Player Matchup

Kumbhakarna
Kumbhakarna
auRa o iGecko
Kumbhakarna
Level 125
God Stats
6W - 1L
1,695 SR
Queue Stats
65W - 52L
1,533 Elo+
Party 1
Baron Samedi
Baron Samedi
auRa o iHardy
Baron Samedi
Level 122
God Stats
1W - 0L
1,750 SR
Queue Stats
31W - 27L
1,536 Elo+
Party 1
Anubis
Anubis
auRa o iJesus
Anubis
Level 118
God Stats
14W - 11L
1,702 SR
Queue Stats
52W - 31L
1,606 Elo+
Party 1
Ullr
Ullr
xCarryPotterz
Ullr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 9L
1,634 Elo+
Party 1
Mercury
Mercury
zCarryPotterx
Mercury
Level 28
God Stats
33W - 14L
1,602 SR
Queue Stats
109W - 72L
1,599 Elo+
Party 1
Team Averages
Level 84
1,650 SR
1,581 Elo+

VS

Team Averages
Level 48
1,538 SR
1,426 Elo+
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Fortressdnb
Artio
Level 38
God Stats
16W - 9L
1,678 SR
Queue Stats
142W - 156L
1,421 Elo+
Party 2
Kukulkan
Kukulkan
JakeBBB
Kukulkan
Level 28
God Stats
6W - 6L
1,502 SR
Queue Stats
104W - 111L
1,408 Elo+
Party 2
Hou Yi
Hou Yi
OldestSoul
Hou Yi
Level 43
God Stats
14W - 20L
1,475 SR
Queue Stats
169W - 182L
1,367 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TEKO-C
Cu Chulainn
Level 82
God Stats
5W - 8L
1,536 SR
Queue Stats
102W - 101L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
auRa o iGecko
Kumbhakarna
14
5 / 3 / 7
9,669
537
4,837
13,442
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
auRa o iHardy
Baron Samedi
15
4 / 6 / 3
9,398
522
9,892
12,685
6,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
7 / 3 / 5
11,007
612
8,336
11,905
6,914
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 8
9,015
501
6,294
9,032
2,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
18
8 / 5 / 5
10,883
605
10,738
14,212
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 6 / 6
8,689
483
9,105
12,618
6,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 5 / 4
7,365
409
3,909
12,361
8,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
JakeBBB
Kukulkan
13
3 / 6 / 5
8,376
465
7,083
9,184
3,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
OldestSoul
Hou Yi
13
3 / 3 / 3
8,468
470
7,238
9,486
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
TEKO-C
Cu Chulainn
17
9 / 7 / 2
10,739
597
12,015
15,364
13,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
27
Kills
20
20
Deaths
27
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
6
6
1
L
2
5
4
0.8
L
Kukulkan
JakeBBB
Kukulkan
3
6
5
0.92
L
Hou Yi
OldestSoul
Hou Yi
3
3
3
1.5
L
Cu Chulainn
TEKO-C
Cu Chulainn
9
7
2
1.43
W
Kumbhakarna
auRa o iGecko
Kumbhakarna
5
3
7
2.83
W
Baron Samedi
auRa o iHardy
Baron Samedi
4
6
3
0.92
W
7
3
5
3.17
W
3
3
8
2.33
W
Mercury
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,097
Damage
39,350
61,276
Taken
59,013
31,715
Mitigated
35,307
19,938
Healing
11,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,105
1,733
0
2,381
12,618
6,491
0
4,506
8,112
0
44,175
L
3,909
163
920
2,674
12,361
8,935
0
3,874
8,487
20,626
0
L
Kukulkan
JakeBBB
Kukulkan
7,083
1,295
0
980
9,184
3,080
248
3,032
6,152
35,932
0
L
Hou Yi
OldestSoul
Hou Yi
7,238
3,200
0
2,295
9,486
3,015
0
4,028
5,458
0
43,077
L
Cu Chulainn
TEKO-C
Cu Chulainn
12,015
2,824
0
2,489
15,364
13,786
314
7,625
7,739
0
54,638
W
Kumbhakarna
auRa o iGecko
Kumbhakarna
4,837
851
0
3,318
13,442
9,763
333
3,043
10,247
21,433
0
W
Baron Samedi
auRa o iHardy
Baron Samedi
9,892
337
290
3,310
12,685
6,885
1,202
2,074
10,535
48,211
0
W
8,336
356
0
7,354
11,905
6,914
1,058
904
10,913
88,761
0
W
6,294
2,382
781
2,319
9,032
2,627
2,171
2,095
6,863
0
46,283
W
Mercury
10,738
6,253
213
2,353
14,212
5,526
0
2,358
11,726
0
69,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,972
Gold Earned
43,637
484
Minions Killed
366
0
Camps Cleared
0
1,679,053
Distance Traveled
1,675,118
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,689
483
77
4
0
340,830
4
L
Artio
7,365
409
21
1
0
366,388
3
L
Kukulkan
8,376
465
84
5
0
339,228
4
L
Hou Yi
8,468
470
80
4
0
313,767
3
L
Cu Chulainn
10,739
597
104
6
0
314,905
1
W
Kumbhakarna
9,669
537
31
2
0
375,862
4
W
Baron Samedi
9,398
522
95
5
0
282,646
2
W
Anubis
11,007
612
152
8
0
295,233
3
W
Ullr
9,015
501
83
5
0
329,071
0
W
Mercury
10,883
605
123
7
0
396,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role