Player Matchup

Chang'e
Chang'e
AmyHuntr
Chang'e
Level 29
God Stats
1W - 0L
1,488 SR
Queue Stats
117W - 121L
1,523 Elo+
Solo
Fenrir
Fenrir
Blackout1897
Fenrir
Level 28
God Stats
80W - 61L
1,590 SR
Queue Stats
202W - 173L
1,574 Elo+
Solo
Artio
Artio
Jaenga
Artio
Level 29
God Stats
20W - 12L
1,926 SR
Queue Stats
362W - 332L
1,588 Elo+
Solo
Anhur
Anhur
MrHouse2279
Anhur
Level 27
God Stats
31W - 32L
1,624 SR
Queue Stats
377W - 263L
1,677 Elo+
Solo
Skadi
Skadi
SOYDEFORTNITE
Skadi
Level 15
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 10L
1,522 Elo+
Solo
Team Averages
Level 26
1,678 SR
1,577 Elo+

VS

Team Averages
Level 18
1,606 SR
1,610 Elo+
Set
Set
Anametria
Set
Level 24
God Stats
0W - 1L
1,665 SR
Queue Stats
9W - 8L
1,562 Elo+
Solo
Fenrir
Fenrir
Cardin3
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,675 Elo+
Solo
Scylla
Scylla
Crusher918
Scylla
Level 18
God Stats
0W - 2L
1,264 SR
Queue Stats
42W - 35L
1,502 Elo+
Solo
Mulan
Mulan
GrimMae
Mulan
Level 14
God Stats
0W - 3L
1,774 SR
Queue Stats
2W - 6L
1,537 Elo+
Solo
Cernunnos
Cernunnos
MissEveryAuto
Cernunnos
Level 26
God Stats
14W - 9L
1,829 SR
Queue Stats
145W - 86L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AmyHuntr
Chang'e
14
5 / 2 / 2
7,969
664
6,742
7,012
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
7 / 0 / 1
7,758
647
5,229
6,487
2,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Jaenga
Artio
9
0 / 4 / 5
5,651
471
2,838
10,124
4,020
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
4 / 1 / 1
7,363
614
5,020
6,834
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 2
6,415
535
2,933
5,315
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
4,815
401
413
8,379
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Cardin3
Fenrir
11
3 / 2 / 3
7,166
597
4,297
8,766
3,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Crusher918
Scylla
12
1 / 5 / 0
6,701
558
2,173
7,114
2,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
GrimMae
Mulan
11
1 / 2 / 0
6,156
513
4,574
8,264
4,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
MissEveryAuto
Cernunnos
12
3 / 3 / 3
7,396
616
8,900
10,297
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
18
Kills
8
9
Deaths
19
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AmyHuntr
Chang'e
5
2
2
3
L
0
7
0
0
W
Fenrir
7
0
1
7.5
L
Fenrir
Cardin3
Fenrir
3
2
3
2.25
L
Scylla
Crusher918
Scylla
1
5
0
0.2
L
Mulan
GrimMae
Mulan
1
2
0
0.5
W
Artio
Jaenga
Artio
0
4
5
0.63
L
Cernunnos
MissEveryAuto
Cernunnos
3
3
3
1.5
W
4
1
1
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,762
Damage
20,357
35,772
Taken
42,820
12,639
Mitigated
15,406
11,443
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AmyHuntr
Chang'e
6,742
708
479
3,113
7,012
2,408
0
1,320
5,692
47,472
0
L
413
99
0
1,165
8,379
2,473
68
1,469
6,910
0
15,214
W
Fenrir
5,229
1,989
0
1,038
6,487
2,870
0
0
6,387
0
45,300
L
Fenrir
Cardin3
Fenrir
4,297
821
0
3,387
8,766
3,649
0
2,658
6,108
0
20,028
L
Scylla
Crusher918
Scylla
2,173
513
0
1,091
7,114
2,435
0
4,237
2,877
40,589
0
L
Mulan
GrimMae
Mulan
4,574
1,527
0
1,891
8,264
4,410
0
0
8,264
0
31,097
W
Artio
Jaenga
Artio
2,838
773
442
3,310
10,124
4,020
0
685
9,439
14,631
0
L
Cernunnos
MissEveryAuto
Cernunnos
8,900
5,050
0
5,049
10,297
2,439
908
1,216
9,081
0
53,561
W
5,020
3,090
0
3,061
6,834
1,531
0
0
6,834
0
46,199
W
2,933
1,488
0
0
5,315
1,810
1,277
168
4,947
0
19,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
32,234
334
Minions Killed
302
0
Camps Cleared
0
1,165,601
Distance Traveled
1,118,813
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,969
664
95
8
0
237,633
3
L
Set
4,815
401
34
3
0
231,912
0
W
Fenrir
7,758
647
91
8
0
259,434
5
L
Fenrir
7,166
597
31
3
0
273,735
3
L
Scylla
6,701
558
78
7
0
195,734
5
L
Mulan
6,156
513
70
6
0
205,090
0
W
Artio
5,651
471
19
2
0
223,522
7
L
Cernunnos
7,396
616
89
7
0
212,342
4
W
Anhur
7,363
614
98
8
0
210,794
1
W
Skadi
6,415
535
31
3
0
234,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role