Player Matchup

Nu Wa
Nu Wa
BeKyddz
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Kurapiiikaa
Fafnir
Level 107
God Stats
5W - 9L
1,174 SR
Queue Stats
220W - 184L
1,558 Elo+
Party 2
Rama
Rama
Vinkkuu2362
Rama
Level 139
God Stats
5W - 6L
1,500 SR
Queue Stats
289W - 264L
1,429 Elo+
Party 2
Chang'e
Chang'e
ireniacf
Chang'e
Level 153
God Stats
3W - 2L
1,685 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Arachne
Arachne
sikipiki
Arachne
Level 86
God Stats
7W - 2L
1,828 SR
Queue Stats
99W - 96L
1,520 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,501 Elo+

VS

Team Averages
Level 109
1,516 SR
1,533 Elo+
Sun Wukong
Sun Wukong
Doomzey
Sun Wukong
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,500 Elo+
Solo
Horus
Horus
Orderrealm
Horus
Level 95
God Stats
6W - 2L
1,547 SR
Queue Stats
105W - 70L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
alttabaka
Kumbhakarna
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
lazo77
Neith
Level 78
God Stats
19W - 13L
1,534 SR
Queue Stats
52W - 31L
1,598 Elo+
Party 1
Ra
Ra
raki5959
Ra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeKyddz
Nu Wa
12
2 / 3 / 0
7,301
562
5,291
6,392
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
8
1 / 5 / 2
5,763
443
2,949
11,260
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 3 / 0
6,659
512
3,981
7,982
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
ireniacf
Chang'e
11
1 / 2 / 1
6,612
509
6,499
7,596
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
sikipiki
Arachne
11
0 / 4 / 1
6,250
481
3,122
9,481
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doomzey
Sun Wukong
13
3 / 1 / 1
7,381
568
5,256
9,527
4,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
11
2 / 2 / 9
7,307
562
4,827
8,572
4,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
alttabaka
Kumbhakarna
13
4 / 1 / 4
7,450
573
6,445
9,282
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lazo77
Neith
12
2 / 0 / 4
6,857
527
6,866
4,298
1,235
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
6 / 1 / 2
8,318
640
6,054
6,656
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
17
17
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BeKyddz
Nu Wa
2
3
0
0.67
W
Sun Wukong
Doomzey
Sun Wukong
3
1
1
3.5
L
Fafnir
1
5
2
0.4
W
Horus
2
2
9
3.25
L
1
3
0
0.33
W
Kumbhakarna
alttabaka
Kumbhakarna
4
1
4
6
L
Chang'e
ireniacf
Chang'e
1
2
1
0.75
W
Neith
lazo77
Neith
2
0
4
4
W
6
1
2
7
L
Arachne
sikipiki
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
29,448
42,711
Taken
38,335
18,493
Mitigated
15,563
12,305
Healing
14,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BeKyddz
Nu Wa
5,291
803
0
766
6,392
2,261
0
3,353
3,039
47,757
0
W
Sun Wukong
Doomzey
Sun Wukong
5,256
641
0
2,781
9,527
4,263
138
4,755
4,714
0
46,661
L
Fafnir
2,949
718
0
2,504
11,260
8,179
0
2,804
8,456
6,701
0
W
Horus
4,827
1,961
297
2,176
8,572
4,289
99
3,255
5,169
0
16,507
L
3,981
3,169
0
2,450
7,982
2,077
0
1,938
6,044
0
41,287
W
Kumbhakarna
alttabaka
Kumbhakarna
6,445
1,002
0
2,818
9,282
3,360
0
3,217
5,981
41,015
0
L
Chang'e
ireniacf
Chang'e
6,499
601
274
3,285
7,596
2,106
144
2,014
5,582
40,744
0
W
Neith
lazo77
Neith
6,866
3,169
0
2,450
4,298
1,235
51
885
3,369
0
42,528
W
6,054
689
363
3,406
6,656
2,416
420
2,147
4,363
58,882
0
L
Arachne
sikipiki
Arachne
3,122
1,582
0
3,026
9,481
3,870
0
2,390
7,091
0
41,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,585
Gold Earned
37,313
352
Minions Killed
393
0
Camps Cleared
0
1,174,410
Distance Traveled
1,279,947
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,301
562
100
8
0
219,423
5
W
Sun Wukong
7,381
568
96
7
0
254,882
2
L
Fafnir
5,763
443
5
0
0
241,400
3
W
Horus
7,307
562
27
2
0
246,102
5
L
Rama
6,659
512
84
6
0
223,907
4
W
Kumbhakarna
7,450
573
80
6
0
276,587
6
L
Chang'e
6,612
509
86
7
0
236,995
5
W
Neith
6,857
527
70
5
0
249,798
3
W
Ra
8,318
640
120
9
0
252,578
5
L
Arachne
6,250
481
77
6
0
252,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role