Player Matchup

Neith
Neith
SixChargers24
Neith
Level 66
God Stats
3W - 3L
1,454 SR
Queue Stats
20W - 12L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Sixchargers32
Gilgamesh
Level 125
God Stats
1W - 0L
1,619 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 1
Ares
Ares
kurtz3r
Ares
Level 36
God Stats
5W - 2L
1,733 SR
Queue Stats
29W - 32L
1,250 Elo+
Party 1
Team Averages
Level 76
1,602 SR
1,408 Elo+

VS

Team Averages
Level 40
1,500 SR
1,395 Elo+
Tiamat
Tiamat
DiscipleSalty
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 2
Izanami
Izanami
DizzyDoesIt420
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,435 Elo+
Party 2
Thanatos
Thanatos
Tindure
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 9
8,211
912
6,440
5,807
2,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sixchargers32
Gilgamesh
10
5 / 0 / 10
8,328
925
7,063
10,719
4,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
kurtz3r
Ares
11
5 / 1 / 11
8,396
933
3,503
7,241
5,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
5,329
592
2,128
4,736
2,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 0
5,956
662
7,233
7,602
2,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Tindure
Thanatos
9
0 / 8 / 1
5,727
636
4,236
9,115
3,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
17
Kills
1
1
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
0
0.2
W
7
0
9
11.5
W
Gilgamesh
Sixchargers32
Gilgamesh
5
0
10
10
L
Thanatos
Tindure
Thanatos
0
8
1
0.06
W
Ares
kurtz3r
Ares
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
13,597
23,767
Taken
21,453
12,697
Mitigated
8,102
10,019
Healing
4,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,128
766
294
690
4,736
2,691
6
944
3,792
7,550
0
L
7,233
5,125
151
505
7,602
2,286
0
1,218
6,384
0
24,063
W
6,440
2,002
0
2,174
5,807
2,162
2,290
1,132
4,675
0
35,483
W
Gilgamesh
Sixchargers32
Gilgamesh
7,063
2,185
246
4,840
10,719
4,651
376
1,744
8,975
0
27,882
L
Thanatos
Tindure
Thanatos
4,236
1,292
499
2,318
9,115
3,125
0
1,349
7,766
0
13,039
W
Ares
kurtz3r
Ares
3,503
702
318
2,441
7,241
5,884
112
607
6,634
10,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
17,012
111
Minions Killed
61
0
Camps Cleared
0
477,605
Distance Traveled
403,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,329
592
14
2
0
91,639
0
L
Izanami
5,956
662
28
3
0
149,863
2
W
Neith
8,211
912
59
7
0
161,376
0
W
Gilgamesh
8,328
925
40
4
0
150,025
0
L
Thanatos
5,727
636
19
2
0
162,252
0
W
Ares
8,396
933
12
1
0
166,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role