Player Matchup

Jormungandr
Jormungandr
Aeondyne
Jormungandr
Level 61
God Stats
49W - 62L
1,501 SR
Queue Stats
74W - 103L
1,290 Elo+
Solo
Skadi
Skadi
killercraft20
Skadi
Level 16
God Stats
1W - 4L
1,360 SR
Queue Stats
5W - 16L
1,192 Elo+
Solo
Tiamat
Tiamat
xXMARCOXxWD
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,068 Elo+
Solo
Team Averages
Level 33
1,453 SR
1,184 Elo+

VS

Team Averages
Level 33
1,542 SR
1,285 Elo+
Fenrir
Fenrir
GhostReaper483
Fenrir
Level 8
God Stats
10W - 7L
1,455 SR
Queue Stats
13W - 10L
1,285 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KrampusAtNight
Tsukuyomi
Level 40
God Stats
3W - 1L
1,673 SR
Queue Stats
13W - 10L
1,285 Elo+
Party 1
Chronos
Chronos
xAquaNoobx
Chronos
Level 50
God Stats
7W - 5L
1,499 SR
Queue Stats
15W - 12L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aeondyne
Jormungandr
11
4 / 7 / 3
9,447
675
7,482
13,221
9,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 9 / 4
8,771
627
5,062
12,790
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
12
2 / 6 / 3
9,087
649
4,361
9,262
6,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 11
10,124
723
8,991
9,822
3,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
KrampusAtNight
Tsukuyomi
14
7 / 2 / 8
10,518
751
7,169
8,983
3,316
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
xAquaNoobx
Chronos
15
10 / 1 / 8
11,077
791
12,783
11,471
4,381
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
22
22
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Aeondyne
Jormungandr
4
7
3
0.79
W
5
5
11
2.1
W
Tsukuyomi
KrampusAtNight
Tsukuyomi
7
2
8
5.5
L
2
9
4
0.44
W
Chronos
xAquaNoobx
Chronos
10
1
8
14
L
Tiamat
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,905
Damage
28,943
35,273
Taken
30,276
19,620
Mitigated
11,513
2,506
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Aeondyne
Jormungandr
7,482
1,204
294
660
13,221
9,032
242
4,626
8,595
33,134
0
W
8,991
2,469
354
2,670
9,822
3,816
871
4,204
4,840
0
21,746
W
Tsukuyomi
KrampusAtNight
Tsukuyomi
7,169
1,422
231
2,702
8,983
3,316
1,521
3,499
5,484
0
40,581
L
5,062
3,699
209
697
12,790
4,395
772
5,399
7,391
0
24,459
W
Chronos
xAquaNoobx
Chronos
12,783
4,549
0
2,659
11,471
4,381
671
4,395
7,076
48,761
0
L
Tiamat
4,361
808
0
646
9,262
6,193
40
2,791
6,471
16,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,305
Gold Earned
31,719
103
Minions Killed
141
0
Camps Cleared
0
634,116
Distance Traveled
724,241
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,447
675
43
3
0
212,488
0
W
Fenrir
10,124
723
26
2
0
235,177
1
W
Tsukuyomi
10,518
751
43
3
0
281,523
0
L
Skadi
8,771
627
45
3
0
200,456
0
W
Chronos
11,077
791
72
5
0
207,541
0
L
Tiamat
9,087
649
15
1
0
221,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role