Player Matchup

Apollo
Apollo
Ablysinol
Apollo
Level 16
God Stats
3W - 5L
1,138 SR
Queue Stats
16W - 34L
1,042 Elo+
Party 2
Discordia
Discordia
Trace Tensei
Discordia
Level 32
God Stats
2W - 4L
1,201 SR
Queue Stats
79W - 97L
1,390 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZeraNov04
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
angelogiuria7
Izanami
Level 29
God Stats
75W - 61L
1,582 SR
Queue Stats
255W - 338L
1,261 Elo+
Party 1
Ymir
Ymir
osc_mex
Ymir
Level 29
God Stats
2W - 8L
1,282 SR
Queue Stats
110W - 118L
1,322 Elo+
Solo
Team Averages
Level 27
1,340 SR
1,303 Elo+

VS

Team Averages
Level 10
1,424 SR
1,077 Elo+
Set
Set
HunTeR_Goku_
Set
Level 7
God Stats
1W - 3L
1,119 SR
Queue Stats
7W - 15L
1,071 Elo+
Party 3
Guan Yu
Guan Yu
HunTer_AsSanO
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,073 Elo+
Party 3
Nemesis
Nemesis
TavLi-_FaR-_57-_
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
971 Elo+
Party 3
Cupid
Cupid
Wichoide999
Cupid
Level 20
God Stats
32W - 39L
1,500 SR
Queue Stats
288W - 319L
1,289 Elo+
Solo
Tiamat
Tiamat
rebelgirl81
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
980 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ablysinol
Apollo
14
19 / 1 / 6
10,208
600
14,283
8,514
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Trace Tensei
Discordia
16
8 / 0 / 7
10,528
619
6,715
5,521
2,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ZeraNov04
Tsukuyomi
14
14 / 0 / 9
9,843
579
9,435
5,885
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
13
5 / 2 / 6
8,476
499
6,208
7,558
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
osc_mex
Ymir
14
8 / 5 / 17
9,540
561
10,726
12,000
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 15 / 1
7,539
443
1,506
13,267
4,246
Guan Yu
8
0 / 19 / 4
5,957
350
4,358
19,560
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
2 / 9 / 1
6,174
363
2,431
12,117
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 4 / 0
8,274
487
7,666
8,303
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
8
0 / 10 / 0
5,581
328
1,546
11,367
3,803
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
54
Kills
8
8
Deaths
57
45
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
Ablysinol
Apollo
19
1
6
22
L
3
15
1
0.23
L
Guan Yu
0
19
4
0.11
L
2
9
1
0.28
W
Discordia
Trace Tensei
Discordia
8
0
7
11.5
L
3
4
0
0.75
W
Tsukuyomi
ZeraNov04
Tsukuyomi
14
0
9
18.5
W
Izanami
5
2
6
4
W
Ymir
osc_mex
Ymir
8
5
17
3.3
L
Tiamat
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,367
Damage
17,507
39,478
Taken
64,614
20,460
Mitigated
24,035
8,203
Healing
4,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Ablysinol
Apollo
14,283
11,732
0
2,074
8,514
3,158
4,891
491
7,948
0
48,093
L
1,506
893
0
105
13,267
4,246
0
3,162
9,865
0
10,215
L
Guan Yu
4,358
1,747
262
1,150
19,560
9,914
0
4,117
15,140
109
12,908
L
2,431
1,229
0
574
12,117
3,371
0
3,305
8,623
0
12,304
W
Discordia
Trace Tensei
Discordia
6,715
1,245
0
1,160
5,521
2,072
636
575
4,846
59,308
0
L
7,666
3,766
85
1,299
8,303
2,701
916
2,265
5,975
0
37,352
W
Tsukuyomi
ZeraNov04
Tsukuyomi
9,435
2,877
0
1,599
5,885
2,885
49
95
5,745
0
40,389
W
Izanami
6,208
3,954
0
1,650
7,558
2,511
2,992
66
7,442
0
36,299
W
Ymir
osc_mex
Ymir
10,726
3,334
477
1,243
12,000
9,834
885
361
11,401
36,753
0
L
Tiamat
1,546
402
0
944
11,367
3,803
216
3,536
7,570
11,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,595
Gold Earned
33,525
375
Minions Killed
133
0
Camps Cleared
0
1,495,105
Distance Traveled
1,505,628
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,208
600
80
5
0
289,757
0
L
Set
7,539
443
18
1
0
257,040
0
L
Guan Yu
5,957
350
8
0
0
320,303
0
L
Nemesis
6,174
363
16
1
0
357,294
3
W
Discordia
10,528
619
109
6
0
267,040
0
L
Cupid
8,274
487
69
4
0
311,523
0
W
Tsukuyomi
9,843
579
69
4
0
379,557
4
W
Izanami
8,476
499
68
4
0
310,367
0
W
Ymir
9,540
561
49
3
0
248,384
1
L
Tiamat
5,581
328
22
1
0
259,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role