Player Matchup

Baba Yaga
Baba Yaga
DdaviDoff22
Baba Yaga
Level 15
God Stats
6W - 8L
1,655 SR
Queue Stats
37W - 44L
1,348 Elo+
Party 1
Merlin
Merlin
Drogomir7925
Merlin
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
103W - 105L
1,387 Elo+
Solo
Danzaburou
Danzaburou
Samura1_Hack
Danzaburou
Level 35
God Stats
1W - 3L
1,300 SR
Queue Stats
54W - 55L
1,427 Elo+
Party 1
Arachne
Arachne
sakosixguns434
Arachne
Level 23
God Stats
6W - 2L
1,653 SR
Queue Stats
25W - 16L
1,421 Elo+
Party 1
Tyr
Tyr
serouj
Tyr
Level 29
God Stats
7W - 3L
1,547 SR
Queue Stats
49W - 45L
1,543 Elo+
Party 1
Team Averages
Level 26
1,531 SR
1,425 Elo+

VS

Team Averages
Level 19
1,385 SR
1,435 Elo+
Xbalanque
Xbalanque
Eletrix01
Xbalanque
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
181W - 223L
1,391 Elo+
Party 2
Neith
Neith
Emad_AF
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Ymir
Ymir
Emad_Nightmare
Ymir
Level 16
God Stats
4W - 3L
1,715 SR
Queue Stats
29W - 23L
1,516 Elo+
Party 3
Chaac
Chaac
PT06041992
Chaac
Level 25
God Stats
4W - 11L
1,060 SR
Queue Stats
140W - 165L
1,410 Elo+
Party 2
Fenrir
Fenrir
P_H_E_M_T
Fenrir
Level 21
God Stats
0W - 3L
1,151 SR
Queue Stats
17W - 27L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DdaviDoff22
Baba Yaga
18
3 / 3 / 15
12,584
449
16,530
12,020
9,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Merlin
20
8 / 3 / 14
14,441
516
23,107
16,095
7,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Samura1_Hack
Danzaburou
20
16 / 2 / 3
16,558
591
21,922
21,492
9,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 6 / 2
14,899
532
11,703
22,898
14,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
serouj
Tyr
19
7 / 1 / 5
13,379
478
20,241
22,312
27,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eletrix01
Xbalanque
18
3 / 8 / 1
12,101
432
14,472
25,843
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Emad_AF
Neith
13
0 / 13 / 3
8,936
319
5,287
18,567
6,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 10 / 3
11,701
418
16,668
28,845
18,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
20
5 / 3 / 0
13,298
475
13,783
29,099
22,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
P_H_E_M_T
Fenrir
19
2 / 8 / 4
12,097
432
6,598
23,237
12,410
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
42
Kills
13
15
Deaths
42
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DdaviDoff22
Baba Yaga
3
3
15
3.5
W
Merlin
8
3
14
5
L
Xbalanque
Eletrix01
Xbalanque
3
8
1
0.44
L
Neith
Emad_AF
Neith
0
13
3
0.12
L
3
10
3
0.45
L
Chaac
5
3
0
1.67
L
Fenrir
P_H_E_M_T
Fenrir
2
8
4
0.5
W
Danzaburou
Samura1_Hack
Danzaburou
16
2
3
8.75
W
8
6
2
1.5
W
Tyr
serouj
Tyr
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,503
Damage
56,808
94,817
Taken
125,591
68,543
Mitigated
70,622
38,426
Healing
31,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DdaviDoff22
Baba Yaga
16,530
1,015
180
4,547
12,020
9,537
693
2,774
9,246
46,557
0
W
Merlin
23,107
1,546
1,519
7,222
16,095
7,049
2,302
2,667
13,428
87,407
0
L
Xbalanque
Eletrix01
Xbalanque
14,472
8,619
0
6,637
25,843
10,654
360
8,919
16,924
0
86,713
L
Neith
Emad_AF
Neith
5,287
3,045
0
1,107
18,567
6,847
419
6,160
12,407
0
25,718
L
16,668
1,921
402
5,046
28,845
18,707
543
9,489
19,356
56,241
0
L
Chaac
13,783
4,150
0
14,046
29,099
22,004
91
7,882
21,217
0
86,437
L
Fenrir
P_H_E_M_T
Fenrir
6,598
1,906
171
4,165
23,237
12,410
111
7,187
16,050
0
70,102
W
Danzaburou
Samura1_Hack
Danzaburou
21,922
9,947
0
9,035
21,492
9,944
4,513
5,947
15,545
0
136,129
W
11,703
7,994
0
8,562
22,898
14,218
4,292
2,253
20,645
0
112,134
W
Tyr
serouj
Tyr
20,241
2,182
0
7,361
22,312
27,795
1,384
3,027
19,285
0
73,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,861
Gold Earned
58,133
668
Minions Killed
545
0
Camps Cleared
0
2,495,450
Distance Traveled
2,211,714
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,584
449
58
2
0
547,305
0
W
Merlin
14,441
516
132
5
0
457,241
2
L
Xbalanque
12,101
432
149
5
0
472,926
0
L
Neith
8,936
319
43
2
0
349,924
0
L
Ymir
11,701
418
84
3
0
434,366
1
L
Chaac
13,298
475
144
5
0
540,442
1
L
Fenrir
12,097
432
125
4
0
414,056
1
W
Danzaburou
16,558
591
174
6
0
459,329
2
W
Arachne
14,899
532
174
6
0
477,860
0
W
Tyr
13,379
478
130
5
0
553,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role