Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GR0SSE M0LLE
Hun Batz
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 200L
1,502 Elo+
Solo
Skadi
Skadi
PapaGoose365
Skadi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Slime_killedyou
Tiamat
Level 106
God Stats
18W - 13L
1,572 SR
Queue Stats
33W - 33L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
ToXiiC X STaRz
Gilgamesh
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,501 Elo+
Solo
Team Averages
Level 110
1,514 SR
1,507 Elo+

VS

Team Averages
Level 118
1,425 SR
1,444 Elo+
Jing Wei
Jing Wei
DieRedFX
Jing Wei
Level 126
God Stats
7W - 8L
1,501 SR
Queue Stats
134W - 134L
1,450 Elo+
Solo
Sol
Sol
IveMcFallen69
Sol
Level 118
God Stats
1W - 1L
1,331 SR
Queue Stats
41W - 48L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ramrod_2x4
Cu Chulainn
Level 102
God Stats
2W - 4L
1,502 SR
Queue Stats
29W - 36L
1,441 Elo+
Party 1
Kuzenbo
Kuzenbo
SauceMajin
Kuzenbo
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
317W - 309L
1,409 Elo+
Solo
Arachne
Arachne
UncouthLoki422
Arachne
Level 99
God Stats
2W - 1L
1,288 SR
Queue Stats
174W - 146L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 1
5,215
522
2,055
7,052
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
GR0SSE M0LLE
Hun Batz
9
0 / 4 / 1
5,071
507
3,042
7,194
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,264
426
1,531
4,645
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,519
452
2,658
6,818
4,062
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
ToXiiC X STaRz
Gilgamesh
10
2 / 2 / 1
5,613
561
4,271
7,544
5,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DieRedFX
Jing Wei
9
2 / 1 / 3
5,591
559
3,345
7,008
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 0 / 3
6,450
645
5,556
4,331
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Ramrod_2x4
Cu Chulainn
9
2 / 3 / 0
6,261
626
5,586
8,010
5,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
SauceMajin
Kuzenbo
9
1 / 0 / 8
6,051
605
2,532
3,640
2,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
7 / 0 / 0
6,116
612
4,369
8,720
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
W
Jing Wei
DieRedFX
Jing Wei
2
1
3
3.5
L
Hun Batz
GR0SSE M0LLE
Hun Batz
0
4
1
0.13
W
3
0
3
4.5
L
0
4
0
0
W
Cu Chulainn
Ramrod_2x4
Cu Chulainn
2
3
0
0.67
W
Kuzenbo
SauceMajin
Kuzenbo
1
0
8
5
L
0
3
0
0
L
Gilgamesh
ToXiiC X STaRz
Gilgamesh
2
2
1
1.25
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
21,388
33,253
Taken
31,709
16,213
Mitigated
14,352
7,839
Healing
11,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,055
674
0
685
7,052
2,932
272
1,791
5,261
16,616
0
W
Jing Wei
DieRedFX
Jing Wei
3,345
2,403
111
3,157
7,008
2,227
1,006
1,165
5,843
0
31,203
L
Hun Batz
GR0SSE M0LLE
Hun Batz
3,042
794
0
1,425
7,194
2,976
0
1,028
6,166
0
27,261
W
5,556
2,306
0
3,098
4,331
1,347
2,171
2,009
2,322
35,560
0
L
1,531
536
0
460
4,645
973
190
1,197
3,448
0
11,358
W
Cu Chulainn
Ramrod_2x4
Cu Chulainn
5,586
1,276
0
1,346
8,010
5,127
27
131
7,879
0
27,705
W
Kuzenbo
SauceMajin
Kuzenbo
2,532
1,354
0
1,020
3,640
2,562
605
798
2,842
13,449
0
L
2,658
343
135
2,445
6,818
4,062
433
4,072
2,746
22,184
0
L
Gilgamesh
ToXiiC X STaRz
Gilgamesh
4,271
1,686
0
2,689
7,544
5,270
268
0
7,544
0
24,517
W
4,369
2,344
0
2,832
8,720
3,089
384
610
8,110
0
29,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,682
Gold Earned
30,469
209
Minions Killed
285
0
Camps Cleared
0
861,531
Distance Traveled
923,988
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,215
522
27
3
0
192,357
0
W
Jing Wei
5,591
559
52
5
0
166,017
3
L
Hun Batz
5,071
507
69
7
0
175,924
1
W
Sol
6,450
645
85
9
0
168,072
0
L
Skadi
4,264
426
29
3
0
165,459
1
W
Cu Chulainn
6,261
626
59
6
0
172,879
1
W
Kuzenbo
6,051
605
31
3
0
202,733
2
L
Tiamat
4,519
452
34
3
0
136,382
1
L
Gilgamesh
5,613
561
50
5
0
191,409
1
W
Arachne
6,116
612
58
6
0
214,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role