Player Matchup

Cu Chulainn
Cu Chulainn
Enderbro1992
Cu Chulainn
Level 29
God Stats
4W - 7L
1,149 SR
Queue Stats
732W - 824L
1,318 Elo+
Party 3
Serqet
Serqet
ErensHand
Serqet
Level 102
God Stats
3W - 4L
1,342 SR
Queue Stats
145W - 113L
1,584 Elo+
Party 2
Janus
Janus
HaloG101
Janus
Level 44
God Stats
22W - 12L
1,695 SR
Queue Stats
217W - 178L
1,633 Elo+
Party 2
Skadi
Skadi
c00lsroybro
Skadi
Level 64
God Stats
2W - 9L
1,170 SR
Queue Stats
924W - 1,047L
1,354 Elo+
Party 3
Khepri
Khepri
exrahTTV
Khepri
Level 123
God Stats
3W - 1L
1,916 SR
Queue Stats
112W - 82L
1,653 Elo+
Party 2
Team Averages
Level 72
1,454 SR
1,508 Elo+

VS

Team Averages
Level 104
1,702 SR
1,618 Elo+
Tyr
Tyr
DeltaSaenz
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DestroMeow
Izanami
Level 18
God Stats
4W - 0L
1,914 SR
Queue Stats
13W - 0L
1,932 Elo+
Party 1
Scylla
Scylla
JuanC23
Scylla
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
112W - 82L
1,626 Elo+
Party 1
Ymir
Ymir
alexsuarez593
Ymir
Level 160
God Stats
17W - 20L
1,605 SR
Queue Stats
131W - 127L
1,603 Elo+
Party 1
Nemesis
Nemesis
ntgdn
Nemesis
Level 36
God Stats
5W - 3L
1,785 SR
Queue Stats
155W - 113L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Enderbro1992
Cu Chulainn
16
3 / 8 / 1
9,581
504
9,923
20,115
15,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
ErensHand
Serqet
15
5 / 7 / 7
9,851
518
12,468
14,534
7,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
HaloG101
Janus
17
9 / 6 / 5
11,662
614
15,694
13,415
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 3
7,797
410
3,190
11,802
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
exrahTTV
Khepri
12
0 / 3 / 12
8,557
450
4,605
16,973
12,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 3
13,131
691
17,564
22,014
23,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
DestroMeow
Izanami
20
11 / 3 / 3
14,831
781
19,978
15,378
6,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
JuanC23
Scylla
15
4 / 3 / 3
10,693
563
10,919
9,597
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 5 / 8
10,949
576
5,883
19,391
13,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
ntgdn
Nemesis
17
2 / 4 / 2
10,993
579
6,914
12,820
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
48
17
Kills
29
29
Deaths
17
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
3
6.75
W
Izanami
DestroMeow
Izanami
11
3
3
4.17
L
Cu Chulainn
Enderbro1992
Cu Chulainn
3
8
1
0.44
L
Serqet
ErensHand
Serqet
5
7
7
1.21
L
Janus
HaloG101
Janus
9
6
5
1.92
W
Scylla
JuanC23
Scylla
4
3
3
1.83
W
0
5
8
0.8
L
0
5
3
0.3
L
Khepri
exrahTTV
Khepri
0
3
12
2
W
Nemesis
ntgdn
Nemesis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,880
Damage
61,258
76,839
Taken
79,200
43,190
Mitigated
52,621
14,060
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,564
2,980
0
10,637
22,014
23,909
779
4,011
17,601
0
72,138
W
Izanami
DestroMeow
Izanami
19,978
15,655
0
7,554
15,378
6,308
8,887
3,895
11,049
0
136,642
L
Cu Chulainn
Enderbro1992
Cu Chulainn
9,923
1,994
0
3,786
20,115
15,177
1,086
1,964
18,125
7,206
52,640
L
Serqet
ErensHand
Serqet
12,468
3,709
0
2,858
14,534
7,370
0
3,650
10,784
0
41,423
L
Janus
HaloG101
Janus
15,694
1,164
587
3,142
13,415
4,871
0
4,246
8,993
62,774
0
W
Scylla
JuanC23
Scylla
10,919
1,033
0
1,108
9,597
3,119
1,874
3,478
5,454
70,184
0
W
5,883
486
0
2,326
19,391
13,960
18
8,735
10,001
31,559
0
L
3,190
1,352
0
1,000
11,802
3,289
1,498
2,906
8,816
0
37,751
L
Khepri
exrahTTV
Khepri
4,605
766
0
2,687
16,973
12,483
43
3,490
13,319
26,988
0
W
Nemesis
ntgdn
Nemesis
6,914
3,707
0
1,759
12,820
5,325
0
4,621
7,813
0
64,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
60,597
399
Minions Killed
586
0
Camps Cleared
0
1,789,882
Distance Traveled
1,775,555
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,131
691
122
6
0
421,563
1
W
Izanami
14,831
781
208
11
0
310,586
4
L
Cu Chulainn
9,581
504
109
6
0
307,530
3
L
Serqet
9,851
518
67
4
0
374,315
3
L
Janus
11,662
614
117
6
0
358,481
3
W
Scylla
10,693
563
116
6
0
332,677
4
W
Ymir
10,949
576
32
2
0
311,392
11
L
Skadi
7,797
410
73
4
0
317,172
1
L
Khepri
8,557
450
33
2
0
432,384
2
W
Nemesis
10,993
579
108
6
0
399,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role