Player Matchup

Cerberus
Cerberus
Alexmone11
Cerberus
Level 13
God Stats
7W - 7L
1,574 SR
Queue Stats
8W - 11L
1,380 Elo+
Party 1
Scylla
Scylla
borjagartor
Scylla
Level 44
God Stats
4W - 8L
1,454 SR
Queue Stats
56W - 99L
1,367 Elo+
Party 1
Anhur
Anhur
davoesp
Anhur
Level 12
God Stats
4W - 4L
1,456 SR
Queue Stats
4W - 9L
1,289 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ivolongo
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 67L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kranionk
Tsukuyomi
Level 21
God Stats
8W - 10L
1,421 SR
Queue Stats
12W - 24L
1,331 Elo+
Party 1
Team Averages
Level 31
1,481 SR
1,365 Elo+

VS

Team Averages
Level 24
1,552 SR
1,415 Elo+
Jing Wei
Jing Wei
AC30FSPAD3S
Jing Wei
Level 19
God Stats
13W - 8L
1,469 SR
Queue Stats
620W - 564L
1,382 Elo+
Party 3
Anubis
Anubis
Deversant
Anubis
Level 29
God Stats
5W - 1L
1,565 SR
Queue Stats
8W - 4L
1,515 Elo+
Solo
Loki
Loki
Duanka
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
arimaxx
Hel
Level 20
God Stats
23W - 19L
1,664 SR
Queue Stats
633W - 651L
1,300 Elo+
Party 3
Ares
Ares
m0rlun
Ares
Level 28
God Stats
4W - 3L
1,563 SR
Queue Stats
20W - 24L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexmone11
Cerberus
10
1 / 2 / 5
6,943
463
4,742
8,778
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
11
2 / 6 / 2
7,047
470
5,152
7,472
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
davoesp
Anhur
11
1 / 2 / 2
6,261
417
2,250
5,275
1,389
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
ivolongo
Cu Chulainn
12
0 / 3 / 0
7,001
467
3,598
11,203
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
kranionk
Tsukuyomi
10
4 / 4 / 2
6,946
463
6,002
9,654
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AC30FSPAD3S
Jing Wei
13
1 / 3 / 2
7,835
522
6,767
9,625
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Deversant
Anubis
14
5 / 0 / 3
8,949
597
5,893
4,312
1,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Duanka
Loki
14
6 / 1 / 7
8,798
587
6,292
6,528
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
11
1 / 3 / 1
6,807
454
1,117
5,172
1,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
m0rlun
Ares
15
4 / 1 / 5
8,487
566
11,127
11,250
9,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
17
17
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AC30FSPAD3S
Jing Wei
1
3
2
0.67
L
Cerberus
Alexmone11
Cerberus
1
2
5
1.75
W
Anubis
Deversant
Anubis
5
0
3
6.5
W
Loki
Duanka
Loki
6
1
7
9.5
W
Hel
1
3
1
0.5
L
Scylla
2
6
2
0.5
L
Anhur
davoesp
Anhur
1
2
2
1
L
Cu Chulainn
ivolongo
Cu Chulainn
0
3
0
0
L
Tsukuyomi
kranionk
Tsukuyomi
4
4
2
1.25
W
Ares
m0rlun
Ares
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,744
Damage
31,196
42,382
Taken
36,887
16,649
Mitigated
17,283
8,327
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AC30FSPAD3S
Jing Wei
6,767
4,377
0
1,189
9,625
2,654
2,187
2,935
6,616
0
48,991
L
Cerberus
Alexmone11
Cerberus
4,742
194
0
2,870
8,778
5,791
26
2,028
6,750
23,200
0
W
Anubis
Deversant
Anubis
5,893
404
309
2,087
4,312
1,483
1,978
1,743
2,439
46,239
0
W
Loki
Duanka
Loki
6,292
2,032
0
2,728
6,528
2,100
1,700
494
5,978
0
49,926
W
Hel
1,117
214
3,432
1,969
5,172
1,657
715
3,288
1,838
14,121
0
L
Scylla
5,152
261
0
520
7,472
1,939
147
2,839
4,633
28,649
0
L
Anhur
davoesp
Anhur
2,250
1,354
0
1,139
5,275
1,389
33
1,207
4,068
0
26,843
L
Cu Chulainn
ivolongo
Cu Chulainn
3,598
849
0
2,333
11,203
4,488
527
7,462
3,741
1,655
34,137
L
Tsukuyomi
kranionk
Tsukuyomi
6,002
1,913
0
1,465
9,654
3,042
0
4,601
5,053
0
27,473
W
Ares
m0rlun
Ares
11,127
424
243
2,954
11,250
9,389
1,086
1,327
9,825
36,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,198
Gold Earned
40,876
283
Minions Killed
376
0
Camps Cleared
0
1,364,002
Distance Traveled
1,458,044
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,835
522
95
6
0
296,466
5
L
Cerberus
6,943
463
53
4
0
280,741
4
W
Anubis
8,949
597
93
6
0
284,060
4
W
Loki
8,798
587
96
6
0
356,387
2
W
Hel
6,807
454
29
2
0
275,183
0
L
Scylla
7,047
470
66
4
0
264,048
5
L
Anhur
6,261
417
52
3
0
221,123
1
L
Cu Chulainn
7,001
467
68
5
0
274,952
9
L
Tsukuyomi
6,946
463
44
3
0
323,138
4
W
Ares
8,487
566
63
4
0
245,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role