Player Matchup

Artemis
Artemis
Armedez
Artemis
Level 157
God Stats
3W - 2L
1,687 SR
Queue Stats
53W - 45L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
Fiopli
Zhong Kui
Level 137
God Stats
7W - 4L
1,895 SR
Queue Stats
276W - 204L
1,676 Elo+
Party 1
Gilgamesh
Gilgamesh
Rizez
Gilgamesh
Level 135
God Stats
5W - 6L
1,500 SR
Queue Stats
278W - 210L
1,677 Elo+
Party 1
Thoth
Thoth
Vizard350
Thoth
Level 158
God Stats
11W - 4L
1,463 SR
Queue Stats
269W - 264L
1,667 Elo+
Solo
Rama
Rama
mission732
Rama
Level 155
God Stats
3W - 3L
1,488 SR
Queue Stats
34W - 42L
1,607 Elo+
Solo
Team Averages
Level 148
1,607 SR
1,640 Elo+

VS

Team Averages
Level 133
1,598 SR
1,589 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
HentaiEmperor
Da Ji
Level 144
God Stats
18W - 12L
1,747 SR
Queue Stats
569W - 544L
1,601 Elo+
Solo
Gilgamesh
Gilgamesh
SlantingBbb
Gilgamesh
Level 154
God Stats
19W - 15L
1,615 SR
Queue Stats
104W - 103L
1,524 Elo+
Party 2
Danzaburou
Danzaburou
Velaa001
Danzaburou
Level 122
God Stats
0W - 1L
1,747 SR
Queue Stats
17W - 14L
1,734 Elo+
Solo
Fafnir
Fafnir
WeGotClamps
Fafnir
Level 116
God Stats
4W - 17L
1,381 SR
Queue Stats
613W - 593L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Armedez
Artemis
20
2 / 10 / 16
14,997
882
23,869
21,310
9,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Fiopli
Zhong Kui
20
2 / 4 / 23
16,073
945
19,578
20,702
35,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Gilgamesh
Rizez
Gilgamesh
20
7 / 7 / 17
16,728
984
24,917
19,786
20,326
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Vizard350
Thoth
20
9 / 1 / 10
17,154
1,009
19,295
4,256
1,618
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 4 / 17
16,085
946
24,078
15,270
5,708
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

20

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
5 / 7 / 13
16,975
999
15,615
21,227
13,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 2 / 7
19,246
1,132
21,550
12,617
6,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SlantingBbb
Gilgamesh
20
4 / 8 / 20
18,036
1,061
27,529
39,808
54,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Velaa001
Danzaburou
16
0 / 0 / 0
10,620
625
0
0
0
Fafnir
20
2 / 8 / 16
16,851
991
12,488
44,519
77,609
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
82
25
Kills
26
26
Deaths
25
83
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
7
13
1.64
W
Artemis
Armedez
Artemis
2
10
16
1
W
Zhong Kui
Fiopli
Zhong Kui
2
4
23
3.38
L
15
2
7
9.25
W
Gilgamesh
Rizez
Gilgamesh
7
7
17
2.21
L
Gilgamesh
SlantingBbb
Gilgamesh
4
8
20
1.75
L
Danzaburou
Velaa001
Danzaburou
0
0
0
0
W
Thoth
Vizard350
Thoth
9
1
10
14
L
Fafnir
2
8
16
1.25
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,737
Damage
77,182
81,324
Taken
118,171
72,493
Mitigated
152,440
11,574
Healing
9,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
15,615
470
0
4,130
21,227
13,720
0
8,976
12,201
80,115
0
W
Artemis
Armedez
Artemis
23,869
15,546
0
2,935
21,310
9,426
0
4,854
16,456
0
57,730
W
Zhong Kui
Fiopli
Zhong Kui
19,578
3,142
0
3,913
20,702
35,415
0
10,443
10,259
35,832
0
L
21,550
5,061
0
1,575
12,617
6,980
0
2,332
10,285
0
52,000
W
Gilgamesh
Rizez
Gilgamesh
24,917
8,362
0
603
19,786
20,326
0
7,059
12,727
0
49,333
L
Gilgamesh
SlantingBbb
Gilgamesh
27,529
5,128
0
117
39,808
54,131
0
14,452
24,948
3,021
44,095
L
Danzaburou
Velaa001
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thoth
Vizard350
Thoth
19,295
676
122
1,116
4,256
1,618
0
720
3,536
62,169
0
L
Fafnir
12,488
2,019
0
3,184
44,519
77,609
0
10,517
31,864
38,157
0
W
24,078
17,025
0
2,885
15,270
5,708
0
6,239
9,031
0
62,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,037
Gold Earned
81,728
347
Minions Killed
332
16
Camps Cleared
10
1,582,620
Distance Traveled
1,248,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
16,975
999
185
11
3
296,308
1
W
Artemis
14,997
882
69
4
5
312,699
0
W
Zhong Kui
16,073
945
44
3
1
300,175
0
L
Da Ji
19,246
1,132
83
5
5
319,776
1
W
Gilgamesh
16,728
984
46
3
5
367,124
1
L
Gilgamesh
18,036
1,061
33
2
1
322,656
0
L
Danzaburou
10,620
625
0
0
0
0
0
W
Thoth
17,154
1,009
101
6
4
325,095
1
L
Fafnir
16,851
991
31
2
1
309,701
0
W
Rama
16,085
946
87
5
1
277,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role