Player Matchup

Athena
Athena
BrutalLipa
Athena
Level 89
God Stats
49W - 34L
1,650 SR
Queue Stats
306W - 275L
1,647 Elo+
Party 1
Raijin
Raijin
Justcoldkillerps
Raijin
Level 128
God Stats
19W - 12L
1,723 SR
Queue Stats
251W - 201L
1,650 Elo+
Party 1
Gilgamesh
Gilgamesh
Mikasa_Akerman24
Gilgamesh
Level 27
God Stats
4W - 0L
1,655 SR
Queue Stats
42W - 14L
1,822 Elo+
Party 1
Osiris
Osiris
lil banana23114
Osiris
Level 107
God Stats
2W - 1L
1,452 SR
Queue Stats
164W - 155L
1,510 Elo+
Solo
Medusa
Medusa
whereyomomat
Medusa
Level 48
God Stats
19W - 12L
1,363 SR
Queue Stats
202W - 183L
1,524 Elo+
Solo
Team Averages
Level 80
1,569 SR
1,631 Elo+

VS

Team Averages
Level 63
1,511 SR
1,472 Elo+
Cthulhu
Cthulhu
E Leyton E
Cthulhu
Level 36
God Stats
0W - 2L
1,321 SR
Queue Stats
1W - 10L
1,347 Elo+
Party 3
Thor
Thor
JustEIlte
Thor
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
2W - 10L
1,441 Elo+
Party 3
Anubis
Anubis
One Last Push
Anubis
Level 120
God Stats
1W - 1L
1,741 SR
Queue Stats
74W - 76L
1,531 Elo+
Party 2
Ne Zha
Ne Zha
Quaddlez
Ne Zha
Level 103
God Stats
3W - 2L
1,615 SR
Queue Stats
341W - 312L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
Zengratta
Danzaburou
Level 26
God Stats
15W - 13L
1,543 SR
Queue Stats
42W - 34L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BrutalLipa
Athena
15
1 / 4 / 16
10,592
530
10,685
15,442
12,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
4 / 2 / 7
11,555
578
8,120
10,683
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
20
12 / 2 / 4
13,547
677
10,621
10,225
5,550
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 5 / 7
11,425
571
9,835
17,573
13,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
10 / 2 / 4
12,474
624
18,473
10,435
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
E Leyton E
Cthulhu
13
1 / 2 / 2
7,816
391
5,848
14,478
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thor
13
3 / 9 / 2
8,123
406
6,888
15,077
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 7 / 1
10,135
507
10,978
14,541
7,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Quaddlez
Ne Zha
18
6 / 6 / 5
11,140
557
10,502
16,492
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Zengratta
Danzaburou
14
0 / 9 / 4
8,952
448
5,292
15,925
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
33
Kills
15
15
Deaths
33
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
BrutalLipa
Athena
1
4
16
2.25
L
Cthulhu
E Leyton E
Cthulhu
1
2
2
1
L
Thor
3
9
2
0.44
W
4
2
7
3.75
W
Gilgamesh
12
2
4
7
L
5
7
1
0.79
L
Ne Zha
Quaddlez
Ne Zha
6
6
5
1.42
L
Danzaburou
Zengratta
Danzaburou
0
9
4
0.22
W
6
5
7
1.9
W
Medusa
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,734
Damage
39,508
64,358
Taken
76,513
38,548
Mitigated
27,162
14,483
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BrutalLipa
Athena
10,685
1,596
0
3,357
15,442
12,452
24
5,216
10,226
29,416
0
L
Cthulhu
E Leyton E
Cthulhu
5,848
446
0
2,836
14,478
4,824
0
2,550
11,928
35,157
0
L
Thor
6,888
2,532
0
1,946
15,077
4,550
0
3,878
11,199
0
32,186
W
8,120
187
0
2,248
10,683
3,192
240
3,764
6,919
77,995
0
W
Gilgamesh
10,621
3,643
0
1,777
10,225
5,550
1,972
1,405
8,820
0
90,926
L
10,978
255
0
4,214
14,541
7,764
0
6,208
8,333
69,945
0
L
Ne Zha
Quaddlez
Ne Zha
10,502
4,384
0
3,955
16,492
5,891
0
4,530
11,962
0
73,662
L
Danzaburou
Zengratta
Danzaburou
5,292
3,023
0
3,721
15,925
4,133
0
1,639
14,286
0
51,218
W
9,835
4,543
0
4,917
17,573
13,138
2,480
3,171
14,402
0
63,620
W
Medusa
18,473
6,514
0
2,184
10,435
4,216
1,928
3,270
7,165
0
100,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,593
Gold Earned
46,166
603
Minions Killed
481
0
Camps Cleared
0
1,790,854
Distance Traveled
1,729,005
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,592
530
53
3
0
375,983
2
L
Cthulhu
7,816
391
62
3
0
389,681
0
L
Thor
8,123
406
53
3
0
335,745
1
W
Raijin
11,555
578
147
7
0
365,642
5
W
Gilgamesh
13,547
677
137
7
0
335,669
5
L
Anubis
10,135
507
115
6
0
291,621
0
L
Ne Zha
11,140
557
145
7
0
372,337
2
L
Danzaburou
8,952
448
106
5
0
339,621
2
W
Osiris
11,425
571
112
6
0
341,035
6
W
Medusa
12,474
624
154
8
0
372,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role