Player Matchup

Hachiman
Hachiman
JLM137013
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
944 Elo+
Solo
Horus
Horus
Thepresident468
Horus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,060 Elo+
Solo
Ymir
Ymir
aarunk
Ymir
Level 15
God Stats
12W - 18L
1,402 SR
Queue Stats
14W - 22L
1,388 Elo+
Solo
Tiamat
Tiamat
alex1975oliva
Tiamat
Level 14
God Stats
0W - 2L
1,224 SR
Queue Stats
14W - 29L
913 Elo+
Solo
Janus
Janus
lince-demente036
Janus
Level 13
God Stats
3W - 6L
1,549 SR
Queue Stats
33W - 40L
1,243 Elo+
Solo
Team Averages
Level 15
1,435 SR
1,110 Elo+

VS

Team Averages
Level 24
1,424 SR
1,287 Elo+
Fenrir
Fenrir
CuervosMX
Fenrir
Level 19
God Stats
6W - 11L
1,294 SR
Queue Stats
31W - 50L
1,237 Elo+
Solo
Anubis
Anubis
GingerBoY1321
Anubis
Level 30
God Stats
20W - 19L
1,448 SR
Queue Stats
230W - 283L
1,295 Elo+
Solo
Sol
Sol
PLANET CAM9610
Sol
Level 27
God Stats
2W - 1L
1,494 SR
Queue Stats
4W - 2L
1,279 Elo+
Solo
Erlang Shen
Erlang Shen
Yanxis
Erlang Shen
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 27L
1,331 Elo+
Solo
Danzaburou
Danzaburou
uwubait
Danzaburou
Level 29
God Stats
62W - 75L
1,386 SR
Queue Stats
187W - 224L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JLM137013
Hachiman
8
1 / 6 / 1
5,628
469
3,328
8,384
2,694
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 2
4,213
351
250
2,262
790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
aarunk
Ymir
7
2 / 2 / 2
4,863
405
4,897
8,177
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 8 / 0
4,479
373
922
7,433
2,157
7
0 / 8 / 0
4,460
372
3,927
6,858
1,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CuervosMX
Fenrir
11
11 / 0 / 4
7,548
629
5,613
5,288
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
7 / 0 / 7
7,271
606
6,264
7,133
3,349
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 4
5,488
457
3,861
5,318
1,267
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Yanxis
Erlang Shen
10
2 / 1 / 5
6,068
506
5,176
5,562
2,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
uwubait
Danzaburou
11
5 / 1 / 3
7,228
602
4,027
5,667
1,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
26
26
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CuervosMX
Fenrir
11
0
4
13
W
7
0
7
10.5
L
Hachiman
JLM137013
Hachiman
1
6
1
0.25
W
1
2
4
1.5
L
0
2
2
0.5
W
Erlang Shen
Yanxis
Erlang Shen
2
1
5
4.5
L
Ymir
aarunk
Ymir
2
2
2
1.5
L
0
8
0
0
L
0
8
0
0
W
Danzaburou
uwubait
Danzaburou
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
24,941
33,114
Taken
28,968
9,876
Mitigated
10,869
3,836
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CuervosMX
Fenrir
5,613
795
0
1,191
5,288
1,948
1,398
755
4,533
0
29,277
W
6,264
168
270
4,802
7,133
3,349
1,080
4,568
2,565
28,974
0
L
Hachiman
JLM137013
Hachiman
3,328
1,513
0
528
8,384
2,694
851
0
8,384
0
19,775
W
3,861
897
0
944
5,318
1,267
156
1,480
3,838
17,808
0
L
250
214
0
92
2,262
790
24
198
2,064
0
4,870
W
Erlang Shen
Yanxis
Erlang Shen
5,176
2,983
0
1,254
5,562
2,541
541
2,313
3,249
0
24,509
L
Ymir
aarunk
Ymir
4,897
557
0
2,500
8,177
2,950
0
3,397
4,780
8,615
0
L
922
260
0
716
7,433
2,157
42
2,796
4,637
11,938
0
L
3,927
232
0
0
6,858
1,285
0
3,734
3,124
16,068
0
W
Danzaburou
uwubait
Danzaburou
4,027
1,946
0
3,262
5,667
1,764
873
630
5,037
0
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,643
Gold Earned
33,603
105
Minions Killed
246
0
Camps Cleared
0
903,016
Distance Traveled
1,094,126
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,548
629
63
5
0
270,090
0
W
Anubis
7,271
606
54
5
0
185,677
3
L
Hachiman
5,628
469
43
4
0
169,594
0
W
Sol
5,488
457
27
2
0
216,867
0
L
Horus
4,213
351
11
1
0
123,513
0
W
Erlang Shen
6,068
506
51
4
0
231,658
1
L
Ymir
4,863
405
9
1
0
243,986
2
L
Tiamat
4,479
373
20
2
0
160,902
0
L
Janus
4,460
372
22
2
0
205,021
1
W
Danzaburou
7,228
602
51
4
0
189,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role