Player Matchup

Cthulhu
Cthulhu
Kunglao909
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NotoriousAisac
Ares
Level 134
God Stats
6W - 3L
1,596 SR
Queue Stats
168W - 178L
1,554 Elo+
Solo
Thanatos
Thanatos
SSJaayyy
Thanatos
Level 101
God Stats
109W - 92L
1,580 SR
Queue Stats
626W - 611L
1,550 Elo+
Solo
Persephone
Persephone
YB03
Persephone
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
249W - 234L
1,501 Elo+
Solo
Awilix
Awilix
punkich
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,535 SR
1,521 Elo+

VS

Team Averages
Level 97
1,534 SR
1,550 Elo+
Raijin
Raijin
BlaziKillCam
Raijin
Level 88
God Stats
9W - 17L
1,187 SR
Queue Stats
180W - 205L
1,544 Elo+
Party 1
Nike
Nike
GigoLoJeROmE
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,450 Elo+
Party 1
Kali
Kali
NESSC0FFEE
Kali
Level 70
God Stats
1W - 2L
1,777 SR
Queue Stats
612W - 583L
1,577 Elo+
Solo
Chiron
Chiron
THEFREEDOMCOBRA
Chiron
Level 126
God Stats
11W - 14L
1,504 SR
Queue Stats
373W - 374L
1,568 Elo+
Party 1
Ymir
Ymir
emeraldgordiant
Ymir
Level 116
God Stats
0W - 3L
1,700 SR
Queue Stats
148W - 164L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kunglao909
Cthulhu
13
2 / 0 / 6
7,674
480
8,772
6,413
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 0 / 6
9,026
564
8,203
9,859
8,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
SSJaayyy
Thanatos
16
6 / 2 / 1
8,721
545
7,144
10,060
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
YB03
Persephone
15
0 / 2 / 6
8,628
539
8,015
7,442
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
punkich
Awilix
14
4 / 1 / 6
8,334
521
5,819
9,556
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
1 / 3 / 1
7,819
489
4,003
7,689
2,591
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 1
7,379
461
5,161
11,739
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 2 / 0
7,661
479
2,402
12,708
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 1
7,403
463
5,811
9,032
2,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 3
6,397
400
5,632
13,397
7,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
18
Kills
5
5
Deaths
18
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Raijin
1
3
1
0.5
L
0
6
1
0.08
W
Cthulhu
Kunglao909
Cthulhu
2
0
6
5
L
2
2
0
1
W
6
0
6
9
W
Thanatos
SSJaayyy
Thanatos
6
2
1
3.25
L
2
3
1
0.83
W
Persephone
YB03
Persephone
0
2
6
1.5
L
0
4
3
0.38
W
Awilix
punkich
Awilix
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
23,009
43,330
Taken
54,565
21,982
Mitigated
21,475
20,128
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,003
350
0
1,901
7,689
2,591
0
5,177
2,065
53,191
0
L
5,161
355
0
1,338
11,739
4,891
0
6,280
5,450
0
42,839
W
Cthulhu
Kunglao909
Cthulhu
8,772
247
525
1,280
6,413
3,931
74
967
5,446
39,327
0
L
2,402
1,041
0
6,487
12,708
4,070
0
3,385
9,206
0
37,826
W
8,203
329
0
4,119
9,859
8,511
118
640
9,219
50,588
0
W
Thanatos
SSJaayyy
Thanatos
7,144
1,694
0
7,343
10,060
3,443
532
1,614
8,446
0
61,199
L
5,811
2,583
921
3,234
9,032
2,489
462
3,182
5,812
0
42,369
W
Persephone
YB03
Persephone
8,015
707
0
1,945
7,442
2,632
0
4,120
3,320
61,236
0
L
5,632
912
971
3,828
13,397
7,434
126
6,296
7,004
31,873
0
W
Awilix
punkich
Awilix
5,819
1,996
0
4,916
9,556
3,465
0
2,293
7,263
0
49,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
36,659
491
Minions Killed
424
0
Camps Cleared
0
1,606,494
Distance Traveled
1,460,187
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,819
489
118
7
0
277,203
3
L
Nike
7,379
461
102
6
0
286,551
6
W
Cthulhu
7,674
480
61
4
0
330,847
3
L
Kali
7,661
479
74
5
0
325,315
6
W
Ares
9,026
564
99
6
0
330,487
3
W
Thanatos
8,721
545
114
7
0
341,278
2
L
Chiron
7,403
463
91
6
0
288,217
4
W
Persephone
8,628
539
122
8
0
257,373
8
L
Ymir
6,397
400
39
2
0
282,901
3
W
Awilix
8,334
521
95
6
0
346,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role