Player Matchup

Gilgamesh
Gilgamesh
Cuventhar
Gilgamesh
Level 31
God Stats
12W - 5L
1,699 SR
Queue Stats
53W - 54L
1,507 Elo+
Party 2
Freya
Freya
Fredzel
Freya
Level 129
God Stats
6W - 2L
1,659 SR
Queue Stats
59W - 63L
1,503 Elo+
Party 2
Chernobog
Chernobog
Windrex
Chernobog
Level 63
God Stats
7W - 6L
1,447 SR
Queue Stats
44W - 40L
1,509 Elo+
Party 2
Team Averages
Level 74
1,602 SR
1,506 Elo+

VS

Team Averages
Level 38
1,651 SR
1,460 Elo+
Horus
Horus
Dinkali
Horus
Level 18
God Stats
1W - 1L
1,661 SR
Queue Stats
28W - 23L
1,469 Elo+
Solo
Cupid
Cupid
SeorCamlost
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
iimTeazer
He Bo
Level 67
God Stats
0W - 1L
1,794 SR
Queue Stats
40W - 51L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cuventhar
Gilgamesh
14
11 / 3 / 11
11,277
940
11,136
9,763
7,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Freya
Fredzel
Freya
14
3 / 2 / 17
10,521
877
9,428
9,885
3,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Windrex
Chernobog
15
12 / 4 / 12
11,387
949
11,006
10,404
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dinkali
Horus
12
2 / 10 / 4
8,892
741
4,491
16,130
12,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 8 / 1
9,095
758
8,866
11,462
4,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
iimTeazer
He Bo
12
2 / 8 / 5
8,771
731
7,257
9,905
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
26
Kills
9
9
Deaths
26
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cuventhar
Gilgamesh
11
3
11
5.5
L
Horus
Dinkali
Horus
2
10
4
0.4
W
Freya
Fredzel
Freya
3
2
17
5.75
L
5
8
1
0.69
W
Chernobog
Windrex
Chernobog
12
4
12
4.5
L
He Bo
iimTeazer
He Bo
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,570
Damage
20,614
30,052
Taken
37,497
15,605
Mitigated
19,506
6,997
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cuventhar
Gilgamesh
11,136
2,244
0
186
9,763
7,301
400
2,987
6,776
0
24,345
L
Horus
Dinkali
Horus
4,491
2,423
932
2,510
16,130
12,014
259
4,215
11,915
0
13,782
W
Freya
Fredzel
Freya
9,428
3,412
0
4,073
9,885
3,758
364
1,565
8,320
40,242
0
L
8,866
5,565
168
1,394
11,462
4,473
450
3,703
7,759
0
29,092
W
Chernobog
Windrex
Chernobog
11,006
7,705
0
2,738
10,404
4,546
1,713
2,766
7,638
0
47,691
L
He Bo
iimTeazer
He Bo
7,257
235
0
3
9,905
3,019
96
1,563
8,342
22,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,185
Gold Earned
26,758
162
Minions Killed
85
0
Camps Cleared
0
674,380
Distance Traveled
529,374
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,277
940
27
2
0
240,609
2
L
Horus
8,892
741
15
1
0
181,165
2
W
Freya
10,521
877
63
5
0
231,397
0
L
Cupid
9,095
758
49
4
0
162,892
0
W
Chernobog
11,387
949
72
6
0
202,374
0
L
He Bo
8,771
731
21
2
0
185,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role