Player Matchup

Thanatos
Thanatos
Silver II
Arc1tyz
Thanatos
Silver II
Level 68
God Stats
17W - 19L
1,258 SR
Queue Stats
130W - 142L
1,039 MMR
Solo
Yemoja
Yemoja
Silver II
DxnceGxvinDxnce
Yemoja
Silver II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,022 MMR
Solo
Agni
Agni
Silver III
Jotta_pty
Agni
Silver III
Level 89
God Stats
3W - 4L
1,210 SR
Queue Stats
244W - 244L
1,005 MMR
Solo
Heimdallr
Heimdallr
Bronze IV
WILFORG
Heimdallr
Bronze IV
Level 50
God Stats
0W - 1L
1,258 SR
Queue Stats
3W - 15L
1,079 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
paulootavio
Ao Kuang
Silver II
Level 130
God Stats
27W - 24L
1,497 SR
Queue Stats
240W - 247L
1,051 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,344 SR
1,039 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,544 SR
1,039 MMR
Nu Wa
Nu Wa
Silver II
LegitXPopeX2
Nu Wa
Silver II
Level 78
God Stats
5W - 1L
1,650 SR
Queue Stats
180W - 201L
1,067 MMR
Solo
Anhur
Anhur
Silver I
TheFakeGrimes
Anhur
Silver I
Level 91
God Stats
9W - 2L
1,652 SR
Queue Stats
516W - 517L
1,076 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Wicho1107
Tsukuyomi
Silver IV
Level 62
God Stats
7W - 2L
1,667 SR
Queue Stats
71W - 71L
965 MMR
Solo
Hercules
Hercules
Silver I
WolfCamm99
Hercules
Silver I
Level 134
God Stats
3W - 0L
1,431 SR
Queue Stats
78W - 85L
1,025 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
chriz1265443
Kuzenbo
Silver II
Level 134
God Stats
2W - 4L
1,319 SR
Queue Stats
243W - 240L
1,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arc1tyz
Thanatos
16
6 / 4 / 2
9,497
500
6,869
14,241
5,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 6
8,957
471
5,088
9,884
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
6 / 2 / 3
9,936
523
12,758
10,581
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
WILFORG
Heimdallr
11
0 / 6 / 5
7,494
394
5,219
12,750
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
paulootavio
Ao Kuang
16
0 / 4 / 0
8,408
443
2,750
15,821
6,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
DanzaburouAthenaSetAnubisCu Chulainn

VS

Bans
TiamatKumbhakarnaBaron SamediGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
8,348
439
7,136
8,898
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 3 / 1
11,475
604
8,409
12,471
4,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Wicho1107
Tsukuyomi
17
6 / 3 / 4
10,446
550
7,745
14,581
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
WolfCamm99
Hercules
20
5 / 0 / 1
12,269
646
10,266
8,479
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
chriz1265443
Kuzenbo
15
2 / 3 / 6
10,040
528
10,052
15,166
13,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
15
Kills
18
18
Deaths
15
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arc1tyz
Thanatos
6
4
2
1.75
L
3
2
6
3
L
Agni
6
2
3
3.75
W
0
6
6
0.5
W
5
3
1
1.83
L
Heimdallr
WILFORG
Heimdallr
0
6
5
0.42
W
Tsukuyomi
Wicho1107
Tsukuyomi
6
3
4
2.67
W
Hercules
WolfCamm99
Hercules
5
0
1
5.5
W
Kuzenbo
chriz1265443
Kuzenbo
2
3
6
1.67
L
Ao Kuang
paulootavio
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
43,608
63,277
Taken
59,595
25,144
Mitigated
30,928
25,274
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arc1tyz
Thanatos
6,869
1,772
0
13,093
14,241
5,093
0
3,982
10,053
0
59,224
L
5,088
985
1,536
2,442
9,884
7,012
68
4,578
5,142
36,143
0
L
Agni
12,758
490
0
760
10,581
3,573
150
3,711
6,590
70,695
0
W
7,136
881
0
1,230
8,898
2,494
14
2,139
6,557
44,543
0
W
8,409
4,481
0
5,228
12,471
4,352
779
1,910
10,515
0
87,061
L
Heimdallr
WILFORG
Heimdallr
5,219
1,737
0
1,066
12,750
3,170
0
2,796
9,820
0
32,364
W
Tsukuyomi
Wicho1107
Tsukuyomi
7,745
1,149
0
6,000
14,581
5,588
290
6,288
8,058
0
63,149
W
Hercules
WolfCamm99
Hercules
10,266
4,867
0
2,757
8,479
5,004
804
3,564
4,911
0
93,529
W
Kuzenbo
chriz1265443
Kuzenbo
10,052
3,033
1,368
3,963
15,166
13,490
8
6,165
8,811
35,907
0
L
Ao Kuang
paulootavio
Ao Kuang
2,750
1,127
0
6,377
15,821
6,296
0
1,215
14,484
53,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,292
Gold Earned
52,578
467
Minions Killed
575
0
Camps Cleared
0
1,550,417
Distance Traveled
1,829,035
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,497
500
98
5
0
369,195
2
L
Yemoja
8,957
471
59
3
0
267,714
2
L
Agni
9,936
523
144
8
0
350,941
5
W
Nu Wa
8,348
439
79
4
0
321,103
1
W
Anhur
11,475
604
164
9
0
360,437
4
L
Heimdallr
7,494
394
54
3
0
291,425
2
W
Tsukuyomi
10,446
550
111
6
0
407,571
4
W
Hercules
12,269
646
182
10
0
355,136
5
W
Kuzenbo
10,040
528
39
2
0
384,788
6
L
Ao Kuang
8,408
443
112
6
0
271,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role