Player Matchup

Yemoja
Yemoja
Bultakar
Yemoja
Level 24
God Stats
3W - 1L
1,434 SR
Queue Stats
26W - 18L
1,470 Elo+
Solo
Ra
Ra
Keythar
Ra
Level 26
God Stats
20W - 10L
1,565 SR
Queue Stats
258W - 166L
1,646 Elo+
Party 1
Fenrir
Fenrir
RaReturnS
Fenrir
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 52L
1,769 Elo+
Solo
Gilgamesh
Gilgamesh
fawibotta2000
Gilgamesh
Level 29
God Stats
5W - 4L
1,622 SR
Queue Stats
67W - 48L
1,600 Elo+
Party 1
Apollo
Apollo
lemonthor
Apollo
Level 22
God Stats
13W - 10L
1,628 SR
Queue Stats
96W - 89L
1,595 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,616 Elo+

VS

Team Averages
Level 20
1,625 SR
1,609 Elo+
Ao Kuang
Ao Kuang
AceBad
Ao Kuang
Level 23
God Stats
3W - 4L
1,477 SR
Queue Stats
308W - 235L
1,699 Elo+
Solo
Set
Set
GustavoVSDutra
Set
Level 28
God Stats
36W - 19L
1,622 SR
Queue Stats
275W - 190L
1,638 Elo+
Solo
Anhur
Anhur
MOFATOç
Anhur
Level 12
God Stats
3W - 3L
1,698 SR
Queue Stats
64W - 27L
1,683 Elo+
Party 2
Ganesha
Ganesha
THANATOSvhs2021
Ganesha
Level 12
God Stats
9W - 3L
1,717 SR
Queue Stats
61W - 29L
1,561 Elo+
Party 2
Hades
Hades
igorccheika
Hades
Level 27
God Stats
4W - 2L
1,612 SR
Queue Stats
164W - 155L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bultakar
Yemoja
12
0 / 0 / 1
6,743
519
3,808
3,706
1,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 0 / 8
8,424
648
8,670
5,786
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
RaReturnS
Fenrir
16
10 / 2 / 1
8,761
674
10,362
9,745
5,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
fawibotta2000
Gilgamesh
13
5 / 2 / 1
7,706
593
9,046
9,307
4,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
lemonthor
Apollo
1
0 / 0 / 0
4,062
312
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AceBad
Ao Kuang
12
3 / 5 / 0
7,348
565
5,501
12,104
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 2
6,434
495
3,748
10,610
7,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
MOFATOç
Anhur
10
0 / 1 / 0
5,671
436
540
5,949
1,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 0
5,362
412
1,529
7,006
2,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 5 / 3
6,232
479
4,113
8,042
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
19
Kills
3
4
Deaths
19
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AceBad
Ao Kuang
3
5
0
0.6
W
Yemoja
Bultakar
Yemoja
0
0
1
0.5
L
0
6
2
0.17
W
4
0
8
8
L
Anhur
MOFATOç
Anhur
0
1
0
0
W
Fenrir
RaReturnS
Fenrir
10
2
1
5.25
L
0
2
0
0
W
Gilgamesh
fawibotta2000
Gilgamesh
5
2
1
2.75
L
0
5
3
0.3
W
Apollo
lemonthor
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
15,431
28,544
Taken
43,711
13,342
Mitigated
20,917
9,470
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AceBad
Ao Kuang
5,501
1,686
0
3,070
12,104
3,867
19
1,616
10,488
45,341
0
W
Yemoja
Bultakar
Yemoja
3,808
468
154
561
3,706
1,526
152
778
2,928
26,252
0
L
3,748
1,196
0
1,810
10,610
7,797
0
1,107
9,503
0
32,469
W
8,670
1,464
516
2,060
5,786
2,168
279
3,403
2,210
60,062
0
L
Anhur
MOFATOç
Anhur
540
250
0
170
5,949
1,828
0
2,831
3,118
0
28,263
W
Fenrir
RaReturnS
Fenrir
10,362
3,402
0
4,002
9,745
5,047
0
3,093
6,535
0
62,648
L
1,529
115
0
1,125
7,006
2,986
0
3,259
3,747
9,428
0
W
Gilgamesh
fawibotta2000
Gilgamesh
9,046
3,024
0
2,177
9,307
4,601
687
3,549
5,428
0
44,253
L
4,113
209
0
2,146
8,042
4,439
0
3,665
4,377
31,215
0
W
Apollo
lemonthor
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,696
Gold Earned
31,047
368
Minions Killed
300
0
Camps Cleared
0
1,036,478
Distance Traveled
1,104,973
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,348
565
85
7
0
242,200
0
W
Yemoja
6,743
519
60
5
0
220,317
2
L
Set
6,434
495
72
6
0
224,144
1
W
Ra
8,424
648
112
9
0
282,803
5
L
Anhur
5,671
436
68
5
0
189,526
1
W
Fenrir
8,761
674
110
8
0
274,906
1
L
Ganesha
5,362
412
6
0
0
218,142
2
W
Gilgamesh
7,706
593
86
7
0
258,452
1
L
Hades
6,232
479
69
5
0
230,961
0
W
Apollo
4,062
312
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role