Player Matchup

Tiamat
Tiamat
MainManager9895
Tiamat
Level 101
God Stats
8W - 10L
1,524 SR
Queue Stats
97W - 93L
1,420 Elo+
Party 2
Gilgamesh
Gilgamesh
Sugoilicious
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
wolverines1257
Bakasura
Level 106
God Stats
2W - 4L
1,547 SR
Queue Stats
205W - 166L
1,515 Elo+
Solo
Team Averages
Level 104
1,524 SR
1,478 Elo+

VS

Team Averages
Level 90
1,485 SR
1,488 Elo+
Horus
Horus
LahAlmiron
Horus
Level 98
God Stats
13W - 10L
1,571 SR
Queue Stats
43W - 49L
1,477 Elo+
Party 1
Nike
Nike
Lahfinesse
Nike
Level 106
God Stats
4W - 5L
1,431 SR
Queue Stats
80W - 72L
1,459 Elo+
Party 1
Anubis
Anubis
Mexican4Life03
Anubis
Level 65
God Stats
7W - 11L
1,454 SR
Queue Stats
354W - 395L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,375
615
6,694
7,119
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sugoilicious
Gilgamesh
11
1 / 3 / 2
7,648
637
6,288
10,426
5,481
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
10
0 / 4 / 2
7,515
626
4,870
8,159
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
2 / 1 / 8
8,091
674
6,010
10,954
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 6
8,689
724
5,349
8,866
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
8 / 0 / 2
9,146
762
8,635
4,850
2,385
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
2
1
8
6
W
2
2
6
2.5
L
2
5
0
0.4
W
8
0
2
9
L
Gilgamesh
Sugoilicious
Gilgamesh
1
3
2
0.67
L
Bakasura
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
19,994
25,704
Taken
24,670
12,531
Mitigated
16,686
3,872
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,010
2,652
469
1,677
10,954
9,134
401
3,208
7,561
0
12,742
W
5,349
660
0
1,450
8,866
5,167
329
1,800
6,749
0
26,027
L
6,694
1,151
747
1,175
7,119
4,179
399
2,250
4,754
20,771
0
W
8,635
784
0
2,948
4,850
2,385
189
1,702
3,128
45,113
0
L
Gilgamesh
Sugoilicious
Gilgamesh
6,288
1,452
0
560
10,426
5,481
333
4,309
5,971
0
26,126
L
Bakasura
4,870
3,685
0
1,390
8,159
2,871
870
2,150
5,859
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,538
Gold Earned
25,926
125
Minions Killed
139
0
Camps Cleared
0
619,369
Distance Traveled
610,812
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,091
674
25
2
0
226,294
0
W
Nike
8,689
724
40
3
0
198,854
2
L
Tiamat
7,375
615
22
2
0
197,787
3
W
Anubis
9,146
762
74
6
0
185,664
1
L
Gilgamesh
7,648
637
47
4
0
210,340
1
L
Bakasura
7,515
626
56
5
0
211,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role