Player Matchup

Osiris
Osiris
Cornballodin4
Osiris
Level 137
God Stats
3W - 0L
1,494 SR
Queue Stats
90W - 61L
1,591 Elo+
Party 2
Xbalanque
Xbalanque
Jmaney726
Xbalanque
Level 160
God Stats
5W - 4L
1,728 SR
Queue Stats
204W - 164L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
ScoooobyJew
Aphrodite
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,365 Elo+
Party 1
Zeus
Zeus
carsonk10
Zeus
Level 96
God Stats
2W - 0L
1,621 SR
Queue Stats
18W - 19L
1,468 Elo+
Party 1
Khepri
Khepri
juanjo_809
Khepri
Level 141
God Stats
3W - 3L
1,531 SR
Queue Stats
87W - 86L
1,547 Elo+
Solo
Team Averages
Level 124
1,575 SR
1,508 Elo+

VS

Team Averages
Level 125
1,486 SR
1,594 Elo+
Hel
Hel
El ChiN0xz
Hel
Level 155
God Stats
1W - 5L
1,251 SR
Queue Stats
125W - 127L
1,556 Elo+
Solo
Fenrir
Fenrir
Jaza64
Fenrir
Level 120
God Stats
0W - 2L
1,156 SR
Queue Stats
185W - 196L
1,559 Elo+
Solo
Hera
Hera
Lipheous
Hera
Level 122
God Stats
7W - 5L
1,747 SR
Queue Stats
155W - 118L
1,669 Elo+
Party 3
Rama
Rama
Lxfjorgito
Rama
Level 105
God Stats
6W - 11L
1,621 SR
Queue Stats
524W - 545L
1,519 Elo+
Solo
Cthulhu
Cthulhu
VarHastra
Cthulhu
Level 121
God Stats
1W - 3L
1,656 SR
Queue Stats
215W - 195L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 18
9,102
759
10,365
22,502
22,131
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Xbalanque
Jmaney726
Xbalanque
17
14 / 4 / 7
10,936
911
20,132
13,146
5,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ScoooobyJew
Aphrodite
14
0 / 2 / 15
8,601
717
9,718
14,560
9,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
16
6 / 2 / 10
10,026
836
21,089
7,204
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
juanjo_809
Khepri
16
0 / 1 / 21
9,906
826
5,882
13,187
16,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,011
668
7,330
14,517
6,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Jaza64
Fenrir
15
3 / 6 / 4
8,955
746
7,361
17,299
17,234
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hera
15
2 / 5 / 7
8,891
741
16,826
10,866
4,083
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 7
8,516
710
10,522
10,977
4,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
VarHastra
Cthulhu
15
2 / 4 / 8
8,454
705
13,211
21,963
13,634
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
42
22
Kills
11
11
Deaths
23
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
2
18
5.5
L
2
5
5
0.9
L
Fenrir
Jaza64
Fenrir
3
6
4
0.83
W
Xbalanque
Jmaney726
Xbalanque
14
4
7
4.38
L
Hera
2
5
7
1.1
L
2
3
7
1.83
W
Aphrodite
ScoooobyJew
Aphrodite
0
2
15
3.75
L
Cthulhu
VarHastra
Cthulhu
2
4
8
1.5
W
Zeus
6
2
10
5.5
W
Khepri
juanjo_809
Khepri
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,186
Damage
55,250
70,599
Taken
75,622
57,687
Mitigated
46,458
39,478
Healing
36,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,365
2,190
1,485
7,323
22,502
22,131
863
9,479
13,023
0
18,750
L
7,330
244
12,310
6,114
14,517
6,849
0
7,896
6,621
13,293
0
L
Fenrir
Jaza64
Fenrir
7,361
1,122
983
947
17,299
17,234
500
6,169
11,130
0
12,100
W
Xbalanque
Jmaney726
Xbalanque
20,132
6,924
1,228
1,798
13,146
5,995
2,886
7,879
5,267
0
43,314
L
Hera
16,826
2,389
474
1,102
10,866
4,083
437
4,553
6,313
27,809
0
L
10,522
6,979
1,549
1,829
10,977
4,658
1,257
4,930
6,047
0
23,350
W
Aphrodite
ScoooobyJew
Aphrodite
9,718
1,572
10,247
8,565
14,560
9,954
710
9,662
4,898
20,939
0
L
Cthulhu
VarHastra
Cthulhu
13,211
636
3,059
7,758
21,963
13,634
93
13,141
8,822
25,471
0
W
Zeus
21,089
1,812
1,688
1,707
7,204
3,194
936
3,843
3,361
45,978
0
W
Khepri
juanjo_809
Khepri
5,882
256
2,270
3,167
13,187
16,413
284
6,504
6,683
10,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,571
Gold Earned
42,827
123
Minions Killed
101
0
Camps Cleared
0
1,071,854
Distance Traveled
962,814
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,102
759
8
1
0
222,258
0
L
Hel
8,011
668
7
1
0
192,912
0
L
Fenrir
8,955
746
16
1
0
159,111
0
W
Xbalanque
10,936
911
47
4
0
202,973
0
L
Hera
8,891
741
29
2
0
200,901
0
L
Rama
8,516
710
30
3
0
182,061
0
W
Aphrodite
8,601
717
18
2
0
223,627
0
L
Cthulhu
8,454
705
19
2
0
227,829
0
W
Zeus
10,026
836
36
3
0
205,291
0
W
Khepri
9,906
826
14
1
0
217,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role