Player Matchup

Anhur
Anhur
DonsGaming
Anhur
Level 29
God Stats
4W - 7L
1,476 SR
Queue Stats
180W - 138L
1,631 Elo+
Party 3
Bakasura
Bakasura
P1iskin
Bakasura
Level 137
God Stats
3W - 5L
1,359 SR
Queue Stats
53W - 40L
1,580 Elo+
Party 3
Sun Wukong
Sun Wukong
VillacherGimpl
Sun Wukong
Level 160
God Stats
4W - 1L
1,754 SR
Queue Stats
65W - 58L
1,532 Elo+
Party 3
Ares
Ares
batdog5
Ares
Level 109
God Stats
29W - 20L
1,670 SR
Queue Stats
231W - 191L
1,576 Elo+
Party 3
Kukulkan
Kukulkan
st st studder
Kukulkan
Level 116
God Stats
19W - 16L
1,575 SR
Queue Stats
554W - 611L
1,372 Elo+
Solo
Team Averages
Level 110
1,567 SR
1,538 Elo+

VS

Team Averages
Level 71
1,505 SR
1,415 Elo+
Zeus
Zeus
Arsineon
Zeus
Level 68
God Stats
10W - 18L
1,441 SR
Queue Stats
237W - 274L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
Exochaos
Gilgamesh
Level 127
God Stats
10W - 6L
1,567 SR
Queue Stats
149W - 121L
1,492 Elo+
Party 2
Chang'e
Chang'e
Meeporin
Chang'e
Level 43
God Stats
10W - 13L
1,465 SR
Queue Stats
98W - 86L
1,477 Elo+
Party 2
Bacchus
Bacchus
X_THUNDERX_1
Bacchus
Level 74
God Stats
5W - 7L
1,517 SR
Queue Stats
124W - 112L
1,366 Elo+
Party 1
Artemis
Artemis
badbob2924
Artemis
Level 44
God Stats
2W - 2L
1,535 SR
Queue Stats
75W - 68L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 1 / 1
7,671
590
4,169
6,431
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
P1iskin
Bakasura
13
6 / 5 / 2
7,987
614
7,043
9,801
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
VillacherGimpl
Sun Wukong
15
1 / 0 / 4
8,268
636
5,732
6,627
3,026
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
batdog5
Ares
10
3 / 3 / 3
6,696
515
7,932
11,899
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
st st studder
Kukulkan
12
2 / 4 / 4
7,510
578
5,041
7,285
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 3 / 3
6,836
526
4,433
7,928
2,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Exochaos
Gilgamesh
13
9 / 3 / 3
7,899
608
9,452
12,561
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Meeporin
Chang'e
11
0 / 2 / 3
6,080
468
3,883
7,718
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
X_THUNDERX_1
Bacchus
11
1 / 5 / 6
6,525
502
6,037
11,494
7,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
badbob2924
Artemis
10
0 / 2 / 2
6,057
466
3,807
5,129
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
15
Kills
13
13
Deaths
15
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
3
3
1.5
W
Anhur
3
1
1
3.5
L
Gilgamesh
Exochaos
Gilgamesh
9
3
3
3.5
L
Chang'e
Meeporin
Chang'e
0
2
3
0.75
W
Bakasura
P1iskin
Bakasura
6
5
2
1.4
W
Sun Wukong
VillacherGimpl
Sun Wukong
1
0
4
3
L
Bacchus
X_THUNDERX_1
Bacchus
1
5
6
0.8
L
Artemis
badbob2924
Artemis
0
2
2
0.5
W
Ares
batdog5
Ares
3
3
3
1.5
W
Kukulkan
st st studder
Kukulkan
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,917
Damage
27,612
42,043
Taken
44,830
22,169
Mitigated
18,699
13,025
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,433
1,192
101
3,196
7,928
2,445
567
2,035
5,197
34,579
0
W
Anhur
4,169
2,535
0
2,246
6,431
2,101
0
1,492
4,939
0
42,173
L
Gilgamesh
Exochaos
Gilgamesh
9,452
3,060
0
1,944
12,561
5,155
0
4,311
7,719
0
39,704
L
Chang'e
Meeporin
Chang'e
3,883
672
492
2,790
7,718
2,186
0
1,120
6,320
28,037
0
W
Bakasura
P1iskin
Bakasura
7,043
4,299
0
2,723
9,801
4,520
516
1,974
7,787
0
33,905
W
Sun Wukong
VillacherGimpl
Sun Wukong
5,732
634
0
3,040
6,627
3,026
42
2,473
3,932
0
56,850
L
Bacchus
X_THUNDERX_1
Bacchus
6,037
730
0
3,607
11,494
7,800
0
5,138
6,169
24,583
0
L
Artemis
badbob2924
Artemis
3,807
1,448
0
1,554
5,129
1,113
0
0
5,129
0
29,947
W
Ares
batdog5
Ares
7,932
1,167
0
3,412
11,899
9,871
0
4,174
7,627
17,328
0
W
Kukulkan
st st studder
Kukulkan
5,041
486
0
1,604
7,285
2,651
109
3,840
3,405
36,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
33,397
406
Minions Killed
327
0
Camps Cleared
0
1,156,695
Distance Traveled
1,091,804
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,836
526
79
6
0
185,855
0
W
Anhur
7,671
590
82
6
0
201,679
1
L
Gilgamesh
7,899
608
59
5
0
282,951
2
L
Chang'e
6,080
468
80
6
0
181,176
3
W
Bakasura
7,987
614
85
7
0
258,834
0
W
Sun Wukong
8,268
636
114
9
0
260,668
5
L
Bacchus
6,525
502
42
3
0
248,083
3
L
Artemis
6,057
466
67
5
0
193,739
0
W
Ares
6,696
515
23
2
0
241,099
4
W
Kukulkan
7,510
578
102
8
0
194,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role