,960
788
1,289
5,883
39,348
0
W
Ymir
9,489
1,575
0
4,130
19,117
15,355
0
7,450
11,352
35,290
0
L
11,771
667
1,180
2,557
7,954
3,373
411
2,197
5,757
64,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,525
Gold Earned
45,534
312
Minions Killed
269
12
Camps Cleared
15
1,139,815
Distance Traveled
1,110,204
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,021
668
40
3
2
153,247
1
L
Izanami
9,584
639
36
2
1
258,071
2
L
Chaac
10,905
727
59
4
3
284,506
3
W
Cupid
11,754
784
127
8
4
298,163
1
W
Arachne
12,582
839
43
3
5
352,053
3
L
Scylla
10,470
698
65
4
5
281,023
5
W
Ymir
11,177
745
59
4
4
306,741
1
L
Ra
11,566
771
152
10
3
316,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role