Player Matchup

Apollo
Apollo
Alla64
Apollo
Level 17
God Stats
1W - 11L
1,223 SR
Queue Stats
55W - 77L
1,247 Elo+
Solo
Horus
Horus
Kazedonius
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 200L
1,313 Elo+
Solo
Ah Puch
Ah Puch
N0t M0
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,314 Elo+
Solo
Thanatos
Thanatos
Ytle
Thanatos
Level 7
God Stats
0W - 5L
1,135 SR
Queue Stats
2W - 10L
1,216 Elo+
Solo
Baron Samedi
Baron Samedi
Zreox
Baron Samedi
Level 6
God Stats
2W - 5L
1,179 SR
Queue Stats
17W - 14L
1,253 Elo+
Solo
Team Averages
Level 14
1,307 SR
1,269 Elo+

VS

Team Averages
Level 18
1,428 SR
1,251 Elo+
Neith
Neith
Astronawoof
Neith
Level 11
God Stats
23W - 29L
1,377 SR
Queue Stats
24W - 40L
1,230 Elo+
Party 1
King Arthur
King Arthur
GeneralGivi
King Arthur
Level 48
God Stats
1W - 2L
1,299 SR
Queue Stats
16W - 15L
1,357 Elo+
Party 2
Olorun
Olorun
Hesuwa
Olorun
Level 7
God Stats
1W - 0L
1,465 SR
Queue Stats
1W - 3L
1,155 Elo+
Party 2
Zeus
Zeus
Saiizouu
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,046 Elo+
Party 1
Da Ji
Da Ji
Section321
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alla64
Apollo
20
5 / 10 / 11
14,367
1,105
16,080
21,309
8,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
20
6 / 6 / 16
13,903
1,069
11,002
29,025
32,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
N0t M0
Ah Puch
20
8 / 10 / 15
14,207
1,093
19,533
24,935
7,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Ytle
Thanatos
20
6 / 10 / 13
14,161
1,089
11,693
23,533
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Zreox
Baron Samedi
20
9 / 9 / 18
15,717
1,209
32,030
26,296
14,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 24
14,246
1,096
17,250
14,195
6,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
GeneralGivi
King Arthur
20
17 / 3 / 17
17,522
1,348
30,657
21,933
23,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Hesuwa
Olorun
20
9 / 7 / 22
15,076
1,160
13,994
19,894
16,943
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
20
12 / 10 / 21
15,637
1,203
38,102
17,608
6,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
20
3 / 12 / 23
13,085
1,007
16,271
22,654
9,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
152
34
Kills
45
45
Deaths
34
73
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alla64
Apollo
5
10
11
1.05
W
4
2
24
8
W
King Arthur
GeneralGivi
King Arthur
17
3
17
8.5
W
Olorun
Hesuwa
Olorun
9
7
22
2.86
L
Horus
6
6
16
2.33
L
Ah Puch
N0t M0
Ah Puch
8
10
15
1.55
W
Zeus
12
10
21
2.25
W
Da Ji
3
12
23
1.21
L
Thanatos
Ytle
Thanatos
6
10
13
1.25
L
Baron Samedi
Zreox
Baron Samedi
9
9
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,338
Damage
116,274
125,098
Taken
96,284
70,232
Mitigated
63,478
31,891
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alla64
Apollo
16,080
11,481
446
2,735
21,309
8,291
0
8,690
12,619
0
43,173
W
17,250
6,915
0
2,653
14,195
6,326
0
6,396
7,799
0
53,547
W
King Arthur
GeneralGivi
King Arthur
30,657
2,200
0
0
21,933
23,592
0
11,436
10,497
427
55,417
W
Olorun
Hesuwa
Olorun
13,994
7,300
1,449
4,228
19,894
16,943
0
10,878
9,016
33,801
0
L
Horus
11,002
5,298
3,897
6,329
29,025
32,036
0
14,652
14,373
0
22,131
L
Ah Puch
N0t M0
Ah Puch
19,533
2,183
0
2,328
24,935
7,225
0
11,032
13,903
43,436
0
W
Zeus
38,102
4,840
0
0
17,608
6,973
0
8,834
8,774
55,482
0
W
Da Ji
16,271
4,836
0
46
22,654
9,644
0
14,019
8,635
0
24,917
L
Thanatos
Ytle
Thanatos
11,693
3,225
0
6,773
23,533
8,671
0
6,089
17,444
0
27,234
L
Baron Samedi
Zreox
Baron Samedi
32,030
1,700
4,553
4,830
26,296
14,009
0
11,985
13,928
67,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,355
Gold Earned
75,566
231
Minions Killed
248
7
Camps Cleared
4
1,096,359
Distance Traveled
1,092,766
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,367
1,105
54
4
2
190,353
3
W
Neith
14,246
1,096
70
5
0
233,970
0
W
King Arthur
17,522
1,348
66
5
3
273,125
1
W
Olorun
15,076
1,160
42
3
0
196,184
0
L
Horus
13,903
1,069
18
1
0
257,500
2
L
Ah Puch
14,207
1,093
51
4
1
217,432
0
W
Zeus
15,637
1,203
50
4
0
201,894
2
W
Da Ji
13,085
1,007
20
2
1
187,593
0
L
Thanatos
14,161
1,089
26
2
3
210,850
3
L
Baron Samedi
15,717
1,209
82
6
1
220,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role