Player Matchup

Cerberus
Cerberus
NikoSephirath
Cerberus
Level 85
God Stats
1W - 1L
1,507 SR
Queue Stats
150W - 229L
1,398 Elo+
Solo
Cernunnos
Cernunnos
tortustein
Cernunnos
Level 81
God Stats
8W - 6L
1,642 SR
Queue Stats
147W - 195L
1,503 Elo+
Solo
Discordia
Discordia
wclaymore
Discordia
Level 57
God Stats
22W - 14L
1,654 SR
Queue Stats
416W - 260L
1,683 Elo+
Solo
Team Averages
Level 74
1,601 SR
1,528 Elo+

VS

Team Averages
Level 95
1,238 SR
1,483 Elo+
Odin
Odin
Buddhasboy
Odin
Level 49
God Stats
2W - 2L
1,182 SR
Queue Stats
3W - 5L
1,161 Elo+
Solo
Ravana
Ravana
Cowboy
Ravana
Level 127
God Stats
2W - 4L
1,344 SR
Queue Stats
200W - 165L
1,641 Elo+
Party 1
Olorun
Olorun
MooMooBby
Olorun
Level 109
God Stats
2W - 2L
1,189 SR
Queue Stats
120W - 75L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NikoSephirath
Cerberus
12
1 / 5 / 5
9,886
582
8,090
19,465
8,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
tortustein
Cernunnos
13
3 / 5 / 5
10,877
640
13,913
11,580
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
wclaymore
Discordia
14
5 / 3 / 3
10,720
631
11,260
7,237
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
10,710
630
5,030
14,020
10,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Ravana
Cowboy
Ravana
14
5 / 3 / 8
11,773
693
7,695
13,855
9,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
MooMooBby
Olorun
16
6 / 3 / 6
11,953
703
15,177
16,908
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
13
13
Deaths
9
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Ravana
Cowboy
Ravana
5
3
8
3
W
Olorun
MooMooBby
Olorun
6
3
6
3
L
Cerberus
NikoSephirath
Cerberus
1
5
5
0.7
L
Cernunnos
tortustein
Cernunnos
3
5
5
1.1
L
Discordia
wclaymore
Discordia
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
27,902
38,282
Taken
44,783
14,998
Mitigated
25,737
6,403
Healing
16,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,030
928
1,559
3,105
14,020
10,168
1,028
5,869
7,686
0
28,580
W
Ravana
Cowboy
Ravana
7,695
3,061
0
1,786
13,855
9,847
1,499
5,101
8,496
0
48,961
W
Olorun
MooMooBby
Olorun
15,177
11,251
1,973
7,582
16,908
5,722
557
8,327
8,197
68,798
0
L
Cerberus
NikoSephirath
Cerberus
8,090
302
0
4,013
19,465
8,355
29
7,183
12,282
21,881
0
L
Cernunnos
tortustein
Cernunnos
13,913
5,725
0
887
11,580
4,239
1,565
5,122
6,458
0
58,429
L
Discordia
wclaymore
Discordia
11,260
278
0
1,503
7,237
2,404
228
2,916
4,321
32,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,483
Gold Earned
34,436
180
Minions Killed
163
0
Camps Cleared
0
794,287
Distance Traveled
948,159
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,710
630
39
2
0
316,331
0
W
Ravana
11,773
693
55
3
0
343,069
2
W
Olorun
11,953
703
69
4
0
288,759
4
L
Cerberus
9,886
582
42
2
0
255,914
2
L
Cernunnos
10,877
640
87
5
0
263,942
1
L
Discordia
10,720
631
51
3
0
274,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role