Player Matchup

Bacchus
Bacchus
AquaGolurk
Bacchus
Level 64
God Stats
4W - 2L
1,492 SR
Queue Stats
112W - 117L
1,482 Elo+
Party 1
Apollo
Apollo
ChristheNerd
Apollo
Level 24
God Stats
3W - 2L
1,811 SR
Queue Stats
389W - 384L
1,565 Elo+
Party 1
Fenrir
Fenrir
Stepvhen
Fenrir
Level 28
God Stats
14W - 17L
1,540 SR
Queue Stats
73W - 64L
1,499 Elo+
Party 1
Olorun
Olorun
Terabyte24
Olorun
Level 26
God Stats
17W - 10L
1,544 SR
Queue Stats
112W - 104L
1,447 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yoshidog
Tsukuyomi
Level 17
God Stats
12W - 8L
1,704 SR
Queue Stats
30W - 27L
1,623 Elo+
Party 1
Team Averages
Level 32
1,618 SR
1,523 Elo+

VS

Team Averages
Level 18
1,437 SR
1,389 Elo+
Osiris
Osiris
FeralWendy
Osiris
Level 29
God Stats
4W - 4L
1,264 SR
Queue Stats
119W - 144L
1,430 Elo+
Party 2
Ares
Ares
Xx_ZikaBoy_xX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Hachiman
Hachiman
YllomBRye
Hachiman
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 90L
1,392 Elo+
Solo
Kukulkan
Kukulkan
ZoteTheGreat
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 68L
1,500 Elo+
Party 2
Hel
Hel
unreal_spiel9
Hel
Level 17
God Stats
1W - 4L
1,420 SR
Queue Stats
3W - 9L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AquaGolurk
Bacchus
8
3 / 0 / 3
5,682
631
2,969
2,655
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
11
8 / 0 / 2
7,061
785
5,296
3,182
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Stepvhen
Fenrir
8
3 / 2 / 4
5,480
609
3,529
4,900
1,878
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
Terabyte24
Olorun
8
2 / 1 / 2
5,207
579
2,265
2,852
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
yoshidog
Tsukuyomi
9
3 / 0 / 3
5,889
654
1,458
4,090
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FeralWendy
Osiris
7
0 / 5 / 1
4,293
477
3,307
6,485
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 1 / 0
3,245
361
23
779
192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
YllomBRye
Hachiman
8
1 / 2 / 0
4,735
526
382
4,235
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ZoteTheGreat
Kukulkan
7
2 / 5 / 0
4,592
510
2,109
4,644
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 6 / 0
3,612
401
309
4,151
705

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
3
3
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AquaGolurk
Bacchus
3
0
3
4.5
W
Apollo
8
0
2
9
L
Osiris
FeralWendy
Osiris
0
5
1
0.1
W
Fenrir
Stepvhen
Fenrir
3
2
4
2.5
W
Olorun
Terabyte24
Olorun
2
1
2
3
L
0
1
0
0
L
Hachiman
YllomBRye
Hachiman
1
2
0
0.5
L
Kukulkan
ZoteTheGreat
Kukulkan
2
5
0
0.4
L
0
6
0
0
W
Tsukuyomi
yoshidog
Tsukuyomi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,517
Damage
6,130
17,679
Taken
20,294
6,508
Mitigated
6,668
6,938
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AquaGolurk
Bacchus
2,969
317
0
521
2,655
1,682
238
29
2,626
11,120
0
W
Apollo
5,296
3,810
0
1,360
3,182
1,173
3,975
71
3,111
0
33,720
L
Osiris
FeralWendy
Osiris
3,307
1,072
0
1,145
6,485
3,280
0
1,616
4,869
0
17,806
W
Fenrir
Stepvhen
Fenrir
3,529
1,441
0
1,658
4,900
1,878
495
1,911
2,737
0
15,630
W
Olorun
Terabyte24
Olorun
2,265
858
10
522
2,852
721
766
28
2,824
23,678
0
L
23
23
0
0
779
192
0
129
650
31
0
L
Hachiman
YllomBRye
Hachiman
382
293
0
1,396
4,235
1,256
0
2,525
1,710
0
16,608
L
Kukulkan
ZoteTheGreat
Kukulkan
2,109
475
0
560
4,644
1,235
0
0
4,644
11,796
0
L
309
234
282
206
4,151
705
0
964
3,187
2,358
0
W
Tsukuyomi
yoshidog
Tsukuyomi
1,458
270
0
2,867
4,090
1,054
40
122
3,940
0
25,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
20,477
238
Minions Killed
102
0
Camps Cleared
0
807,824
Distance Traveled
617,149
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,682
631
19
2
0
179,833
3
W
Apollo
7,061
785
79
9
0
155,622
1
L
Osiris
4,293
477
38
4
0
146,758
0
W
Fenrir
5,480
609
29
3
0
138,191
1
W
Olorun
5,207
579
40
4
0
150,972
0
L
Ares
3,245
361
1
0
0
24,691
0
L
Hachiman
4,735
526
28
3
0
150,246
0
L
Kukulkan
4,592
510
31
3
0
156,387
2
L
Hel
3,612
401
4
0
0
139,067
0
W
Tsukuyomi
5,889
654
71
8
0
183,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role