Player Matchup

Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Sphresa
Heimdallr
Level 44
God Stats
2W - 0L
1,745 SR
Queue Stats
6W - 11L
1,358 Elo+
Solo
Ymir
Ymir
sheehan_95
Ymir
Level 100
God Stats
20W - 32L
1,716 SR
Queue Stats
46W - 56L
1,610 Elo+
Party 1
Danzaburou
Danzaburou
zestyfire924
Danzaburou
Level 44
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,617 SR
1,492 Elo+

VS

Team Averages
Level 69
1,291 SR
1,339 Elo+
Horus
Horus
Deezblank
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,221 Elo+
Solo
Janus
Janus
FaLkx429
Janus
Level 25
God Stats
2W - 8L
1,106 SR
Queue Stats
42W - 43L
1,542 Elo+
Solo
Poseidon
Poseidon
crimsonRIOT25
Poseidon
Level 21
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 3L
1,301 Elo+
Solo
Susano
Susano
tonebone8003
Susano
Level 141
God Stats
0W - 1L
960 SR
Queue Stats
39W - 80L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
10 / 1 / 6
12,047
927
12,566
13,369
9,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Sphresa
Heimdallr
15
1 / 3 / 7
9,490
730
5,968
9,111
3,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 1 / 9
10,731
825
9,412
8,733
8,145
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
zestyfire924
Danzaburou
15
2 / 4 / 3
9,632
741
3,783
7,035
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Deezblank
Horus
14
3 / 4 / 3
8,910
685
6,818
12,732
10,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
FaLkx429
Janus
16
4 / 4 / 2
9,945
765
11,158
7,211
2,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
crimsonRIOT25
Poseidon
14
2 / 7 / 6
9,010
693
5,796
9,478
3,028
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
16
0 / 3 / 1
9,659
743
3,243
8,306
3,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
18
Kills
9
9
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
1
6
13
L
Horus
Deezblank
Horus
3
4
3
1.13
L
Janus
FaLkx429
Janus
4
4
2
1.25
W
Heimdallr
Sphresa
Heimdallr
1
3
7
1.5
L
Poseidon
crimsonRIOT25
Poseidon
2
7
6
0.71
W
5
1
9
9.5
L
Susano
0
3
1
0.17
W
Danzaburou
zestyfire924
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
27,015
38,248
Taken
37,727
24,546
Mitigated
19,941
11,911
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
12,566
5,174
2,797
4,720
13,369
9,839
0
5,362
7,538
0
29,737
L
Horus
Deezblank
Horus
6,818
2,000
354
3,668
12,732
10,934
214
5,060
7,672
4,808
12,875
L
Janus
FaLkx429
Janus
11,158
550
0
1,229
7,211
2,088
102
1,698
5,513
45,323
0
W
Heimdallr
Sphresa
Heimdallr
5,968
2,669
524
597
9,111
3,853
447
4,045
4,913
0
33,923
L
Poseidon
crimsonRIOT25
Poseidon
5,796
383
0
262
9,478
3,028
471
2,909
6,569
23,223
0
W
9,412
1,508
0
1,936
8,733
8,145
736
5,303
3,147
33,531
0
L
Susano
3,243
443
0
1,555
8,306
3,891
826
843
7,463
0
35,330
W
Danzaburou
zestyfire924
Danzaburou
3,783
2,400
0
1,337
7,035
2,709
323
3,550
3,305
0
16,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,900
Gold Earned
37,524
176
Minions Killed
235
5
Camps Cleared
11
967,740
Distance Traveled
951,954
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,047
927
44
3
1
274,074
1
L
Horus
8,910
685
23
2
2
289,939
0
L
Janus
9,945
765
86
7
6
224,247
3
W
Heimdallr
9,490
730
56
4
0
228,176
0
L
Poseidon
9,010
693
40
3
1
189,276
1
W
Ymir
10,731
825
54
4
4
254,331
0
L
Susano
9,659
743
86
7
2
248,492
4
W
Danzaburou
9,632
741
22
2
0
211,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role