Player Matchup

Raijin
Raijin
Highlifewess
Raijin
Level 125
God Stats
1W - 3L
1,304 SR
Queue Stats
106W - 110L
1,503 Elo+
Party 2
Arachne
Arachne
IceTear
Arachne
Level 125
God Stats
4W - 2L
1,727 SR
Queue Stats
39W - 45L
1,303 Elo+
Party 1
Hel
Hel
MasterAskarus
Hel
Level 34
God Stats
3W - 3L
1,669 SR
Queue Stats
12W - 14L
1,432 Elo+
Solo
Chernobog
Chernobog
Objdeezer
Chernobog
Level 43
God Stats
4W - 4L
1,383 SR
Queue Stats
5W - 8L
1,412 Elo+
Party 2
Mulan
Mulan
TheJoker96
Mulan
Level 31
God Stats
0W - 1L
1,476 SR
Queue Stats
36W - 43L
1,303 Elo+
Party 1
Team Averages
Level 72
1,512 SR
1,391 Elo+

VS

Team Averages
Level 89
1,633 SR
1,495 Elo+
Amaterasu
Amaterasu
Joyful J2004
Amaterasu
Level 79
God Stats
11W - 8L
1,449 SR
Queue Stats
568W - 591L
1,446 Elo+
Solo
Heimdallr
Heimdallr
Pokemouille62
Heimdallr
Level 80
God Stats
5W - 3L
1,635 SR
Queue Stats
159W - 142L
1,544 Elo+
Party 3
Gilgamesh
Gilgamesh
Sef-Axe
Gilgamesh
Level 135
God Stats
8W - 3L
1,563 SR
Queue Stats
75W - 65L
1,469 Elo+
Party 3
Bacchus
Bacchus
Tohtek
Bacchus
Level 28
God Stats
3W - 1L
1,759 SR
Queue Stats
114W - 98L
1,495 Elo+
Party 3
Baba Yaga
Baba Yaga
faillix31
Baba Yaga
Level 123
God Stats
21W - 8L
1,761 SR
Queue Stats
264W - 283L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
5 / 9 / 3
13,345
494
22,218
23,817
10,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
IceTear
Arachne
19
2 / 7 / 6
12,820
475
16,041
23,259
12,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 7 / 0
11,957
443
6,450
19,957
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Objdeezer
Chernobog
20
3 / 7 / 4
13,016
482
21,250
22,130
9,979
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
17
1 / 9 / 4
11,382
422
8,128
18,944
21,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Joyful J2004
Amaterasu
20
10 / 3 / 12
14,717
545
10,463
24,471
16,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Pokemouille62
Heimdallr
20
7 / 1 / 7
15,630
579
18,027
13,737
6,655
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
Sef-Axe
Gilgamesh
20
8 / 3 / 10
16,211
600
20,325
34,198
23,041
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Tohtek
Bacchus
19
4 / 0 / 22
13,609
504
13,200
18,967
27,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
faillix31
Baba Yaga
20
10 / 5 / 8
14,721
545
23,709
19,420
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
12
Kills
39
39
Deaths
12
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
9
3
0.72
L
Arachne
IceTear
Arachne
2
7
6
0.71
W
Amaterasu
Joyful J2004
Amaterasu
10
3
12
5.33
L
1
7
0
0.14
L
Chernobog
Objdeezer
Chernobog
3
7
4
0.71
W
Heimdallr
Pokemouille62
Heimdallr
7
1
7
10.5
W
Gilgamesh
Sef-Axe
Gilgamesh
8
3
10
4.33
L
Mulan
1
9
4
0.33
W
Bacchus
Tohtek
Bacchus
4
0
22
15
W
Baba Yaga
faillix31
Baba Yaga
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,087
Damage
85,724
108,107
Taken
110,793
67,457
Mitigated
82,297
33,508
Healing
37,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
22,218
1,340
0
5,635
23,817
10,339
0
12,425
10,810
104,036
0
L
Arachne
IceTear
Arachne
16,041
10,231
0
5,776
23,259
12,663
619
6,430
16,623
0
86,116
W
Amaterasu
Joyful J2004
Amaterasu
10,463
3,689
861
6,136
24,471
16,335
1,414
4,740
19,731
406
96,953
L
6,450
31
3,918
8,006
19,957
13,447
116
11,447
8,304
41,153
0
L
Chernobog
Objdeezer
Chernobog
21,250
15,105
0
8,574
22,130
9,979
1,492
3,626
18,490
0
112,783
W
Heimdallr
Pokemouille62
Heimdallr
18,027
10,293
0
6,776
13,737
6,655
3,866
1,681
12,056
0
132,424
W
Gilgamesh
Sef-Axe
Gilgamesh
20,325
4,571
1,145
10,142
34,198
23,041
1,051
2,866
31,332
1,289
80,597
L
Mulan
8,128
1,108
0
1,599
18,944
21,029
781
2,450
16,456
0
38,804
W
Bacchus
Tohtek
Bacchus
13,200
716
1,800
4,452
18,967
27,428
366
7,163
11,804
34,025
0
W
Baba Yaga
faillix31
Baba Yaga
23,709
762
0
5,889
19,420
8,838
852
12,218
7,202
107,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,520
Gold Earned
74,888
604
Minions Killed
670
0
Camps Cleared
0
2,553,157
Distance Traveled
2,614,030
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
13,345
494
145
5
0
473,722
5
L
Arachne
12,820
475
124
5
0
518,784
8
W
Amaterasu
14,717
545
138
5
0
619,106
4
L
Hel
11,957
443
85
3
0
574,267
11
L
Chernobog
13,016
482
172
6
0
513,753
0
W
Heimdallr
15,630
579
200
7
0
464,390
8
W
Gilgamesh
16,211
600
122
5
0
515,086
7
L
Mulan
11,382
422
78
3
0
472,631
9
W
Bacchus
13,609
504
31
1
0
541,999
6
W
Baba Yaga
14,721
545
179
7
0
473,449
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role