Player Matchup

Cthulhu
Cthulhu
MisterSMILE
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,593 Elo+
Party 2
Nox
Nox
SirFluffy
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,570 Elo+
Party 2
Cupid
Cupid
hyperon23
Cupid
Level 128
God Stats
5W - 1L
1,875 SR
Queue Stats
30W - 33L
1,614 Elo+
Solo
Team Averages
Level 118
1,625 SR
1,592 Elo+

VS

Team Averages
Level 44
1,456 SR
1,404 Elo+
Thoth
Thoth
Alkimon
Thoth
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
angelraul11797
Fenrir
Level 25
God Stats
17W - 41L
1,369 SR
Queue Stats
32W - 90L
1,213 Elo+
Party 1
Neith
Neith
dnipower
Neith
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MisterSMILE
Cthulhu
11
1 / 2 / 4
7,958
612
5,298
9,064
6,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 0 / 5
8,509
655
4,679
7,144
2,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
hyperon23
Cupid
13
6 / 1 / 1
9,315
717
4,832
8,755
2,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alkimon
Thoth
13
2 / 0 / 1
8,708
670
16,607
3,879
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
7,815
601
2,870
9,751
3,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
dnipower
Neith
10
0 / 4 / 1
7,698
592
2,039
7,565
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
3
3
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alkimon
Thoth
2
0
1
2.5
W
Cthulhu
MisterSMILE
Cthulhu
1
2
4
1.5
W
1
0
5
3.5
L
1
4
1
0.38
L
Neith
dnipower
Neith
0
4
1
0.13
W
Cupid
hyperon23
Cupid
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,809
Damage
21,516
24,963
Taken
21,195
11,192
Mitigated
7,862
6,329
Healing
3,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alkimon
Thoth
16,607
187
0
1,457
3,879
1,288
0
1,697
2,182
52,051
0
W
Cthulhu
MisterSMILE
Cthulhu
5,298
298
49
0
9,064
6,024
0
4,408
4,178
24,117
0
W
4,679
312
0
1,346
7,144
2,226
0
5,360
1,320
35,430
0
L
2,870
313
0
1,562
9,751
3,731
0
4,180
5,571
0
12,604
L
Neith
dnipower
Neith
2,039
547
0
828
7,565
2,843
46
4,140
3,425
0
25,073
W
Cupid
hyperon23
Cupid
4,832
2,799
510
4,424
8,755
2,942
0
5,507
2,798
0
34,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,782
Gold Earned
24,221
170
Minions Killed
165
0
Camps Cleared
0
794,703
Distance Traveled
724,961
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,708
670
85
7
0
252,979
6
W
Cthulhu
7,958
612
27
2
0
264,423
1
W
Nox
8,509
655
78
6
0
273,089
0
L
Fenrir
7,815
601
29
2
0
255,521
2
L
Neith
7,698
592
51
4
0
216,461
2
W
Cupid
9,315
717
65
5
0
257,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role