Player Matchup

Bellona
Bellona
Irohdragon
Bellona
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
79W - 75L
1,406 Elo+
Solo
Chaac
Chaac
JoakoBeyer22
Chaac
Level 66
God Stats
29W - 34L
1,444 SR
Queue Stats
686W - 685L
1,421 Elo+
Solo
Izanami
Izanami
MrBalzakenWiener
Izanami
Level 81
God Stats
121W - 104L
1,504 SR
Queue Stats
192W - 200L
1,461 Elo+
Party 1
Tsukuyomi
Tsukuyomi
n0nsense22
Tsukuyomi
Level 101
God Stats
30W - 33L
1,454 SR
Queue Stats
396W - 405L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
plague8787
Baron Samedi
Level 87
God Stats
4W - 4L
1,352 SR
Queue Stats
275W - 270L
1,431 Elo+
Party 1
Team Averages
Level 87
1,451 SR
1,436 Elo+

VS

Team Averages
Level 86
1,616 SR
1,441 Elo+
Serqet
Serqet
Bryanpollopollo
Serqet
Level 65
God Stats
2W - 2L
1,662 SR
Queue Stats
44W - 61L
1,446 Elo+
Party 2
Medusa
Medusa
CrusnikKiller
Medusa
Level 89
God Stats
14W - 13L
1,531 SR
Queue Stats
169W - 189L
1,420 Elo+
Solo
Ymir
Ymir
Jokeer I
Ymir
Level 64
God Stats
3W - 3L
1,856 SR
Queue Stats
22W - 19L
1,546 Elo+
Party 2
Ra
Ra
LadyDracona
Ra
Level 127
God Stats
88W - 87L
1,485 SR
Queue Stats
359W - 358L
1,406 Elo+
Solo
Chaac
Chaac
superior_yam319
Chaac
Level 86
God Stats
17W - 18L
1,544 SR
Queue Stats
863W - 953L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Irohdragon
Bellona
13
6 / 2 / 6
8,558
475
12,886
15,639
8,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 0 / 9
9,365
520
9,535
11,399
9,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 4 / 1
8,979
499
6,092
11,733
4,137
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
n0nsense22
Tsukuyomi
15
7 / 3 / 2
9,567
532
9,089
12,577
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
plague8787
Baron Samedi
16
1 / 0 / 7
9,497
528
5,478
7,384
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,520
362
2,206
9,314
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 5 / 0
6,858
381
5,024
10,886
2,812
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
11
2 / 4 / 0
7,406
411
7,269
12,780
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 1
9,203
511
6,947
13,324
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 1
10,700
594
11,333
13,100
13,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
9
9
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
0
5
0
0
W
Bellona
Irohdragon
Bellona
6
2
6
4.5
W
5
0
9
9.5
L
Ymir
2
4
0
0.5
L
1
5
1
0.3
W
0
4
1
0.13
W
Tsukuyomi
n0nsense22
Tsukuyomi
7
3
2
2.67
W
Baron Samedi
plague8787
Baron Samedi
1
0
7
4.5
L
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
32,779
58,732
Taken
59,404
31,506
Mitigated
33,047
27,709
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,206
330
0
2,316
9,314
3,009
0
806
8,443
0
17,446
L
5,024
2,104
429
2,498
10,886
2,812
0
0
10,886
0
41,145
W
Bellona
Irohdragon
Bellona
12,886
6,157
0
4,092
15,639
8,692
365
5,946
9,693
0
44,780
W
9,535
610
1,455
7,095
11,399
9,902
36
4,268
6,855
0
40,989
L
Ymir
7,269
673
516
1,433
12,780
8,383
0
703
12,053
19,091
0
L
6,947
626
569
3,948
13,324
5,123
0
3,643
9,444
71,492
0
W
6,092
3,679
0
3,888
11,733
4,137
1,288
904
10,649
128
54,935
W
Tsukuyomi
n0nsense22
Tsukuyomi
9,089
1,842
0
6,387
12,577
4,639
144
1,418
11,159
0
54,942
W
Baron Samedi
plague8787
Baron Samedi
5,478
246
1,147
3,645
7,384
4,136
0
3,266
4,118
60,025
0
L
11,333
2,809
0
6,290
13,100
13,720
910
128
12,972
9,421
60,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,966
Gold Earned
40,687
449
Minions Killed
441
0
Camps Cleared
0
1,676,464
Distance Traveled
1,564,070
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,520
362
35
2
0
312,792
5
L
Medusa
6,858
381
79
4
0
270,490
3
W
Bellona
8,558
475
61
3
0
369,689
3
W
Chaac
9,365
520
41
2
0
360,121
3
L
Ymir
7,406
411
22
1
0
331,261
0
L
Ra
9,203
511
152
8
0
318,652
7
W
Izanami
8,979
499
132
7
0
240,039
4
W
Tsukuyomi
9,567
532
100
6
0
365,148
8
W
Baron Samedi
9,497
528
115
6
0
341,467
7
L
Chaac
10,700
594
153
9
0
330,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role