Player Matchup

Jing Wei
Jing Wei
Ga1ahad6174
Jing Wei
Level 47
God Stats
23W - 33L
1,451 SR
Queue Stats
169W - 188L
1,386 Elo+
Party 2
King Arthur
King Arthur
Hyper_Killer4200
King Arthur
Level 42
God Stats
3W - 2L
1,230 SR
Queue Stats
237W - 248L
1,428 Elo+
Party 2
Serqet
Serqet
ITZ_TONKA
Serqet
Level 155
God Stats
7W - 6L
1,438 SR
Queue Stats
491W - 527L
1,376 Elo+
Party 4
Artio
Artio
NeptunesLeftFoot
Artio
Level 40
God Stats
3W - 5L
1,198 SR
Queue Stats
419W - 445L
1,401 Elo+
Party 4
The Morrigan
The Morrigan
SleepySloth1234
The Morrigan
Level 77
God Stats
25W - 18L
1,618 SR
Queue Stats
516W - 515L
1,519 Elo+
Party 2
Team Averages
Level 72
1,387 SR
1,422 Elo+

VS

Team Averages
Level 38
1,636 SR
1,360 Elo+
Bellona
Bellona
El_Dannyy
Bellona
Level 21
God Stats
20W - 31L
1,423 SR
Queue Stats
33W - 58L
1,338 Elo+
Party 1
Ymir
Ymir
Farbror_Hanibal
Ymir
Level 35
God Stats
3W - 2L
1,685 SR
Queue Stats
192W - 217L
1,388 Elo+
Party 3
Artemis
Artemis
Kawaii_potato69-
Artemis
Level 29
God Stats
1W - 3L
1,784 SR
Queue Stats
166W - 204L
1,390 Elo+
Party 3
Thor
Thor
Tesii
Thor
Level 24
God Stats
10W - 16L
1,496 SR
Queue Stats
36W - 60L
1,358 Elo+
Party 1
Ah Puch
Ah Puch
krxvyy_
Ah Puch
Level 81
God Stats
3W - 5L
1,789 SR
Queue Stats
64W - 92L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ga1ahad6174
Jing Wei
10
2 / 0 / 6
6,019
547
4,059
5,547
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Hyper_Killer4200
King Arthur
11
3 / 0 / 0
6,409
583
3,174
7,620
4,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
ITZ_TONKA
Serqet
11
3 / 0 / 0
6,618
602
2,685
5,969
1,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 4
6,384
580
2,856
7,299
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
SleepySloth1234
The Morrigan
10
3 / 2 / 3
6,360
578
4,329
4,525
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Dannyy
Bellona
9
0 / 2 / 1
4,940
449
1,446
5,533
2,733
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 2 / 0
4,509
410
1,681
3,563
1,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 1
4,377
398
2,457
4,212
1,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
Tesii
Thor
10
0 / 2 / 0
5,698
518
3,696
7,335
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
krxvyy_
Ah Puch
9
2 / 4 / 0
5,270
479
4,938
5,033
1,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
El_Dannyy
Bellona
0
2
1
0.25
L
1
2
0
0.5
W
Jing Wei
Ga1ahad6174
Jing Wei
2
0
6
5
W
King Arthur
Hyper_Killer4200
King Arthur
3
0
0
3
W
Serqet
ITZ_TONKA
Serqet
3
0
0
3
L
0
4
1
0.13
W
3
1
4
5
W
The Morrigan
SleepySloth1234
The Morrigan
3
2
3
2.25
L
Thor
Tesii
Thor
0
2
0
0
L
Ah Puch
krxvyy_
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,103
Damage
14,218
30,960
Taken
25,676
13,121
Mitigated
8,090
13,263
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
El_Dannyy
Bellona
1,446
146
0
1,757
5,533
2,733
0
981
4,458
0
14,783
L
1,681
232
0
161
3,563
1,191
0
922
2,585
8,754
0
W
Jing Wei
Ga1ahad6174
Jing Wei
4,059
2,540
0
2,752
5,547
1,576
1,095
1,888
3,659
0
29,477
W
King Arthur
Hyper_Killer4200
King Arthur
3,174
323
0
2,022
7,620
4,273
0
557
7,063
0
34,940
W
Serqet
ITZ_TONKA
Serqet
2,685
489
0
3,632
5,969
1,914
294
1,306
4,663
0
31,791
L
2,457
1,220
123
415
4,212
1,170
0
1,732
2,480
0
11,062
W
2,856
601
259
3,242
7,299
3,801
394
1,336
5,963
19,982
0
W
The Morrigan
SleepySloth1234
The Morrigan
4,329
731
0
1,356
4,525
1,557
252
1,491
2,993
21,216
1,522
L
Thor
Tesii
Thor
3,696
1,266
0
2,854
7,335
1,978
0
1,444
5,457
0
35,297
L
Ah Puch
krxvyy_
Ah Puch
4,938
597
0
575
5,033
1,018
0
632
4,125
22,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
24,794
268
Minions Killed
183
0
Camps Cleared
0
1,103,074
Distance Traveled
827,568
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,940
449
34
3
0
189,166
0
L
Ymir
4,509
410
17
2
0
103,253
1
W
Jing Wei
6,019
547
55
5
0
213,676
3
W
King Arthur
6,409
583
62
6
0
228,403
0
W
Serqet
6,618
602
71
6
0
271,188
2
L
Artemis
4,377
398
21
2
0
125,787
1
W
Artio
6,384
580
31
3
0
198,829
2
W
The Morrigan
6,360
578
49
4
0
190,978
1
L
Thor
5,698
518
78
7
0
203,497
2
L
Ah Puch
5,270
479
33
3
0
205,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role