Player Matchup

Athena
Athena
AkariSun
Athena
Level 18
God Stats
31W - 28L
1,558 SR
Queue Stats
35W - 33L
1,525 Elo+
Party 2
Neith
Neith
Handerreder
Neith
Level 21
God Stats
28W - 29L
1,532 SR
Queue Stats
55W - 49L
1,596 Elo+
Party 3
Achilles
Achilles
MonMoransie
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Nìmas
Bakasura
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Poseidon
Poseidon
StartCryingKid
Poseidon
Level 15
God Stats
1W - 1L
1,505 SR
Queue Stats
18W - 12L
1,631 Elo+
Party 3
Team Averages
Level 21
1,519 SR
1,551 Elo+

VS

Team Averages
Level 26
1,500 SR
1,515 Elo+
Hachiman
Hachiman
CyguNN13
Hachiman
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 191L
1,531 Elo+
Party 4
Ares
Ares
Exola13
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 25L
1,578 Elo+
Party 1
Guan Yu
Guan Yu
Vollva
Guan Yu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Xtrems
Poseidon
Level 15
God Stats
3W - 4L
1,474 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 1
Loki
Loki
wetpredator
Loki
Level 28
God Stats
37W - 44L
1,528 SR
Queue Stats
142W - 143L
1,534 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkariSun
Athena
5
0 / 1 / 2
5,300
408
656
2,942
1,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 7
7,562
582
5,277
6,009
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
MonMoransie
Achilles
14
3 / 2 / 1
7,841
603
7,476
9,338
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Nìmas
Bakasura
14
8 / 0 / 3
8,614
663
6,559
8,203
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
15
7 / 0 / 4
9,188
707
7,404
4,654
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyguNN13
Hachiman
6
1 / 5 / 0
4,924
379
3,102
5,202
1,259
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
Exola13
Ares
8
0 / 5 / 1
5,599
431
2,587
9,311
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Vollva
Guan Yu
13
1 / 4 / 1
6,908
531
5,374
12,908
7,474
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
Xtrems
Poseidon
10
1 / 6 / 0
5,779
445
3,053
5,853
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 2 / 0
5,070
390
1,503
6,002
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
22
Kills
3
3
Deaths
22
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
AkariSun
Athena
0
1
2
1
L
Hachiman
CyguNN13
Hachiman
1
5
0
0.2
L
Ares
Exola13
Ares
0
5
1
0.1
W
4
0
7
7.5
W
Achilles
MonMoransie
Achilles
3
2
1
1.75
W
Bakasura
Nìmas
Bakasura
8
0
3
9.5
W
Poseidon
7
0
4
9
L
Guan Yu
Vollva
Guan Yu
1
4
1
0.38
L
Poseidon
Xtrems
Poseidon
1
6
0
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,372
Damage
15,619
31,146
Taken
39,276
15,281
Mitigated
17,066
11,722
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkariSun
Athena
656
227
0
643
2,942
1,011
0
623
2,319
5,255
0
L
Hachiman
CyguNN13
Hachiman
3,102
2,145
0
815
5,202
1,259
109
1,108
3,830
0
15,869
L
Ares
Exola13
Ares
2,587
292
0
411
9,311
5,144
0
2,088
6,193
15,294
0
W
5,277
2,698
0
1,918
6,009
1,928
2,003
668
5,341
0
33,195
W
Achilles
MonMoransie
Achilles
7,476
2,122
0
3,495
9,338
7,092
776
584
8,718
0
30,153
W
Bakasura
Nìmas
Bakasura
6,559
4,289
0
3,201
8,203
3,772
1,951
2,280
5,801
0
49,497
W
Poseidon
7,404
1,495
0
2,465
4,654
1,478
2,204
1,271
3,327
58,234
0
L
Guan Yu
Vollva
Guan Yu
5,374
957
0
2,980
12,908
7,474
0
1,791
10,575
0
35,834
L
Poseidon
Xtrems
Poseidon
3,053
584
0
0
5,853
1,627
0
1,026
4,518
22,710
0
L
1,503
102
0
1,847
6,002
1,562
0
1,610
4,065
0
22,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
28,280
359
Minions Killed
246
0
Camps Cleared
0
1,098,356
Distance Traveled
1,117,802
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,300
408
8
1
0
85,452
0
L
Hachiman
4,924
379
33
3
0
149,543
0
L
Ares
5,599
431
27
2
0
242,048
3
W
Neith
7,562
582
58
4
0
248,718
0
W
Achilles
7,841
603
74
6
0
209,693
1
W
Bakasura
8,614
663
110
8
0
281,088
3
W
Poseidon
9,188
707
109
8
0
273,405
6
L
Guan Yu
6,908
531
82
6
0
197,473
0
L
Poseidon
5,779
445
51
4
0
240,832
0
L
Loki
5,070
390
53
4
0
287,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role