Player Matchup

Ares
Ares
Adzamoose
Ares
Level 27
God Stats
19W - 16L
1,477 SR
Queue Stats
70W - 72L
1,469 Elo+
Solo
Awilix
Awilix
Animal_Anarchist
Awilix
Level 26
God Stats
3W - 1L
1,856 SR
Queue Stats
47W - 43L
1,495 Elo+
Solo
Chang'e
Chang'e
F1r3fLyHD
Chang'e
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 117L
1,636 Elo+
Solo
Vamana
Vamana
NecroHunt
Vamana
Level 15
God Stats
2W - 1L
1,850 SR
Queue Stats
12W - 4L
1,682 Elo+
Solo
Hou Yi
Hou Yi
WezzaB
Hou Yi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 143L
1,581 Elo+
Solo
Team Averages
Level 24
1,637 SR
1,573 Elo+

VS

Team Averages
Level 24
1,578 SR
1,535 Elo+
Jing Wei
Jing Wei
ATOT9397
Jing Wei
Level 24
God Stats
1W - 2L
1,462 SR
Queue Stats
39W - 37L
1,554 Elo+
Solo
Ra
Ra
AdiMeister88
Ra
Level 19
God Stats
4W - 6L
1,298 SR
Queue Stats
228W - 199L
1,497 Elo+
Solo
Awilix
Awilix
AwilixMaiin
Awilix
Level 27
God Stats
36W - 14L
1,823 SR
Queue Stats
140W - 81L
1,648 Elo+
Solo
Sobek
Sobek
JordonReid99
Sobek
Level 28
God Stats
8W - 2L
1,809 SR
Queue Stats
174W - 159L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
MAGAD2000
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 2 / 1
4,778
478
2,263
6,225
2,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 4 / 1
4,581
458
2,101
6,832
1,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
F1r3fLyHD
Chang'e
9
1 / 3 / 0
5,093
509
2,472
4,998
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
NecroHunt
Vamana
8
0 / 4 / 0
4,780
478
3,354
5,470
3,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
WezzaB
Hou Yi
9
2 / 1 / 1
5,121
512
4,291
6,190
1,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ATOT9397
Jing Wei
9
1 / 2 / 3
5,294
529
4,424
5,386
1,440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 5
6,238
624
4,425
3,516
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
11
6 / 0 / 3
6,325
633
4,282
4,220
1,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 1 / 3
5,319
532
2,154
6,003
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
MAGAD2000
Sun Wukong
12
3 / 0 / 2
6,738
674
4,021
6,969
2,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ATOT9397
Jing Wei
1
2
3
1.25
W
3
1
5
5.5
L
Ares
1
2
1
0.75
L
0
4
1
0.13
W
Awilix
6
0
3
7.5
L
Chang'e
F1r3fLyHD
Chang'e
1
3
0
0.33
W
1
1
3
2.5
W
Sun Wukong
MAGAD2000
Sun Wukong
3
0
2
4
L
Vamana
NecroHunt
Vamana
0
4
0
0
L
Hou Yi
WezzaB
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,481
Damage
19,306
29,715
Taken
26,094
10,476
Mitigated
10,406
7,999
Healing
11,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ATOT9397
Jing Wei
4,424
3,767
0
2,383
5,386
1,440
184
890
4,456
0
31,034
W
4,425
828
482
822
3,516
1,095
0
1,607
1,733
32,491
0
L
Ares
2,263
289
0
2,025
6,225
2,624
0
1,597
4,602
7,483
0
L
2,101
744
0
1,536
6,832
1,737
0
1,319
5,457
0
20,050
W
Awilix
4,282
1,426
0
2,120
4,220
1,229
0
482
3,632
0
30,202
L
Chang'e
F1r3fLyHD
Chang'e
2,472
119
44
1,837
4,998
1,265
0
1,371
3,483
22,483
0
W
2,154
191
0
1,834
6,003
3,686
27
1,434
4,569
7,720
0
W
Sun Wukong
MAGAD2000
Sun Wukong
4,021
1,156
0
3,759
6,969
2,956
0
0
6,969
0
40,152
L
Vamana
NecroHunt
Vamana
3,354
1,616
0
792
5,470
3,131
0
0
5,470
0
22,925
L
Hou Yi
WezzaB
Hou Yi
4,291
1,956
0
1,765
6,190
1,719
0
2,028
4,124
0
23,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
29,914
208
Minions Killed
327
0
Camps Cleared
0
852,131
Distance Traveled
979,880
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,294
529
61
6
0
146,658
0
W
Ra
6,238
624
75
8
0
209,928
6
L
Ares
4,778
478
14
1
0
187,655
4
L
Awilix
4,581
458
48
5
0
200,173
1
W
Awilix
6,325
633
74
7
0
222,218
3
L
Chang'e
5,093
509
48
5
0
165,672
3
W
Sobek
5,319
532
10
1
0
207,882
3
W
Sun Wukong
6,738
674
107
11
0
193,194
2
L
Vamana
4,780
478
55
6
0
126,230
2
L
Hou Yi
5,121
512
43
4
0
172,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role