Player Matchup

Cernunnos
Cernunnos
ZenHeartless
Cernunnos
Level 156
God Stats
7W - 2L
1,619 SR
Queue Stats
218W - 191L
1,614 Elo+
Party 1
Scylla
Scylla
grizzybojango
Scylla
Level 123
God Stats
6W - 3L
1,375 SR
Queue Stats
171W - 131L
1,621 Elo+
Party 1
Chaac
Chaac
hyper_bionic34
Chaac
Level 69
God Stats
5W - 1L
1,724 SR
Queue Stats
15W - 10L
1,633 Elo+
Party 1
Team Averages
Level 116
1,573 SR
1,623 Elo+

VS

Team Averages
Level 114
1,620 SR
1,613 Elo+
King Arthur
King Arthur
HyperPisz
King Arthur
Level 90
God Stats
56W - 33L
1,661 SR
Queue Stats
326W - 219L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
KRIEGJOKER
Gilgamesh
Level 129
God Stats
38W - 20L
1,700 SR
Queue Stats
219W - 152L
1,663 Elo+
Party 2
Baba Yaga
Baba Yaga
PackHeartDylan
Baba Yaga
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 60L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ZenHeartless
Cernunnos
20
13 / 6 / 9
17,293
786
25,741
20,158
8,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 7 / 10
14,645
666
13,899
15,397
5,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 8
15,656
712
14,520
27,726
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HyperPisz
King Arthur
18
7 / 6 / 6
14,940
679
16,432
24,465
30,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
KRIEGJOKER
Gilgamesh
16
5 / 11 / 10
14,338
652
19,033
23,708
19,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
PackHeartDylan
Baba Yaga
19
8 / 6 / 6
14,956
680
18,500
19,116
8,498
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
23
Kills
20
20
Deaths
23
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
HyperPisz
King Arthur
7
6
6
1.67
L
Gilgamesh
KRIEGJOKER
Gilgamesh
5
11
10
0.91
L
Baba Yaga
PackHeartDylan
Baba Yaga
8
6
6
1.83
W
Cernunnos
ZenHeartless
Cernunnos
13
6
9
2.92
W
5
7
10
1.43
W
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,160
Damage
53,965
63,281
Taken
67,289
42,897
Mitigated
58,706
19,151
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
HyperPisz
King Arthur
16,432
2,483
0
1,286
24,465
30,341
272
4,057
20,408
514
57,176
L
Gilgamesh
KRIEGJOKER
Gilgamesh
19,033
4,885
0
981
23,708
19,867
680
4,628
19,080
0
53,075
L
Baba Yaga
PackHeartDylan
Baba Yaga
18,500
1,150
0
2,899
19,116
8,498
756
5,789
13,327
84,248
0
W
Cernunnos
ZenHeartless
Cernunnos
25,741
16,575
0
7,251
20,158
8,885
1,400
5,513
14,531
0
91,219
W
13,899
803
0
2,284
15,397
5,368
726
1,729
13,484
56,046
0
W
14,520
3,543
0
9,616
27,726
28,644
878
10,559
16,479
745
49,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,594
Gold Earned
44,234
220
Minions Killed
217
0
Camps Cleared
0
1,139,313
Distance Traveled
1,075,853
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,940
679
63
3
0
378,425
5
L
Gilgamesh
14,338
652
26
1
0
341,374
3
L
Baba Yaga
14,956
680
128
6
0
356,054
3
W
Cernunnos
17,293
786
111
5
0
363,694
2
W
Scylla
14,645
666
67
3
0
364,080
3
W
Chaac
15,656
712
42
2
0
411,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role