Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
D-meso
Nu Wa
Level 72
God Stats
3W - 5L
1,349 SR
Queue Stats
47W - 46L
1,506 Elo+
Party 1
Terra
Terra
Squallie586
Terra
Level 108
God Stats
11W - 10L
1,639 SR
Queue Stats
107W - 94L
1,585 Elo+
Party 1
Team Averages
Level 101
1,496 SR
1,530 Elo+

VS

Team Averages
Level 59
1,475 SR
1,413 Elo+
Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DaDdYdAvIs7652
Nox
Level 42
God Stats
29W - 42L
1,440 SR
Queue Stats
296W - 339L
1,427 Elo+
Solo
Arachne
Arachne
NinjaQLee
Arachne
Level 68
God Stats
39W - 35L
1,486 SR
Queue Stats
255W - 375L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
8 / 7 / 3
11,060
737
14,298
16,665
10,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
D-meso
Nu Wa
14
3 / 3 / 9
9,966
664
12,286
9,142
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 5 / 11
9,742
649
11,110
16,019
12,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
3 / 2 / 8
11,314
754
7,591
17,932
8,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 4 / 6
11,125
742
12,725
13,548
5,241
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
NinjaQLee
Arachne
14
6 / 6 / 5
11,370
758
13,761
19,294
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
34
12
Kills
15
15
Deaths
12
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
7
3
1.36
W
Yemoja
 
Yemoja
3
2
8
3.5
L
Nu Wa
D-meso
Nu Wa
3
3
9
2.5
W
6
4
6
2.25
W
Arachne
NinjaQLee
Arachne
6
6
5
1.42
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,694
Damage
34,077
41,826
Taken
50,774
25,733
Mitigated
21,191
10,387
Healing
20,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
14,298
6,779
0
637
16,665
10,060
1,234
8,442
8,223
0
40,524
W
Yemoja
 
Yemoja
7,591
2,233
2,829
6,638
17,932
8,976
700
7,852
9,704
35,393
0
L
Nu Wa
D-meso
Nu Wa
12,286
3,005
0
735
9,142
3,150
611
3,842
5,300
34,826
0
W
12,725
1,918
1,674
3,644
13,548
5,241
1,816
7,314
5,876
46,296
0
W
Arachne
NinjaQLee
Arachne
13,761
9,683
292
5,909
19,294
6,974
345
7,404
11,710
0
68,417
L
11,110
1,211
2,717
6,298
16,019
12,523
232
8,091
7,928
31,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,768
Gold Earned
33,809
154
Minions Killed
189
0
Camps Cleared
0
735,211
Distance Traveled
737,395
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,060
737
54
4
0
239,719
0
W
Yemoja
11,314
754
49
3
0
232,755
4
L
Nu Wa
9,966
664
55
4
0
238,045
0
W
Nox
11,125
742
67
4
0
244,643
1
W
Arachne
11,370
758
73
5
0
259,997
4
L
Terra
9,742
649
45
3
0
257,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role