Player Matchup

Tiamat
Tiamat
GreenPanda76
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,308 Elo+
Solo
Aphrodite
Aphrodite
MojtabaB
Aphrodite
Level 28
God Stats
5W - 4L
1,771 SR
Queue Stats
161W - 173L
1,451 Elo+
Solo
Guan Yu
Guan Yu
MrPapatko
Guan Yu
Level 25
God Stats
4W - 5L
1,508 SR
Queue Stats
37W - 47L
1,291 Elo+
Solo
Hachiman
Hachiman
Zefiref
Hachiman
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
gigbubs
Tsukuyomi
Level 16
God Stats
1W - 3L
1,307 SR
Queue Stats
13W - 14L
1,431 Elo+
Solo
Team Averages
Level 18
1,517 SR
1,352 Elo+

VS

Team Averages
Level 20
1,650 SR
1,463 Elo+
Cthulhu
Cthulhu
MarsRow
Cthulhu
Level 28
God Stats
30W - 42L
1,477 SR
Queue Stats
104W - 160L
1,296 Elo+
Party 2
Persephone
Persephone
RainBowCrock
Persephone
Level 6
God Stats
1W - 0L
1,897 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Samirlh22
Artemis
Level 28
God Stats
2W - 2L
1,471 SR
Queue Stats
81W - 136L
1,308 Elo+
Party 2
Tsukuyomi
Tsukuyomi
alidavar11
Tsukuyomi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
giorgosk2000
Tiamat
Level 8
God Stats
2W - 0L
1,906 SR
Queue Stats
2W - 0L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 7 / 6
10,519
390
6,208
14,599
11,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
MojtabaB
Aphrodite
20
7 / 4 / 10
14,191
526
14,879
21,501
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
MrPapatko
Guan Yu
20
9 / 2 / 10
13,366
495
15,429
31,026
36,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Zefiref
Hachiman
18
5 / 8 / 4
12,078
447
10,090
20,441
8,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
gigbubs
Tsukuyomi
20
12 / 9 / 10
13,967
517
22,711
28,306
13,128
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MarsRow
Cthulhu
19
3 / 3 / 10
12,755
472
18,934
22,661
21,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
RainBowCrock
Persephone
17
3 / 11 / 8
12,249
454
10,413
15,213
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Samirlh22
Artemis
17
3 / 8 / 6
12,053
446
15,943
16,191
6,452
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
alidavar11
Tsukuyomi
20
13 / 5 / 4
14,658
543
19,176
18,504
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
5 / 9 / 3
15,004
556
19,707
20,796
12,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
35
Kills
27
30
Deaths
36
40
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
7
6
0.71
W
Cthulhu
MarsRow
Cthulhu
3
3
10
2.67
L
Aphrodite
MojtabaB
Aphrodite
7
4
10
3
L
Guan Yu
MrPapatko
Guan Yu
9
2
10
7
W
Persephone
RainBowCrock
Persephone
3
11
8
0.64
W
Artemis
Samirlh22
Artemis
3
8
6
0.75
L
Hachiman
Zefiref
Hachiman
5
8
4
0.88
W
Tsukuyomi
alidavar11
Tsukuyomi
13
5
4
3
L
Tsukuyomi
gigbubs
Tsukuyomi
12
9
10
1.89
W
Tiamat
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,317
Damage
84,173
115,873
Taken
93,365
88,652
Mitigated
52,227
39,290
Healing
25,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
6,208
1,389
0
2,428
14,599
11,852
1,903
7,988
6,038
34,216
0
W
Cthulhu
MarsRow
Cthulhu
18,934
1,082
983
7,862
22,661
21,087
920
8,255
14,406
45,697
0
L
Aphrodite
MojtabaB
Aphrodite
14,879
2,212
11,922
11,030
21,501
19,388
453
11,119
10,073
69,652
0
L
Guan Yu
MrPapatko
Guan Yu
15,429
2,489
2,039
5,890
31,026
36,078
224
13,105
17,371
0
67,375
W
Persephone
RainBowCrock
Persephone
10,413
1,209
0
911
15,213
5,332
1,614
4,703
10,507
48,135
0
W
Artemis
Samirlh22
Artemis
15,943
7,409
906
2,578
16,191
6,452
1,893
2,052
14,139
0
51,732
L
Hachiman
Zefiref
Hachiman
10,090
4,326
0
750
20,441
8,206
2,733
6,309
13,835
0
72,018
W
Tsukuyomi
alidavar11
Tsukuyomi
19,176
3,545
226
4,093
18,504
7,213
1,671
3,276
15,228
0
77,718
L
Tsukuyomi
gigbubs
Tsukuyomi
22,711
4,127
0
5,231
28,306
13,128
155
8,532
19,502
0
113,260
W
Tiamat
19,707
4,096
0
7,498
20,796
12,143
8,782
2,800
17,918
113,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,121
Gold Earned
66,719
579
Minions Killed
516
0
Camps Cleared
0
2,061,757
Distance Traveled
2,010,603
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,519
390
71
3
0
304,998
0
W
Cthulhu
12,755
472
55
2
0
399,240
0
L
Aphrodite
14,191
526
123
5
0
480,313
3
L
Guan Yu
13,366
495
103
4
0
486,999
1
W
Persephone
12,249
454
78
3
0
400,033
1
W
Artemis
12,053
446
81
3
0
341,244
2
L
Hachiman
12,078
447
118
4
0
382,030
2
W
Tsukuyomi
14,658
543
91
3
0
514,190
0
L
Tsukuyomi
13,967
517
164
6
0
407,417
2
W
Tiamat
15,004
556
211
8
0
355,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role