Player Matchup

Apollo
Apollo
BFORBROGURTJR
Apollo
Level 29
God Stats
5W - 3L
1,622 SR
Queue Stats
21W - 27L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Bogwandi X
Jormungandr
Level 29
God Stats
8W - 6L
1,155 SR
Queue Stats
54W - 53L
1,320 Elo+
Solo
Tsukuyomi
Tsukuyomi
GaddockTeeg12
Tsukuyomi
Level 28
God Stats
3W - 0L
1,859 SR
Queue Stats
91W - 91L
1,433 Elo+
Solo
King Arthur
King Arthur
Kroosiia
King Arthur
Level 16
God Stats
3W - 3L
1,497 SR
Queue Stats
27W - 36L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
TooHighTooTry420
Baron Samedi
Level 24
God Stats
5W - 8L
1,470 SR
Queue Stats
248W - 278L
1,506 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,443 Elo+

VS

Team Averages
Level 23
1,463 SR
1,449 Elo+
Awilix
Awilix
RuraRuraK
Awilix
Level 29
God Stats
0W - 1L
1,613 SR
Queue Stats
70W - 93L
1,543 Elo+
Solo
Scylla
Scylla
cmoore451
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
marco3907
Horus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,527 Elo+
Party 1
Janus
Janus
xXmtwzXx
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
yo956y
Xbalanque
Level 25
God Stats
0W - 2L
1,200 SR
Queue Stats
0W - 6L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 1 / 5
13,521
712
24,607
17,344
8,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Bogwandi X
Jormungandr
14
5 / 5 / 15
9,472
499
8,507
15,962
16,524
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
GaddockTeeg12
Tsukuyomi
17
11 / 6 / 3
11,299
595
11,150
13,414
5,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

King Arthur
Kroosiia
King Arthur
18
4 / 3 / 14
11,500
605
10,096
22,289
15,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TooHighTooTry420
Baron Samedi
15
4 / 4 / 3
9,371
493
14,010
16,974
6,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
RuraRuraK
Awilix
14
4 / 8 / 7
9,220
485
11,597
21,193
7,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
cmoore451
Scylla
16
6 / 4 / 2
10,543
555
10,773
14,104
4,972
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
marco3907
Horus
12
1 / 9 / 7
7,763
409
4,961
14,838
6,807
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
xXmtwzXx
Janus
14
4 / 11 / 1
8,513
448
10,427
16,409
4,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
yo956y
Xbalanque
12
4 / 14 / 1
7,664
403
12,069
17,728
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
45
Kills
19
19
Deaths
46
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
21
1
5
23.5
W
Jormungandr
Bogwandi X
Jormungandr
5
5
15
2.5
W
Tsukuyomi
GaddockTeeg12
Tsukuyomi
11
6
3
2.08
W
King Arthur
Kroosiia
King Arthur
4
3
14
3.67
L
Awilix
RuraRuraK
Awilix
4
8
7
0.94
W
Baron Samedi
TooHighTooTry420
Baron Samedi
4
4
3
1.38
L
Scylla
cmoore451
Scylla
6
4
2
1.75
L
Horus
marco3907
Horus
1
9
7
0.5
L
Janus
xXmtwzXx
Janus
4
11
1
0.41
L
Xbalanque
yo956y
Xbalanque
4
14
1
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,370
Damage
49,827
85,983
Taken
84,272
52,419
Mitigated
29,449
28,354
Healing
11,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,607
15,984
0
10,173
17,344
8,225
8,095
4,635
12,407
0
97,521
W
Jormungandr
Bogwandi X
Jormungandr
8,507
2,565
0
0
15,962
16,524
243
2,666
13,098
29,915
0
W
Tsukuyomi
GaddockTeeg12
Tsukuyomi
11,150
3,011
0
3,016
13,414
5,539
22
3,480
9,662
0
63,903
W
King Arthur
Kroosiia
King Arthur
10,096
610
0
8,141
22,289
15,227
72
4,321
17,572
0
69,417
L
Awilix
RuraRuraK
Awilix
11,597
5,789
0
2,363
21,193
7,806
512
4,151
16,870
0
43,374
W
Baron Samedi
TooHighTooTry420
Baron Samedi
14,010
1,397
755
6,269
16,974
6,904
1,089
4,473
12,044
53,628
0
L
Scylla
cmoore451
Scylla
10,773
201
0
2,634
14,104
4,972
0
3,877
9,865
51,936
0
L
Horus
marco3907
Horus
4,961
2,994
1,029
3,110
14,838
6,807
88
4,659
10,004
0
22,665
L
Janus
xXmtwzXx
Janus
10,427
1,879
0
2,022
16,409
4,560
508
3,175
13,142
46,254
0
L
Xbalanque
yo956y
Xbalanque
12,069
7,361
0
812
17,728
5,304
273
5,778
11,874
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,163
Gold Earned
43,703
500
Minions Killed
325
0
Camps Cleared
0
1,685,146
Distance Traveled
1,565,834
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,521
712
166
9
0
320,093
1
W
Jormungandr
9,472
499
34
2
0
333,993
0
W
Tsukuyomi
11,299
595
93
5
0
318,286
1
W
King Arthur
11,500
605
124
7
0
398,893
2
L
Awilix
9,220
485
72
4
0
317,116
0
W
Baron Samedi
9,371
493
83
4
0
313,881
1
L
Scylla
10,543
555
103
5
0
343,011
2
L
Horus
7,763
409
44
2
0
349,949
3
L
Janus
8,513
448
74
4
0
280,122
1
L
Xbalanque
7,664
403
32
2
0
275,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role