Player Matchup

Poseidon
Poseidon
Platinum III
DESPA1Rx
Poseidon
Platinum III
Level 129
God Stats
16W - 13L
1,588 SR
Queue Stats
141W - 130L
1,788 MMR
Solo
Fenrir
Fenrir
Gold II
DONUTDOOFUS
Fenrir
Gold II
Level 73
God Stats
1W - 1L
1,285 SR
Queue Stats
33W - 10L
1,796 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Kouz
Guan Yu
Platinum III
Level 41
God Stats
7W - 6L
1,695 SR
Queue Stats
131W - 123L
1,854 MMR
Solo
Danzaburou
Danzaburou
Gold V
Simodine
Danzaburou
Gold V
Level 158
God Stats
2W - 2L
1,739 SR
Queue Stats
64W - 40L
1,786 MMR
Party 2
Cerberus
Cerberus
Gold II
ian07
Cerberus
Gold II
Level 133
God Stats
6W - 1L
1,720 SR
Queue Stats
164W - 147L
1,820 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,605 SR
1,809 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,483 SR
1,745 MMR
Chang'e
Chang'e
Platinum II
FeatZaJi
Chang'e
Platinum II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 121L
1,825 MMR
Party 1
Sobek
Sobek
Platinum V
JjshakeNY3
Sobek
Platinum V
Level 128
God Stats
3W - 8L
1,537 SR
Queue Stats
92W - 82L
1,732 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
MATHMOl
Kuzenbo
Platinum I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 123L
1,914 MMR
Party 1
Xbalanque
Xbalanque
Platinum IV
PERFECMAN
Xbalanque
Platinum IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold I
iwuachu
Hun Batz
Gold I
Level 145
God Stats
7W - 12L
1,379 SR
Queue Stats
206W - 201L
1,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DESPA1Rx
Poseidon
20
3 / 6 / 9
15,425
593
13,307
12,685
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
20
12 / 4 / 6
16,379
630
16,437
22,926
13,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Kouz
Guan Yu
20
4 / 0 / 17
14,995
577
14,873
19,121
23,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Simodine
Danzaburou
20
10 / 2 / 9
18,021
693
32,301
22,059
11,209
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ian07
Cerberus
20
9 / 0 / 17
15,370
591
17,295
18,935
21,796
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AthenaSetApolloTsukuyomiScylla

VS

Bans
TiamatJanusKing ArthurYmirTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeatZaJi
Chang'e
17
5 / 7 / 3
11,783
453
16,237
21,198
7,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
15
1 / 6 / 2
10,324
397
5,684
24,630
24,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
MATHMOl
Kuzenbo
18
2 / 8 / 0
11,643
448
12,711
26,669
33,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
PERFECMAN
Xbalanque
20
3 / 8 / 1
13,487
519
10,976
21,311
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
iwuachu
Hun Batz
19
1 / 9 / 3
11,696
450
13,098
25,871
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
21
38
Kills
12
12
Deaths
38
58
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
DESPA1Rx
Poseidon
3
6
9
1.25
W
Fenrir
12
4
6
3.75
L
Chang'e
FeatZaJi
Chang'e
5
7
3
0.93
L
Sobek
1
6
2
0.33
W
Guan Yu
Kouz
Guan Yu
4
0
17
12.5
L
Kuzenbo
MATHMOl
Kuzenbo
2
8
0
0.25
L
Xbalanque
PERFECMAN
Xbalanque
3
8
1
0.44
W
Danzaburou
Simodine
Danzaburou
10
2
9
7.25
W
Cerberus
ian07
Cerberus
9
0
17
17.5
L
Hun Batz
iwuachu
Hun Batz
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,213
Damage
58,706
95,726
Taken
119,679
74,639
Mitigated
83,001
45,339
Healing
28,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
DESPA1Rx
Poseidon
13,307
2,402
0
1,850
12,685
4,893
2,337
7,133
5,266
126,829
0
W
Fenrir
16,437
5,346
0
9,115
22,926
13,532
2,470
6,228
16,448
0
138,530
L
Chang'e
FeatZaJi
Chang'e
16,237
737
2,360
6,271
21,198
7,447
576
6,705
14,493
78,651
0
L
Sobek
5,684
756
0
3,893
24,630
24,592
0
7,655
16,975
23,168
0
W
Guan Yu
Kouz
Guan Yu
14,873
2,639
4,672
10,313
19,121
23,209
1,945
7,740
11,199
0
83,063
L
Kuzenbo
MATHMOl
Kuzenbo
12,711
2,787
0
5,675
26,669
33,464
68
8,688
17,947
83,165
0
L
Xbalanque
PERFECMAN
Xbalanque
10,976
5,025
0
6,115
21,311
7,600
36
3,083
18,228
0
90,321
W
Danzaburou
Simodine
Danzaburou
32,301
24,058
0
13,095
22,059
11,209
3,948
4,599
17,394
0
153,993
W
Cerberus
ian07
Cerberus
17,295
1,846
0
6,294
18,935
21,796
575
8,203
10,456
57,993
0
L
Hun Batz
iwuachu
Hun Batz
13,098
4,109
0
4,009
25,871
9,898
0
4,437
21,434
0
100,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,190
Gold Earned
58,933
828
Minions Killed
634
0
Camps Cleared
0
2,751,746
Distance Traveled
2,360,178
22
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,425
593
202
8
0
519,897
0
W
Fenrir
16,379
630
199
8
0
578,522
10
L
Chang'e
11,783
453
153
6
0
482,636
7
L
Sobek
10,324
397
30
1
0
491,456
9
W
Guan Yu
14,995
577
141
5
0
613,685
7
L
Kuzenbo
11,643
448
125
5
0
459,888
6
L
Xbalanque
13,487
519
178
7
0
422,902
6
W
Danzaburou
18,021
693
192
7
0
491,340
2
W
Cerberus
15,370
591
94
4
0
548,302
3
L
Hun Batz
11,696
450
148
6
0
503,296
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role