Player Matchup

Ganesha
Ganesha
Hellrazor980
Ganesha
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,676 Elo+
Solo
Achilles
Achilles
comaleague
Achilles
Level 22
God Stats
2W - 0L
1,304 SR
Queue Stats
102W - 41L
1,811 Elo+
Solo
Ne Zha
Ne Zha
fatjesus9624
Ne Zha
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
leagueroxx
Neith
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 6L
1,834 Elo+
Party 2
Baron Samedi
Baron Samedi
why4hours
Baron Samedi
Level 26
God Stats
6W - 5L
1,577 SR
Queue Stats
122W - 32L
1,747 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,713 Elo+

VS

Team Averages
Level 24
1,700 SR
1,701 Elo+
Nox
Nox
AHornyMonke
Nox
Level 27
God Stats
8W - 9L
1,538 SR
Queue Stats
111W - 101L
1,548 Elo+
Party 1
Thor
Thor
MissFortuneQuQ
Thor
Level 29
God Stats
11W - 9L
1,641 SR
Queue Stats
230W - 117L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
Omnoogle
Danzaburou
Level 17
God Stats
67W - 56L
1,873 SR
Queue Stats
92W - 82L
1,693 Elo+
Solo
Gilgamesh
Gilgamesh
Optixxx
Gilgamesh
Level 20
God Stats
4W - 1L
1,946 SR
Queue Stats
31W - 10L
1,803 Elo+
Party 1
Fenrir
Fenrir
SmurfGM
Fenrir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 42L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hellrazor980
Ganesha
15
0 / 2 / 13
9,739
487
5,225
13,576
11,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
comaleague
Achilles
18
5 / 5 / 2
11,201
560
10,782
18,071
13,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ne Zha
18
9 / 3 / 8
11,916
596
13,749
13,813
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
18
4 / 2 / 5
12,065
603
7,006
9,208
3,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
why4hours
Baron Samedi
17
3 / 5 / 10
10,840
542
14,975
13,298
6,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,283
514
5,866
8,703
2,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 3 / 7
10,218
511
8,997
16,327
6,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Omnoogle
Danzaburou
17
0 / 2 / 3
10,456
523
4,570
8,378
2,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Optixxx
Gilgamesh
17
6 / 5 / 4
11,163
558
15,825
19,040
13,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
SmurfGM
Fenrir
15
5 / 6 / 6
9,932
497
9,080
21,161
10,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
21
Kills
17
17
Deaths
21
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Ganesha
Hellrazor980
Ganesha
0
2
13
3.25
L
3
3
7
2.17
L
Danzaburou
Omnoogle
Danzaburou
0
2
3
0.75
L
Gilgamesh
Optixxx
Gilgamesh
6
5
4
1.6
L
Fenrir
SmurfGM
Fenrir
5
6
6
1.33
W
Achilles
comaleague
Achilles
5
5
2
1.2
W
Ne Zha
9
3
8
4.33
W
Neith
4
2
5
3.25
W
Baron Samedi
why4hours
Baron Samedi
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,737
Damage
44,338
67,966
Taken
73,609
41,701
Mitigated
37,259
25,976
Healing
17,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,866
746
123
1,132
8,703
2,560
0
4,208
4,219
60,910
0
W
Ganesha
Hellrazor980
Ganesha
5,225
942
0
4,004
13,576
11,285
0
2,725
10,788
22,164
0
L
8,997
1,630
0
4,675
16,327
6,915
0
4,108
12,029
0
67,227
L
Danzaburou
Omnoogle
Danzaburou
4,570
2,075
0
3,328
8,378
2,934
2,632
379
7,999
0
77,332
L
Gilgamesh
Optixxx
Gilgamesh
15,825
4,551
0
3,642
19,040
13,963
0
5,086
13,717
0
65,105
L
Fenrir
SmurfGM
Fenrir
9,080
3,060
0
5,034
21,161
10,887
0
5,541
15,445
0
34,454
W
Achilles
comaleague
Achilles
10,782
3,219
0
5,872
18,071
13,358
0
319
17,727
0
66,528
W
Ne Zha
13,749
4,506
0
5,486
13,813
6,746
0
1,014
12,799
0
94,608
W
Neith
7,006
3,639
0
5,111
9,208
3,413
1,338
144
9,064
0
95,779
W
Baron Samedi
why4hours
Baron Samedi
14,975
1,027
1,792
3,711
13,298
6,899
0
2,662
10,188
79,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,761
Gold Earned
52,052
591
Minions Killed
586
0
Camps Cleared
0
1,882,766
Distance Traveled
1,861,193
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,283
514
134
7
0
368,031
6
W
Ganesha
9,739
487
7
0
0
408,426
6
L
Thor
10,218
511
128
6
0
385,845
4
L
Danzaburou
10,456
523
149
7
0
361,291
6
L
Gilgamesh
11,163
558
125
6
0
357,752
2
L
Fenrir
9,932
497
50
3
0
388,274
1
W
Achilles
11,201
560
110
6
0
387,666
3
W
Ne Zha
11,916
596
146
7
0
409,823
1
W
Neith
12,065
603
172
9
0
326,469
2
W
Baron Samedi
10,840
542
156
8
0
350,382
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role