Player Matchup

Apollo
Apollo
AudaxPauper
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,053 Elo+
Party 2
Cthulhu
Cthulhu
Gottomss
Cthulhu
Level 3
God Stats
1W - 2L
1,288 SR
Queue Stats
1W - 3L
988 Elo+
Party 2
Nemesis
Nemesis
SoggyBoness
Nemesis
Level 17
God Stats
14W - 14L
1,360 SR
Queue Stats
28W - 27L
1,330 Elo+
Solo
Amaterasu
Amaterasu
Sohinki42069
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,053 Elo+
Party 2
Set
Set
SpinalDolphin
Set
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,053 Elo+
Party 2
Team Averages
Level 6
1,430 SR
1,096 Elo+

VS

Team Averages
Level 17
1,545 SR
1,302 Elo+
Fenrir
Fenrir
AsapStinky07
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
DaltonCasto
Discordia
Level 27
God Stats
5W - 7L
1,633 SR
Queue Stats
78W - 89L
1,210 Elo+
Solo
Cerberus
Cerberus
DonTranchete
Cerberus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 44L
1,044 Elo+
Solo
Hachiman
Hachiman
KingWantan
Hachiman
Level 7
God Stats
1W - 3L
1,482 SR
Queue Stats
14W - 20L
1,231 Elo+
Solo
Aphrodite
Aphrodite
wepoiweopioer
Aphrodite
Level 29
God Stats
1W - 3L
1,611 SR
Queue Stats
64W - 77L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
3 / 5 / 5
11,910
496
7,221
11,577
4,203
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Gottomss
Cthulhu
18
5 / 3 / 10
12,360
515
14,979
19,600
20,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
SoggyBoness
Nemesis
20
11 / 3 / 6
13,815
576
17,363
19,223
9,069
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Sohinki42069
Amaterasu
15
3 / 3 / 9
11,057
461
5,664
15,436
9,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 8 / 2
11,131
464
5,169
18,427
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 9 / 3
8,946
373
2,844
18,191
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
DaltonCasto
Discordia
20
8 / 1 / 2
12,868
536
22,970
12,375
3,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
DonTranchete
Cerberus
11
1 / 1 / 0
8,572
357
2,702
10,077
4,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
KingWantan
Hachiman
13
5 / 8 / 6
9,711
405
12,027
15,508
4,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
wepoiweopioer
Aphrodite
17
8 / 8 / 7
11,270
470
15,127
24,911
15,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
23
Kills
22
22
Deaths
27
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
3
0.17
W
Apollo
3
5
5
1.1
L
Discordia
DaltonCasto
Discordia
8
1
2
9
L
Cerberus
DonTranchete
Cerberus
1
1
0
1
W
Cthulhu
Gottomss
Cthulhu
5
3
10
3.33
L
Hachiman
KingWantan
Hachiman
5
8
6
1
W
Nemesis
SoggyBoness
Nemesis
11
3
6
4.67
W
Amaterasu
Sohinki42069
Amaterasu
3
3
9
2.5
W
1
8
2
0.25
L
Aphrodite
wepoiweopioer
Aphrodite
8
8
7
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,396
Damage
55,670
84,263
Taken
81,062
51,729
Mitigated
34,690
12,353
Healing
30,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,844
1,098
0
5,006
18,191
6,484
0
966
17,175
0
58,759
W
Apollo
7,221
4,108
0
720
11,577
4,203
4,985
3,963
7,506
0
61,904
L
Discordia
DaltonCasto
Discordia
22,970
422
497
4,276
12,375
3,957
0
2,658
9,617
92,936
0
L
Cerberus
DonTranchete
Cerberus
2,702
79
0
2,446
10,077
4,317
548
1,629
8,273
31,465
0
W
Cthulhu
Gottomss
Cthulhu
14,979
449
525
1,702
19,600
20,497
1,306
8,757
10,443
63,330
0
L
Hachiman
KingWantan
Hachiman
12,027
8,401
0
982
15,508
4,501
2,917
3,150
12,208
0
41,744
W
Nemesis
SoggyBoness
Nemesis
17,363
11,766
0
6,000
19,223
9,069
1,242
8,950
10,072
0
111,373
W
Amaterasu
Sohinki42069
Amaterasu
5,664
2,372
0
2,820
15,436
9,424
1,245
7,947
7,183
0
25,869
W
5,169
2,290
0
586
18,427
8,536
641
9,643
8,260
0
58,304
L
Aphrodite
wepoiweopioer
Aphrodite
15,127
3,797
5,280
11,556
24,911
15,431
732
5,848
18,810
60,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
51,367
476
Minions Killed
474
0
Camps Cleared
0
2,149,965
Distance Traveled
1,712,820
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,946
373
81
3
0
339,818
0
W
Apollo
11,910
496
109
5
0
419,335
6
L
Discordia
12,868
536
156
7
0
418,034
9
L
Cerberus
8,572
357
84
4
0
262,772
0
W
Cthulhu
12,360
515
97
4
0
429,321
1
L
Hachiman
9,711
405
63
3
0
314,062
0
W
Nemesis
13,815
576
122
5
0
424,136
0
W
Amaterasu
11,057
461
35
1
0
476,453
2
W
Set
11,131
464
113
5
0
400,720
0
L
Aphrodite
11,270
470
90
4
0
378,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role