Player Matchup

Chernobog
Chernobog
Fracktal
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,549 Elo+
Party 1
Ganesha
Ganesha
Juork
Ganesha
Level 29
God Stats
13W - 8L
1,769 SR
Queue Stats
54W - 55L
1,627 Elo+
Party 1
Aphrodite
Aphrodite
MahalPutaAko
Aphrodite
Level 14
God Stats
3W - 1L
1,842 SR
Queue Stats
31W - 22L
1,759 Elo+
Solo
Odin
Odin
Merxy
Odin
Level 25
God Stats
15W - 11L
1,559 SR
Queue Stats
80W - 94L
1,538 Elo+
Solo
Tiamat
Tiamat
gogohug
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 55L
1,634 Elo+
Party 1
Team Averages
Level 25
1,634 SR
1,621 Elo+

VS

Team Averages
Level 28
1,606 SR
1,617 Elo+
Cthulhu
Cthulhu
Doggoftw
Cthulhu
Level 24
God Stats
33W - 33L
1,571 SR
Queue Stats
64W - 64L
1,563 Elo+
Solo
Fenrir
Fenrir
Kalkutta
Fenrir
Level 33
God Stats
2W - 2L
1,712 SR
Queue Stats
119W - 107L
1,611 Elo+
Party 2
Horus
Horus
Laseringvald
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 70L
1,604 Elo+
Party 2
Jing Wei
Jing Wei
NINOLE7ENDA
Jing Wei
Level 29
God Stats
4W - 2L
1,695 SR
Queue Stats
81W - 46L
1,729 Elo+
Solo
Kukulkan
Kukulkan
XxavoxX
Kukulkan
Level 29
God Stats
5W - 5L
1,550 SR
Queue Stats
89W - 71L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fracktal
Chernobog
9
3 / 2 / 1
5,299
482
5,151
5,128
1,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Juork
Ganesha
7
0 / 2 / 4
4,430
403
3,286
5,432
1,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
MahalPutaAko
Aphrodite
11
0 / 3 / 0
6,096
554
3,562
7,378
3,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
Merxy
Odin
9
2 / 1 / 2
5,579
507
1,743
7,159
2,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
gogohug
Tiamat
9
1 / 3 / 1
5,688
517
3,562
5,736
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doggoftw
Cthulhu
8
0 / 3 / 4
5,311
483
3,514
7,188
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Kalkutta
Fenrir
11
5 / 0 / 1
6,570
597
4,678
6,046
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 0 / 3
6,008
546
2,457
5,458
2,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
NINOLE7ENDA
Jing Wei
11
4 / 1 / 1
6,621
602
5,015
5,076
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
XxavoxX
Kukulkan
10
1 / 2 / 3
6,025
548
3,621
5,372
1,616
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
6
Kills
11
11
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Doggoftw
Cthulhu
0
3
4
0.67
L
Chernobog
Fracktal
Chernobog
3
2
1
1.75
L
Ganesha
Juork
Ganesha
0
2
4
1
W
Fenrir
Kalkutta
Fenrir
5
0
1
5.5
W
1
0
3
2.5
L
Aphrodite
MahalPutaAko
Aphrodite
0
3
0
0
L
Odin
Merxy
Odin
2
1
2
3
W
Jing Wei
NINOLE7ENDA
Jing Wei
4
1
1
4.5
W
Kukulkan
XxavoxX
Kukulkan
1
2
3
1.25
L
Tiamat
gogohug
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,304
Damage
19,285
30,833
Taken
29,140
11,463
Mitigated
11,829
9,927
Healing
10,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Doggoftw
Cthulhu
3,514
331
36
2,851
7,188
3,903
155
1,864
5,324
11,350
0
L
Chernobog
Fracktal
Chernobog
5,151
3,056
0
1,010
5,128
1,370
365
1,601
3,527
0
24,374
L
Ganesha
Juork
Ganesha
3,286
569
332
1,280
5,432
1,814
233
1,991
3,441
8,548
0
W
Fenrir
Kalkutta
Fenrir
4,678
1,028
0
1,082
6,046
2,454
0
1,573
4,439
0
30,736
W
2,457
1,315
206
1,862
5,458
2,424
0
2,957
2,455
0
25,866
L
Aphrodite
MahalPutaAko
Aphrodite
3,562
693
0
3,618
7,378
3,343
0
0
7,378
36,839
0
L
Odin
Merxy
Odin
1,743
1,342
0
1,991
7,159
2,560
301
2,086
5,073
0
24,800
W
Jing Wei
NINOLE7ENDA
Jing Wei
5,015
3,964
0
3,022
5,076
1,432
663
1,186
3,850
0
41,282
W
Kukulkan
XxavoxX
Kukulkan
3,621
659
0
1,306
5,372
1,616
392
2,342
2,662
30,104
0
L
Tiamat
gogohug
Tiamat
3,562
640
0
1,696
5,736
2,376
210
1,457
4,279
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,092
Gold Earned
30,535
258
Minions Killed
286
0
Camps Cleared
0
923,593
Distance Traveled
1,014,128
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,311
483
6
1
0
209,889
2
L
Chernobog
5,299
482
44
4
0
165,080
1
L
Ganesha
4,430
403
5
0
0
221,844
3
W
Fenrir
6,570
597
62
6
0
204,356
2
W
Horus
6,008
546
53
5
0
209,492
2
L
Aphrodite
6,096
554
90
8
0
142,357
2
L
Odin
5,579
507
58
5
0
216,228
0
W
Jing Wei
6,621
602
97
9
0
187,104
3
W
Kukulkan
6,025
548
68
6
0
203,287
3
L
Tiamat
5,688
517
61
6
0
178,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role