Player Matchup

Susano
Susano
CamelAtor2703
Susano
Level 91
God Stats
112W - 94L
1,588 SR
Queue Stats
1,004W - 864L
1,627 Elo+
Party 2
Athena
Athena
SixChargers24
Athena
Level 66
God Stats
0W - 3L
1,402 SR
Queue Stats
107W - 114L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Sixchargers32
Gilgamesh
Level 125
God Stats
2W - 2L
1,676 SR
Queue Stats
103W - 111L
1,489 Elo+
Party 1
Izanami
Izanami
kurtz3r
Izanami
Level 36
God Stats
46W - 30L
1,425 SR
Queue Stats
151W - 160L
1,484 Elo+
Party 1
Ra
Ra
yashogi
Ra
Level 45
God Stats
3W - 7L
1,656 SR
Queue Stats
336W - 259L
1,609 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,541 Elo+

VS

Team Averages
Level 67
1,461 SR
1,579 Elo+
Artio
Artio
LarsAlter
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,700 Elo+
Party 4
Discordia
Discordia
NoSoulGinger189
Discordia
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,590 Elo+
Party 4
Cabrakan
Cabrakan
TheBigPencil69
Cabrakan
Level 64
God Stats
8W - 9L
1,389 SR
Queue Stats
582W - 567L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
ToxicNuten
Gilgamesh
Level 47
God Stats
6W - 4L
1,417 SR
Queue Stats
106W - 141L
1,395 Elo+
Party 3
Apollo
Apollo
Šett
Apollo
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 60L
1,767 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 2
9,233
486
8,771
14,568
5,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 9 / 2
8,427
444
5,088
21,558
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Sixchargers32
Gilgamesh
15
0 / 3 / 2
10,283
541
7,829
17,946
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
kurtz3r
Izanami
17
1 / 5 / 1
9,777
515
3,632
9,650
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 6 / 4
10,329
544
12,549
13,722
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LarsAlter
Artio
14
2 / 1 / 19
10,649
560
8,057
17,884
19,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
NoSoulGinger189
Discordia
15
4 / 5 / 6
10,086
531
12,285
11,180
4,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
17
6 / 5 / 8
10,681
562
12,215
16,080
11,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
ToxicNuten
Gilgamesh
15
0 / 2 / 3
9,862
519
9,941
11,726
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
Šett
Apollo
20
15 / 2 / 5
12,996
684
17,969
14,322
7,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
15
Kills
27
27
Deaths
15
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Artio
LarsAlter
Artio
2
1
19
11.5
W
Discordia
NoSoulGinger189
Discordia
4
5
6
1.4
L
3
9
2
0.44
L
Gilgamesh
Sixchargers32
Gilgamesh
0
3
2
0.33
W
Cabrakan
6
5
8
2
W
Gilgamesh
ToxicNuten
Gilgamesh
0
2
3
0.75
L
Izanami
kurtz3r
Izanami
1
5
1
0.3
L
5
6
4
1.17
W
Apollo
Šett
Apollo
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,869
Damage
60,467
77,444
Taken
71,192
32,769
Mitigated
49,481
23,498
Healing
25,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,771
2,698
0
5,296
14,568
5,468
0
6,375
8,123
0
57,030
W
Artio
LarsAlter
Artio
8,057
688
898
5,701
17,884
19,447
34
6,133
11,751
21,466
0
W
Discordia
NoSoulGinger189
Discordia
12,285
727
0
1,935
11,180
4,529
192
5,552
5,628
63,155
0
L
5,088
1,259
902
2,637
21,558
11,078
0
10,428
10,894
23,256
0
L
Gilgamesh
Sixchargers32
Gilgamesh
7,829
2,123
0
6,317
17,946
8,096
0
3,469
14,423
0
59,607
W
Cabrakan
12,215
1,635
0
4,666
16,080
11,452
102
4,169
11,911
67,618
0
W
Gilgamesh
ToxicNuten
Gilgamesh
9,941
3,403
0
2,755
11,726
6,473
1,034
251
11,475
0
53,398
L
Izanami
kurtz3r
Izanami
3,632
1,330
0
2,850
9,650
2,943
0
1,734
7,854
0
65,755
L
12,549
1,058
612
4,884
13,722
5,184
0
9,605
3,593
70,347
0
W
Apollo
Šett
Apollo
17,969
12,386
0
9,856
14,322
7,580
2,824
2,751
11,571
0
124,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,049
Gold Earned
54,274
492
Minions Killed
520
0
Camps Cleared
0
1,710,239
Distance Traveled
1,774,286
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,233
486
89
5
0
381,594
3
W
Artio
10,649
560
18
1
0
395,754
5
W
Discordia
10,086
531
98
5
0
315,963
2
L
Athena
8,427
444
37
2
0
345,996
7
L
Gilgamesh
10,283
541
109
6
0
319,516
2
W
Cabrakan
10,681
562
105
6
0
368,820
4
W
Gilgamesh
9,862
519
112
6
0
337,590
7
L
Izanami
9,777
515
139
7
0
327,078
0
L
Ra
10,329
544
118
6
0
336,055
4
W
Apollo
12,996
684
187
10
0
356,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role